1*03ce13f7SAndroid Build Coastguard Worker // Copyright 2016 The SwiftShader Authors. All Rights Reserved. 2*03ce13f7SAndroid Build Coastguard Worker // 3*03ce13f7SAndroid Build Coastguard Worker // Licensed under the Apache License, Version 2.0 (the "License"); 4*03ce13f7SAndroid Build Coastguard Worker // you may not use this file except in compliance with the License. 5*03ce13f7SAndroid Build Coastguard Worker // You may obtain a copy of the License at 6*03ce13f7SAndroid Build Coastguard Worker // 7*03ce13f7SAndroid Build Coastguard Worker // http://www.apache.org/licenses/LICENSE-2.0 8*03ce13f7SAndroid Build Coastguard Worker // 9*03ce13f7SAndroid Build Coastguard Worker // Unless required by applicable law or agreed to in writing, software 10*03ce13f7SAndroid Build Coastguard Worker // distributed under the License is distributed on an "AS IS" BASIS, 11*03ce13f7SAndroid Build Coastguard Worker // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12*03ce13f7SAndroid Build Coastguard Worker // See the License for the specific language governing permissions and 13*03ce13f7SAndroid Build Coastguard Worker // limitations under the License. 14*03ce13f7SAndroid Build Coastguard Worker 15*03ce13f7SAndroid Build Coastguard Worker #ifndef sw_Constants_hpp 16*03ce13f7SAndroid Build Coastguard Worker #define sw_Constants_hpp 17*03ce13f7SAndroid Build Coastguard Worker 18*03ce13f7SAndroid Build Coastguard Worker #include "System/Math.hpp" 19*03ce13f7SAndroid Build Coastguard Worker #include "System/Types.hpp" 20*03ce13f7SAndroid Build Coastguard Worker #include "Vulkan/VkConfig.hpp" 21*03ce13f7SAndroid Build Coastguard Worker 22*03ce13f7SAndroid Build Coastguard Worker namespace sw { 23*03ce13f7SAndroid Build Coastguard Worker 24*03ce13f7SAndroid Build Coastguard Worker // VK_SAMPLE_COUNT_4_BIT 25*03ce13f7SAndroid Build Coastguard Worker // https://www.khronos.org/registry/vulkan/specs/1.1/html/vkspec.html#primsrast-multisampling 26*03ce13f7SAndroid Build Coastguard Worker static constexpr float VkSampleLocations4[][2] = { 27*03ce13f7SAndroid Build Coastguard Worker { 0.375, 0.125 }, 28*03ce13f7SAndroid Build Coastguard Worker { 0.875, 0.375 }, 29*03ce13f7SAndroid Build Coastguard Worker { 0.125, 0.625 }, 30*03ce13f7SAndroid Build Coastguard Worker { 0.625, 0.875 }, 31*03ce13f7SAndroid Build Coastguard Worker }; 32*03ce13f7SAndroid Build Coastguard Worker 33*03ce13f7SAndroid Build Coastguard Worker // Vulkan spec sample positions are relative to 0,0 in top left corner, with Y+ going down. 34*03ce13f7SAndroid Build Coastguard Worker // Convert to our space, with 0,0 in center, and Y+ going up. 35*03ce13f7SAndroid Build Coastguard Worker static constexpr float SampleLocationsX[4] = { 36*03ce13f7SAndroid Build Coastguard Worker VkSampleLocations4[0][0] - 0.5f, 37*03ce13f7SAndroid Build Coastguard Worker VkSampleLocations4[1][0] - 0.5f, 38*03ce13f7SAndroid Build Coastguard Worker VkSampleLocations4[2][0] - 0.5f, 39*03ce13f7SAndroid Build Coastguard Worker VkSampleLocations4[3][0] - 0.5f, 40*03ce13f7SAndroid Build Coastguard Worker }; 41*03ce13f7SAndroid Build Coastguard Worker 42*03ce13f7SAndroid Build Coastguard Worker static constexpr float SampleLocationsY[4] = { 43*03ce13f7SAndroid Build Coastguard Worker VkSampleLocations4[0][1] - 0.5f, 44*03ce13f7SAndroid Build Coastguard Worker VkSampleLocations4[1][1] - 0.5f, 45*03ce13f7SAndroid Build Coastguard Worker VkSampleLocations4[2][1] - 0.5f, 46*03ce13f7SAndroid Build Coastguard Worker VkSampleLocations4[3][1] - 0.5f, 47*03ce13f7SAndroid Build Coastguard Worker }; 48*03ce13f7SAndroid Build Coastguard Worker 49*03ce13f7SAndroid Build Coastguard Worker // Compute the yMin and yMax multisample offsets so that they are just 50*03ce13f7SAndroid Build Coastguard Worker // large enough (+/- max range - epsilon) to include sample points 51*03ce13f7SAndroid Build Coastguard Worker static constexpr int yMinMultiSampleOffset = sw::toFixedPoint(1, vk::SUBPIXEL_PRECISION_BITS) - sw::toFixedPoint(sw::max(SampleLocationsY[0], SampleLocationsY[1], SampleLocationsY[2], SampleLocationsY[3]), vk::SUBPIXEL_PRECISION_BITS) - 1; 52*03ce13f7SAndroid Build Coastguard Worker static constexpr int yMaxMultiSampleOffset = sw::toFixedPoint(1, vk::SUBPIXEL_PRECISION_BITS) + sw::toFixedPoint(sw::max(SampleLocationsY[0], SampleLocationsY[1], SampleLocationsY[2], SampleLocationsY[3]), vk::SUBPIXEL_PRECISION_BITS) - 1; 53*03ce13f7SAndroid Build Coastguard Worker 54*03ce13f7SAndroid Build Coastguard Worker struct Constants 55*03ce13f7SAndroid Build Coastguard Worker { 56*03ce13f7SAndroid Build Coastguard Worker Constants(); 57*03ce13f7SAndroid Build Coastguard Worker 58*03ce13f7SAndroid Build Coastguard Worker unsigned int transposeBit0[16]; 59*03ce13f7SAndroid Build Coastguard Worker unsigned int transposeBit1[16]; 60*03ce13f7SAndroid Build Coastguard Worker unsigned int transposeBit2[16]; 61*03ce13f7SAndroid Build Coastguard Worker 62*03ce13f7SAndroid Build Coastguard Worker ushort4 cWeight[17]; 63*03ce13f7SAndroid Build Coastguard Worker float4 uvWeight[17]; 64*03ce13f7SAndroid Build Coastguard Worker float4 uvStart[17]; 65*03ce13f7SAndroid Build Coastguard Worker 66*03ce13f7SAndroid Build Coastguard Worker unsigned int occlusionCount[16]; 67*03ce13f7SAndroid Build Coastguard Worker 68*03ce13f7SAndroid Build Coastguard Worker byte8 maskB4Q[16]; 69*03ce13f7SAndroid Build Coastguard Worker byte8 invMaskB4Q[16]; 70*03ce13f7SAndroid Build Coastguard Worker word4 maskW4Q[16]; 71*03ce13f7SAndroid Build Coastguard Worker word4 invMaskW4Q[16]; 72*03ce13f7SAndroid Build Coastguard Worker dword4 maskD4X[16]; 73*03ce13f7SAndroid Build Coastguard Worker dword4 invMaskD4X[16]; 74*03ce13f7SAndroid Build Coastguard Worker qword maskQ0Q[16]; 75*03ce13f7SAndroid Build Coastguard Worker qword maskQ1Q[16]; 76*03ce13f7SAndroid Build Coastguard Worker qword maskQ2Q[16]; 77*03ce13f7SAndroid Build Coastguard Worker qword maskQ3Q[16]; 78*03ce13f7SAndroid Build Coastguard Worker qword invMaskQ0Q[16]; 79*03ce13f7SAndroid Build Coastguard Worker qword invMaskQ1Q[16]; 80*03ce13f7SAndroid Build Coastguard Worker qword invMaskQ2Q[16]; 81*03ce13f7SAndroid Build Coastguard Worker qword invMaskQ3Q[16]; 82*03ce13f7SAndroid Build Coastguard Worker dword4 maskX0X[16]; 83*03ce13f7SAndroid Build Coastguard Worker dword4 maskX1X[16]; 84*03ce13f7SAndroid Build Coastguard Worker dword4 maskX2X[16]; 85*03ce13f7SAndroid Build Coastguard Worker dword4 maskX3X[16]; 86*03ce13f7SAndroid Build Coastguard Worker dword4 invMaskX0X[16]; 87*03ce13f7SAndroid Build Coastguard Worker dword4 invMaskX1X[16]; 88*03ce13f7SAndroid Build Coastguard Worker dword4 invMaskX2X[16]; 89*03ce13f7SAndroid Build Coastguard Worker dword4 invMaskX3X[16]; 90*03ce13f7SAndroid Build Coastguard Worker dword2 maskD01Q[16]; 91*03ce13f7SAndroid Build Coastguard Worker dword2 maskD23Q[16]; 92*03ce13f7SAndroid Build Coastguard Worker dword2 invMaskD01Q[16]; 93*03ce13f7SAndroid Build Coastguard Worker dword2 invMaskD23Q[16]; 94*03ce13f7SAndroid Build Coastguard Worker qword2 maskQ01X[16]; 95*03ce13f7SAndroid Build Coastguard Worker qword2 maskQ23X[16]; 96*03ce13f7SAndroid Build Coastguard Worker qword2 invMaskQ01X[16]; 97*03ce13f7SAndroid Build Coastguard Worker qword2 invMaskQ23X[16]; 98*03ce13f7SAndroid Build Coastguard Worker word4 maskW01Q[4]; 99*03ce13f7SAndroid Build Coastguard Worker dword4 maskD01X[4]; 100*03ce13f7SAndroid Build Coastguard Worker word4 mask565Q[8]; 101*03ce13f7SAndroid Build Coastguard Worker dword2 mask10Q[16]; // 4 bit writemask -> A2B10G10R10 bit patterns, replicated 2x 102*03ce13f7SAndroid Build Coastguard Worker word4 mask5551Q[16]; // 4 bit writemask -> A1R5G5B5 bit patterns, replicated 4x 103*03ce13f7SAndroid Build Coastguard Worker word4 maskr5g5b5a1Q[16]; // 4 bit writemask -> R5G5B5A1 bit patterns, replicated 4x 104*03ce13f7SAndroid Build Coastguard Worker word4 maskb5g5r5a1Q[16]; // 4 bit writemask -> B5G5R5A1 bit patterns, replicated 4x 105*03ce13f7SAndroid Build Coastguard Worker word4 mask4rgbaQ[16]; // 4 bit writemask -> R4G4B4A4 bit patterns, replicated 4x 106*03ce13f7SAndroid Build Coastguard Worker word4 mask4argbQ[16]; // 4 bit writemask -> A4R4G4B4 bit patterns, replicated 4x 107*03ce13f7SAndroid Build Coastguard Worker dword4 mask11X[8]; // 3 bit writemask -> B10G11R11 bit patterns, replicated 4x 108*03ce13f7SAndroid Build Coastguard Worker 109*03ce13f7SAndroid Build Coastguard Worker unsigned short sRGBtoLinearFF_FF00[256]; 110*03ce13f7SAndroid Build Coastguard Worker 111*03ce13f7SAndroid Build Coastguard Worker // Centroid parameters 112*03ce13f7SAndroid Build Coastguard Worker float4 sampleX[4][16]; 113*03ce13f7SAndroid Build Coastguard Worker float4 sampleY[4][16]; 114*03ce13f7SAndroid Build Coastguard Worker float4 weight[16]; 115*03ce13f7SAndroid Build Coastguard Worker 116*03ce13f7SAndroid Build Coastguard Worker // Fragment offsets 117*03ce13f7SAndroid Build Coastguard Worker int Xf[4]; 118*03ce13f7SAndroid Build Coastguard Worker int Yf[4]; 119*03ce13f7SAndroid Build Coastguard Worker 120*03ce13f7SAndroid Build Coastguard Worker const float SampleLocationsX[4] = { 121*03ce13f7SAndroid Build Coastguard Worker sw::SampleLocationsX[0], 122*03ce13f7SAndroid Build Coastguard Worker sw::SampleLocationsX[1], 123*03ce13f7SAndroid Build Coastguard Worker sw::SampleLocationsX[2], 124*03ce13f7SAndroid Build Coastguard Worker sw::SampleLocationsX[3], 125*03ce13f7SAndroid Build Coastguard Worker }; 126*03ce13f7SAndroid Build Coastguard Worker 127*03ce13f7SAndroid Build Coastguard Worker const float SampleLocationsY[4] = { 128*03ce13f7SAndroid Build Coastguard Worker sw::SampleLocationsY[0], 129*03ce13f7SAndroid Build Coastguard Worker sw::SampleLocationsY[1], 130*03ce13f7SAndroid Build Coastguard Worker sw::SampleLocationsY[2], 131*03ce13f7SAndroid Build Coastguard Worker sw::SampleLocationsY[3], 132*03ce13f7SAndroid Build Coastguard Worker }; 133*03ce13f7SAndroid Build Coastguard Worker 134*03ce13f7SAndroid Build Coastguard Worker float half2float[65536]; 135*03ce13f7SAndroid Build Coastguard Worker }; 136*03ce13f7SAndroid Build Coastguard Worker 137*03ce13f7SAndroid Build Coastguard Worker } // namespace sw 138*03ce13f7SAndroid Build Coastguard Worker 139*03ce13f7SAndroid Build Coastguard Worker #endif // sw_Constants_hpp 140