1*03ce13f7SAndroid Build Coastguard Worker# Copyright 2019 The SwiftShader Authors. All Rights Reserved. 2*03ce13f7SAndroid Build Coastguard Worker# 3*03ce13f7SAndroid Build Coastguard Worker# Licensed under the Apache License, Version 2.0 (the "License"); 4*03ce13f7SAndroid Build Coastguard Worker# you may not use this file except in compliance with the License. 5*03ce13f7SAndroid Build Coastguard Worker# You may obtain a copy of the License at 6*03ce13f7SAndroid Build Coastguard Worker# 7*03ce13f7SAndroid Build Coastguard Worker# http://www.apache.org/licenses/LICENSE-2.0 8*03ce13f7SAndroid Build Coastguard Worker# 9*03ce13f7SAndroid Build Coastguard Worker# Unless required by applicable law or agreed to in writing, software 10*03ce13f7SAndroid Build Coastguard Worker# distributed under the License is distributed on an "AS IS" BASIS, 11*03ce13f7SAndroid Build Coastguard Worker# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12*03ce13f7SAndroid Build Coastguard Worker# See the License for the specific language governing permissions and 13*03ce13f7SAndroid Build Coastguard Worker# limitations under the License. 14*03ce13f7SAndroid Build Coastguard Worker 15*03ce13f7SAndroid Build Coastguard Workerimport("../swiftshader.gni") 16*03ce13f7SAndroid Build Coastguard Worker 17*03ce13f7SAndroid Build Coastguard Workerswiftshader_source_set("Pipeline_headers") { 18*03ce13f7SAndroid Build Coastguard Worker sources = [ 19*03ce13f7SAndroid Build Coastguard Worker "ComputeProgram.hpp", 20*03ce13f7SAndroid Build Coastguard Worker "Constants.hpp", 21*03ce13f7SAndroid Build Coastguard Worker "PixelProgram.hpp", 22*03ce13f7SAndroid Build Coastguard Worker "PixelRoutine.hpp", 23*03ce13f7SAndroid Build Coastguard Worker "SamplerCore.hpp", 24*03ce13f7SAndroid Build Coastguard Worker "SetupRoutine.hpp", 25*03ce13f7SAndroid Build Coastguard Worker "ShaderCore.hpp", 26*03ce13f7SAndroid Build Coastguard Worker "SpirvBinary.hpp", 27*03ce13f7SAndroid Build Coastguard Worker "SpirvProfiler.hpp", 28*03ce13f7SAndroid Build Coastguard Worker "SpirvShader.hpp", 29*03ce13f7SAndroid Build Coastguard Worker "SpirvShaderDebug.hpp", 30*03ce13f7SAndroid Build Coastguard Worker "VertexProgram.hpp", 31*03ce13f7SAndroid Build Coastguard Worker "VertexRoutine.hpp", 32*03ce13f7SAndroid Build Coastguard Worker ] 33*03ce13f7SAndroid Build Coastguard Worker} 34*03ce13f7SAndroid Build Coastguard Worker 35*03ce13f7SAndroid Build Coastguard Workerswiftshader_source_set("Pipeline") { 36*03ce13f7SAndroid Build Coastguard Worker sources = [ 37*03ce13f7SAndroid Build Coastguard Worker "ComputeProgram.cpp", 38*03ce13f7SAndroid Build Coastguard Worker "Constants.cpp", 39*03ce13f7SAndroid Build Coastguard Worker "PixelProgram.cpp", 40*03ce13f7SAndroid Build Coastguard Worker "PixelRoutine.cpp", 41*03ce13f7SAndroid Build Coastguard Worker "SamplerCore.cpp", 42*03ce13f7SAndroid Build Coastguard Worker "SetupRoutine.cpp", 43*03ce13f7SAndroid Build Coastguard Worker "ShaderCore.cpp", 44*03ce13f7SAndroid Build Coastguard Worker "SpirvBinary.cpp", 45*03ce13f7SAndroid Build Coastguard Worker "SpirvProfiler.cpp", 46*03ce13f7SAndroid Build Coastguard Worker "SpirvShader.cpp", 47*03ce13f7SAndroid Build Coastguard Worker "SpirvShaderArithmetic.cpp", 48*03ce13f7SAndroid Build Coastguard Worker "SpirvShaderControlFlow.cpp", 49*03ce13f7SAndroid Build Coastguard Worker "SpirvShaderDebugger.cpp", 50*03ce13f7SAndroid Build Coastguard Worker "SpirvShaderGLSLstd450.cpp", 51*03ce13f7SAndroid Build Coastguard Worker "SpirvShaderGroup.cpp", 52*03ce13f7SAndroid Build Coastguard Worker "SpirvShaderImage.cpp", 53*03ce13f7SAndroid Build Coastguard Worker "SpirvShaderInstructions.cpp", 54*03ce13f7SAndroid Build Coastguard Worker "SpirvShaderMemory.cpp", 55*03ce13f7SAndroid Build Coastguard Worker "SpirvShaderSampling.cpp", 56*03ce13f7SAndroid Build Coastguard Worker "SpirvShaderSpec.cpp", 57*03ce13f7SAndroid Build Coastguard Worker "VertexProgram.cpp", 58*03ce13f7SAndroid Build Coastguard Worker "VertexRoutine.cpp", 59*03ce13f7SAndroid Build Coastguard Worker ] 60*03ce13f7SAndroid Build Coastguard Worker 61*03ce13f7SAndroid Build Coastguard Worker include_dirs = [ 62*03ce13f7SAndroid Build Coastguard Worker "..", 63*03ce13f7SAndroid Build Coastguard Worker "../../include", 64*03ce13f7SAndroid Build Coastguard Worker "../../third_party/SPIRV-Headers/include", 65*03ce13f7SAndroid Build Coastguard Worker "../../third_party/SPIRV-Tools/include", 66*03ce13f7SAndroid Build Coastguard Worker ] 67*03ce13f7SAndroid Build Coastguard Worker 68*03ce13f7SAndroid Build Coastguard Worker defines = [ 69*03ce13f7SAndroid Build Coastguard Worker "SWIFTSHADER_LEGACY_PRECISION=true", # TODO(chromium:1299047) 70*03ce13f7SAndroid Build Coastguard Worker ] 71*03ce13f7SAndroid Build Coastguard Worker 72*03ce13f7SAndroid Build Coastguard Worker deps = [ 73*03ce13f7SAndroid Build Coastguard Worker "../../third_party/SPIRV-Tools:spvtools_headers", 74*03ce13f7SAndroid Build Coastguard Worker "../../third_party/marl:Marl_headers", 75*03ce13f7SAndroid Build Coastguard Worker "../Device:Device_headers", 76*03ce13f7SAndroid Build Coastguard Worker "../System:System_headers", 77*03ce13f7SAndroid Build Coastguard Worker "../Vulkan:swiftshader_libvulkan_headers", 78*03ce13f7SAndroid Build Coastguard Worker ] 79*03ce13f7SAndroid Build Coastguard Worker 80*03ce13f7SAndroid Build Coastguard Worker public_deps = [ 81*03ce13f7SAndroid Build Coastguard Worker ":Pipeline_headers", 82*03ce13f7SAndroid Build Coastguard Worker ] 83*03ce13f7SAndroid Build Coastguard Worker} 84