xref: /aosp_15_r20/external/swiftshader/src/Device/Vertex.hpp (revision 03ce13f70fcc45d86ee91b7ee4cab1936a95046e)
1*03ce13f7SAndroid Build Coastguard Worker // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2*03ce13f7SAndroid Build Coastguard Worker //
3*03ce13f7SAndroid Build Coastguard Worker // Licensed under the Apache License, Version 2.0 (the "License");
4*03ce13f7SAndroid Build Coastguard Worker // you may not use this file except in compliance with the License.
5*03ce13f7SAndroid Build Coastguard Worker // You may obtain a copy of the License at
6*03ce13f7SAndroid Build Coastguard Worker //
7*03ce13f7SAndroid Build Coastguard Worker //    http://www.apache.org/licenses/LICENSE-2.0
8*03ce13f7SAndroid Build Coastguard Worker //
9*03ce13f7SAndroid Build Coastguard Worker // Unless required by applicable law or agreed to in writing, software
10*03ce13f7SAndroid Build Coastguard Worker // distributed under the License is distributed on an "AS IS" BASIS,
11*03ce13f7SAndroid Build Coastguard Worker // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12*03ce13f7SAndroid Build Coastguard Worker // See the License for the specific language governing permissions and
13*03ce13f7SAndroid Build Coastguard Worker // limitations under the License.
14*03ce13f7SAndroid Build Coastguard Worker 
15*03ce13f7SAndroid Build Coastguard Worker #ifndef Vertex_hpp
16*03ce13f7SAndroid Build Coastguard Worker #define Vertex_hpp
17*03ce13f7SAndroid Build Coastguard Worker 
18*03ce13f7SAndroid Build Coastguard Worker #include "Device/Config.hpp"
19*03ce13f7SAndroid Build Coastguard Worker #include "System/Types.hpp"
20*03ce13f7SAndroid Build Coastguard Worker 
21*03ce13f7SAndroid Build Coastguard Worker namespace sw {
22*03ce13f7SAndroid Build Coastguard Worker 
23*03ce13f7SAndroid Build Coastguard Worker struct alignas(16) Vertex
24*03ce13f7SAndroid Build Coastguard Worker {
25*03ce13f7SAndroid Build Coastguard Worker 	union
26*03ce13f7SAndroid Build Coastguard Worker 	{
27*03ce13f7SAndroid Build Coastguard Worker 		struct
28*03ce13f7SAndroid Build Coastguard Worker 		{
29*03ce13f7SAndroid Build Coastguard Worker 			float x;
30*03ce13f7SAndroid Build Coastguard Worker 			float y;
31*03ce13f7SAndroid Build Coastguard Worker 			float z;
32*03ce13f7SAndroid Build Coastguard Worker 			float w;
33*03ce13f7SAndroid Build Coastguard Worker 		};
34*03ce13f7SAndroid Build Coastguard Worker 
35*03ce13f7SAndroid Build Coastguard Worker 		float4 position;
36*03ce13f7SAndroid Build Coastguard Worker 	};
37*03ce13f7SAndroid Build Coastguard Worker 
38*03ce13f7SAndroid Build Coastguard Worker 	float pointSize;
39*03ce13f7SAndroid Build Coastguard Worker 
40*03ce13f7SAndroid Build Coastguard Worker 	int clipFlags;
41*03ce13f7SAndroid Build Coastguard Worker 	int cullMask;
42*03ce13f7SAndroid Build Coastguard Worker 	float clipDistance[MAX_CLIP_DISTANCES];
43*03ce13f7SAndroid Build Coastguard Worker 	float cullDistance[MAX_CLIP_DISTANCES];
44*03ce13f7SAndroid Build Coastguard Worker 
45*03ce13f7SAndroid Build Coastguard Worker 	alignas(16) struct
46*03ce13f7SAndroid Build Coastguard Worker 	{
47*03ce13f7SAndroid Build Coastguard Worker 		int x;
48*03ce13f7SAndroid Build Coastguard Worker 		int y;
49*03ce13f7SAndroid Build Coastguard Worker 		float z;
50*03ce13f7SAndroid Build Coastguard Worker 		float w;
51*03ce13f7SAndroid Build Coastguard Worker 	} projected;
52*03ce13f7SAndroid Build Coastguard Worker 
53*03ce13f7SAndroid Build Coastguard Worker 	alignas(16) float v[MAX_INTERFACE_COMPONENTS];
54*03ce13f7SAndroid Build Coastguard Worker };
55*03ce13f7SAndroid Build Coastguard Worker 
56*03ce13f7SAndroid Build Coastguard Worker static_assert((sizeof(Vertex) & 0x0000000F) == 0, "Vertex size not a multiple of 16 bytes (alignment requirement)");
57*03ce13f7SAndroid Build Coastguard Worker 
58*03ce13f7SAndroid Build Coastguard Worker }  // namespace sw
59*03ce13f7SAndroid Build Coastguard Worker 
60*03ce13f7SAndroid Build Coastguard Worker #endif  // Vertex_hpp
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