xref: /aosp_15_r20/external/stg/unification.h (revision 9e3b08ae94a55201065475453d799e8b1378bea6)
1*9e3b08aeSAndroid Build Coastguard Worker // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
2*9e3b08aeSAndroid Build Coastguard Worker // -*- mode: C++ -*-
3*9e3b08aeSAndroid Build Coastguard Worker //
4*9e3b08aeSAndroid Build Coastguard Worker // Copyright 2022-2023 Google LLC
5*9e3b08aeSAndroid Build Coastguard Worker //
6*9e3b08aeSAndroid Build Coastguard Worker // Licensed under the Apache License v2.0 with LLVM Exceptions (the
7*9e3b08aeSAndroid Build Coastguard Worker // "License"); you may not use this file except in compliance with the
8*9e3b08aeSAndroid Build Coastguard Worker // License.  You may obtain a copy of the License at
9*9e3b08aeSAndroid Build Coastguard Worker //
10*9e3b08aeSAndroid Build Coastguard Worker //     https://llvm.org/LICENSE.txt
11*9e3b08aeSAndroid Build Coastguard Worker //
12*9e3b08aeSAndroid Build Coastguard Worker // Unless required by applicable law or agreed to in writing, software
13*9e3b08aeSAndroid Build Coastguard Worker // distributed under the License is distributed on an "AS IS" BASIS,
14*9e3b08aeSAndroid Build Coastguard Worker // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15*9e3b08aeSAndroid Build Coastguard Worker // See the License for the specific language governing permissions and
16*9e3b08aeSAndroid Build Coastguard Worker // limitations under the License.
17*9e3b08aeSAndroid Build Coastguard Worker //
18*9e3b08aeSAndroid Build Coastguard Worker // Author: Giuliano Procida
19*9e3b08aeSAndroid Build Coastguard Worker 
20*9e3b08aeSAndroid Build Coastguard Worker #ifndef STG_UNIFICATION_H_
21*9e3b08aeSAndroid Build Coastguard Worker #define STG_UNIFICATION_H_
22*9e3b08aeSAndroid Build Coastguard Worker 
23*9e3b08aeSAndroid Build Coastguard Worker #include <exception>
24*9e3b08aeSAndroid Build Coastguard Worker 
25*9e3b08aeSAndroid Build Coastguard Worker #include "graph.h"
26*9e3b08aeSAndroid Build Coastguard Worker #include "runtime.h"
27*9e3b08aeSAndroid Build Coastguard Worker #include "substitution.h"
28*9e3b08aeSAndroid Build Coastguard Worker 
29*9e3b08aeSAndroid Build Coastguard Worker namespace stg {
30*9e3b08aeSAndroid Build Coastguard Worker 
31*9e3b08aeSAndroid Build Coastguard Worker // Keep track of which nodes are pending substitution and rewrite the graph on
32*9e3b08aeSAndroid Build Coastguard Worker // destruction.
33*9e3b08aeSAndroid Build Coastguard Worker class Unification {
34*9e3b08aeSAndroid Build Coastguard Worker  public:
Unification(Runtime & runtime,Graph & graph,Id start)35*9e3b08aeSAndroid Build Coastguard Worker   Unification(Runtime& runtime, Graph& graph, Id start)
36*9e3b08aeSAndroid Build Coastguard Worker       : graph_(graph),
37*9e3b08aeSAndroid Build Coastguard Worker         start_(start),
38*9e3b08aeSAndroid Build Coastguard Worker         mapping_(start),
39*9e3b08aeSAndroid Build Coastguard Worker         runtime_(runtime),
40*9e3b08aeSAndroid Build Coastguard Worker         find_query_(runtime, "unification.find_query"),
41*9e3b08aeSAndroid Build Coastguard Worker         find_halved_(runtime, "unification.find_halved"),
42*9e3b08aeSAndroid Build Coastguard Worker         union_known_(runtime, "unification.union_known"),
43*9e3b08aeSAndroid Build Coastguard Worker         union_unknown_(runtime, "unification.union_unknown") {}
44*9e3b08aeSAndroid Build Coastguard Worker 
~Unification()45*9e3b08aeSAndroid Build Coastguard Worker   ~Unification() {
46*9e3b08aeSAndroid Build Coastguard Worker     if (std::uncaught_exceptions() > 0) {
47*9e3b08aeSAndroid Build Coastguard Worker       // abort unification
48*9e3b08aeSAndroid Build Coastguard Worker       return;
49*9e3b08aeSAndroid Build Coastguard Worker     }
50*9e3b08aeSAndroid Build Coastguard Worker     // apply substitutions to the entire graph
51*9e3b08aeSAndroid Build Coastguard Worker     const Time time(runtime_, "unification.rewrite");
52*9e3b08aeSAndroid Build Coastguard Worker     Counter removed(runtime_, "unification.removed");
53*9e3b08aeSAndroid Build Coastguard Worker     Counter retained(runtime_, "unification.retained");
54*9e3b08aeSAndroid Build Coastguard Worker     const auto remap = [&](Id& id) {
55*9e3b08aeSAndroid Build Coastguard Worker       Update(id);
56*9e3b08aeSAndroid Build Coastguard Worker     };
57*9e3b08aeSAndroid Build Coastguard Worker     const Substitute substitute(graph_, remap);
58*9e3b08aeSAndroid Build Coastguard Worker     graph_.ForEach(start_, graph_.Limit(), [&](Id id) {
59*9e3b08aeSAndroid Build Coastguard Worker       if (Find(id) != id) {
60*9e3b08aeSAndroid Build Coastguard Worker         graph_.Remove(id);
61*9e3b08aeSAndroid Build Coastguard Worker         ++removed;
62*9e3b08aeSAndroid Build Coastguard Worker       } else {
63*9e3b08aeSAndroid Build Coastguard Worker         substitute(id);
64*9e3b08aeSAndroid Build Coastguard Worker         ++retained;
65*9e3b08aeSAndroid Build Coastguard Worker       }
66*9e3b08aeSAndroid Build Coastguard Worker     });
67*9e3b08aeSAndroid Build Coastguard Worker   }
68*9e3b08aeSAndroid Build Coastguard Worker 
Reserve(Id limit)69*9e3b08aeSAndroid Build Coastguard Worker   void Reserve(Id limit) {
70*9e3b08aeSAndroid Build Coastguard Worker     mapping_.Reserve(limit);
71*9e3b08aeSAndroid Build Coastguard Worker   }
72*9e3b08aeSAndroid Build Coastguard Worker 
73*9e3b08aeSAndroid Build Coastguard Worker   bool Unify(Id id1, Id id2);
74*9e3b08aeSAndroid Build Coastguard Worker 
Find(Id id)75*9e3b08aeSAndroid Build Coastguard Worker   Id Find(Id id) {
76*9e3b08aeSAndroid Build Coastguard Worker     ++find_query_;
77*9e3b08aeSAndroid Build Coastguard Worker     // path halving - tiny performance gain
78*9e3b08aeSAndroid Build Coastguard Worker     while (true) {
79*9e3b08aeSAndroid Build Coastguard Worker       // note: safe to take a reference as mapping cannot grow after this
80*9e3b08aeSAndroid Build Coastguard Worker       auto& parent = mapping_[id];
81*9e3b08aeSAndroid Build Coastguard Worker       if (parent == id) {
82*9e3b08aeSAndroid Build Coastguard Worker         return id;
83*9e3b08aeSAndroid Build Coastguard Worker       }
84*9e3b08aeSAndroid Build Coastguard Worker       const auto parent_parent = mapping_[parent];
85*9e3b08aeSAndroid Build Coastguard Worker       if (parent_parent == parent) {
86*9e3b08aeSAndroid Build Coastguard Worker         return parent;
87*9e3b08aeSAndroid Build Coastguard Worker       }
88*9e3b08aeSAndroid Build Coastguard Worker       id = parent = parent_parent;
89*9e3b08aeSAndroid Build Coastguard Worker       ++find_halved_;
90*9e3b08aeSAndroid Build Coastguard Worker     }
91*9e3b08aeSAndroid Build Coastguard Worker   }
92*9e3b08aeSAndroid Build Coastguard Worker 
Union(Id id1,Id id2)93*9e3b08aeSAndroid Build Coastguard Worker   void Union(Id id1, Id id2) {
94*9e3b08aeSAndroid Build Coastguard Worker     // id2 will always be preferred as a parent node; interpreted as a
95*9e3b08aeSAndroid Build Coastguard Worker     // substitution, id1 will be replaced by id2
96*9e3b08aeSAndroid Build Coastguard Worker     const Id fid1 = Find(id1);
97*9e3b08aeSAndroid Build Coastguard Worker     const Id fid2 = Find(id2);
98*9e3b08aeSAndroid Build Coastguard Worker     if (fid1 == fid2) {
99*9e3b08aeSAndroid Build Coastguard Worker       ++union_known_;
100*9e3b08aeSAndroid Build Coastguard Worker       return;
101*9e3b08aeSAndroid Build Coastguard Worker     }
102*9e3b08aeSAndroid Build Coastguard Worker     mapping_[fid1] = fid2;
103*9e3b08aeSAndroid Build Coastguard Worker     ++union_unknown_;
104*9e3b08aeSAndroid Build Coastguard Worker   }
105*9e3b08aeSAndroid Build Coastguard Worker 
106*9e3b08aeSAndroid Build Coastguard Worker   // update id to representative id
Update(Id & id)107*9e3b08aeSAndroid Build Coastguard Worker   void Update(Id& id) {
108*9e3b08aeSAndroid Build Coastguard Worker     const Id fid = Find(id);
109*9e3b08aeSAndroid Build Coastguard Worker     // avoid silent stores
110*9e3b08aeSAndroid Build Coastguard Worker     if (fid != id) {
111*9e3b08aeSAndroid Build Coastguard Worker       id = fid;
112*9e3b08aeSAndroid Build Coastguard Worker     }
113*9e3b08aeSAndroid Build Coastguard Worker   }
114*9e3b08aeSAndroid Build Coastguard Worker 
115*9e3b08aeSAndroid Build Coastguard Worker  private:
116*9e3b08aeSAndroid Build Coastguard Worker   Graph& graph_;
117*9e3b08aeSAndroid Build Coastguard Worker   Id start_;
118*9e3b08aeSAndroid Build Coastguard Worker   DenseIdMapping mapping_;
119*9e3b08aeSAndroid Build Coastguard Worker   Runtime& runtime_;
120*9e3b08aeSAndroid Build Coastguard Worker   Counter find_query_;
121*9e3b08aeSAndroid Build Coastguard Worker   Counter find_halved_;
122*9e3b08aeSAndroid Build Coastguard Worker   Counter union_known_;
123*9e3b08aeSAndroid Build Coastguard Worker   Counter union_unknown_;
124*9e3b08aeSAndroid Build Coastguard Worker };
125*9e3b08aeSAndroid Build Coastguard Worker 
126*9e3b08aeSAndroid Build Coastguard Worker }  // namespace stg
127*9e3b08aeSAndroid Build Coastguard Worker 
128*9e3b08aeSAndroid Build Coastguard Worker #endif  // STG_UNIFICATION_H_
129