xref: /aosp_15_r20/external/swiftshader/src/Pipeline/SetupRoutine.hpp (revision 03ce13f70fcc45d86ee91b7ee4cab1936a95046e)
1*03ce13f7SAndroid Build Coastguard Worker // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2*03ce13f7SAndroid Build Coastguard Worker //
3*03ce13f7SAndroid Build Coastguard Worker // Licensed under the Apache License, Version 2.0 (the "License");
4*03ce13f7SAndroid Build Coastguard Worker // you may not use this file except in compliance with the License.
5*03ce13f7SAndroid Build Coastguard Worker // You may obtain a copy of the License at
6*03ce13f7SAndroid Build Coastguard Worker //
7*03ce13f7SAndroid Build Coastguard Worker //    http://www.apache.org/licenses/LICENSE-2.0
8*03ce13f7SAndroid Build Coastguard Worker //
9*03ce13f7SAndroid Build Coastguard Worker // Unless required by applicable law or agreed to in writing, software
10*03ce13f7SAndroid Build Coastguard Worker // distributed under the License is distributed on an "AS IS" BASIS,
11*03ce13f7SAndroid Build Coastguard Worker // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12*03ce13f7SAndroid Build Coastguard Worker // See the License for the specific language governing permissions and
13*03ce13f7SAndroid Build Coastguard Worker // limitations under the License.
14*03ce13f7SAndroid Build Coastguard Worker 
15*03ce13f7SAndroid Build Coastguard Worker #ifndef sw_SetupRoutine_hpp
16*03ce13f7SAndroid Build Coastguard Worker #define sw_SetupRoutine_hpp
17*03ce13f7SAndroid Build Coastguard Worker 
18*03ce13f7SAndroid Build Coastguard Worker #include "Device/SetupProcessor.hpp"
19*03ce13f7SAndroid Build Coastguard Worker #include "Reactor/Reactor.hpp"
20*03ce13f7SAndroid Build Coastguard Worker 
21*03ce13f7SAndroid Build Coastguard Worker namespace sw {
22*03ce13f7SAndroid Build Coastguard Worker 
23*03ce13f7SAndroid Build Coastguard Worker class Context;
24*03ce13f7SAndroid Build Coastguard Worker 
25*03ce13f7SAndroid Build Coastguard Worker class SetupRoutine
26*03ce13f7SAndroid Build Coastguard Worker {
27*03ce13f7SAndroid Build Coastguard Worker public:
28*03ce13f7SAndroid Build Coastguard Worker 	SetupRoutine(const SetupProcessor::State &state);
29*03ce13f7SAndroid Build Coastguard Worker 
30*03ce13f7SAndroid Build Coastguard Worker 	virtual ~SetupRoutine();
31*03ce13f7SAndroid Build Coastguard Worker 
32*03ce13f7SAndroid Build Coastguard Worker 	void generate();
33*03ce13f7SAndroid Build Coastguard Worker 	SetupFunction::RoutineType getRoutine();
34*03ce13f7SAndroid Build Coastguard Worker 
35*03ce13f7SAndroid Build Coastguard Worker private:
36*03ce13f7SAndroid Build Coastguard Worker 	void setupGradient(Pointer<Byte> &primitive, Pointer<Byte> &triangle, Float4 &w012, Float4 (&m)[3], Pointer<Byte> &v0, Pointer<Byte> &v1, Pointer<Byte> &v2, int attribute, int planeEquation, bool flatShading, bool perspective);
37*03ce13f7SAndroid Build Coastguard Worker 	void edge(Pointer<Byte> &primitive, Pointer<Byte> &data, const Int &Xa, const Int &Ya, const Int &Xb, const Int &Yb, Int &q);
38*03ce13f7SAndroid Build Coastguard Worker 	void conditionalRotate1(Bool condition, Pointer<Byte> &v0, Pointer<Byte> &v1, Pointer<Byte> &v2);
39*03ce13f7SAndroid Build Coastguard Worker 	void conditionalRotate2(Bool condition, Pointer<Byte> &v0, Pointer<Byte> &v1, Pointer<Byte> &v2);
40*03ce13f7SAndroid Build Coastguard Worker 
41*03ce13f7SAndroid Build Coastguard Worker 	const SetupProcessor::State &state;
42*03ce13f7SAndroid Build Coastguard Worker 
43*03ce13f7SAndroid Build Coastguard Worker 	SetupFunction::RoutineType routine;
44*03ce13f7SAndroid Build Coastguard Worker };
45*03ce13f7SAndroid Build Coastguard Worker 
46*03ce13f7SAndroid Build Coastguard Worker }  // namespace sw
47*03ce13f7SAndroid Build Coastguard Worker 
48*03ce13f7SAndroid Build Coastguard Worker #endif  // sw_SetupRoutine_hpp
49