xref: /aosp_15_r20/external/stg/fingerprint.h (revision 9e3b08ae94a55201065475453d799e8b1378bea6)
1*9e3b08aeSAndroid Build Coastguard Worker // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
2*9e3b08aeSAndroid Build Coastguard Worker // -*- mode: C++ -*-
3*9e3b08aeSAndroid Build Coastguard Worker //
4*9e3b08aeSAndroid Build Coastguard Worker // Copyright 2022 Google LLC
5*9e3b08aeSAndroid Build Coastguard Worker //
6*9e3b08aeSAndroid Build Coastguard Worker // Licensed under the Apache License v2.0 with LLVM Exceptions (the
7*9e3b08aeSAndroid Build Coastguard Worker // "License"); you may not use this file except in compliance with the
8*9e3b08aeSAndroid Build Coastguard Worker // License.  You may obtain a copy of the License at
9*9e3b08aeSAndroid Build Coastguard Worker //
10*9e3b08aeSAndroid Build Coastguard Worker //     https://llvm.org/LICENSE.txt
11*9e3b08aeSAndroid Build Coastguard Worker //
12*9e3b08aeSAndroid Build Coastguard Worker // Unless required by applicable law or agreed to in writing, software
13*9e3b08aeSAndroid Build Coastguard Worker // distributed under the License is distributed on an "AS IS" BASIS,
14*9e3b08aeSAndroid Build Coastguard Worker // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15*9e3b08aeSAndroid Build Coastguard Worker // See the License for the specific language governing permissions and
16*9e3b08aeSAndroid Build Coastguard Worker // limitations under the License.
17*9e3b08aeSAndroid Build Coastguard Worker //
18*9e3b08aeSAndroid Build Coastguard Worker // Author: Giuliano Procida
19*9e3b08aeSAndroid Build Coastguard Worker 
20*9e3b08aeSAndroid Build Coastguard Worker #ifndef STG_FINGERPRINT_H_
21*9e3b08aeSAndroid Build Coastguard Worker #define STG_FINGERPRINT_H_
22*9e3b08aeSAndroid Build Coastguard Worker 
23*9e3b08aeSAndroid Build Coastguard Worker #include <unordered_map>
24*9e3b08aeSAndroid Build Coastguard Worker 
25*9e3b08aeSAndroid Build Coastguard Worker #include "graph.h"
26*9e3b08aeSAndroid Build Coastguard Worker #include "hashing.h"
27*9e3b08aeSAndroid Build Coastguard Worker #include "runtime.h"
28*9e3b08aeSAndroid Build Coastguard Worker 
29*9e3b08aeSAndroid Build Coastguard Worker namespace stg {
30*9e3b08aeSAndroid Build Coastguard Worker 
31*9e3b08aeSAndroid Build Coastguard Worker // Fingerprint is a node hasher that hashes all nodes reachable from a given
32*9e3b08aeSAndroid Build Coastguard Worker // root node. It will almost always succeed in distinguishing unequal nodes.
33*9e3b08aeSAndroid Build Coastguard Worker //
34*9e3b08aeSAndroid Build Coastguard Worker // Given any mutual dependencies between hashes, it falls back to a very poor
35*9e3b08aeSAndroid Build Coastguard Worker // but safe hash for the affected nodes: the size of the SCC.
36*9e3b08aeSAndroid Build Coastguard Worker std::unordered_map<Id, HashValue> Fingerprint(
37*9e3b08aeSAndroid Build Coastguard Worker     Runtime& runtime, const Graph& graph, Id root);
38*9e3b08aeSAndroid Build Coastguard Worker 
39*9e3b08aeSAndroid Build Coastguard Worker }  // namespace stg
40*9e3b08aeSAndroid Build Coastguard Worker 
41*9e3b08aeSAndroid Build Coastguard Worker #endif  // STG_FINGERPRINT_H_
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