1*28e138c6SAndroid Build Coastguard Worker #ifndef KISS_FFT_H 2*28e138c6SAndroid Build Coastguard Worker #define KISS_FFT_H 3*28e138c6SAndroid Build Coastguard Worker 4*28e138c6SAndroid Build Coastguard Worker #include <stdlib.h> 5*28e138c6SAndroid Build Coastguard Worker #include <math.h> 6*28e138c6SAndroid Build Coastguard Worker #include "arch.h" 7*28e138c6SAndroid Build Coastguard Worker 8*28e138c6SAndroid Build Coastguard Worker #ifdef __cplusplus 9*28e138c6SAndroid Build Coastguard Worker extern "C" { 10*28e138c6SAndroid Build Coastguard Worker #endif 11*28e138c6SAndroid Build Coastguard Worker 12*28e138c6SAndroid Build Coastguard Worker /* 13*28e138c6SAndroid Build Coastguard Worker ATTENTION! 14*28e138c6SAndroid Build Coastguard Worker If you would like a : 15*28e138c6SAndroid Build Coastguard Worker -- a utility that will handle the caching of fft objects 16*28e138c6SAndroid Build Coastguard Worker -- real-only (no imaginary time component ) FFT 17*28e138c6SAndroid Build Coastguard Worker -- a multi-dimensional FFT 18*28e138c6SAndroid Build Coastguard Worker -- a command-line utility to perform ffts 19*28e138c6SAndroid Build Coastguard Worker -- a command-line utility to perform fast-convolution filtering 20*28e138c6SAndroid Build Coastguard Worker 21*28e138c6SAndroid Build Coastguard Worker Then see kfc.h kiss_fftr.h kiss_fftnd.h fftutil.c kiss_fastfir.c 22*28e138c6SAndroid Build Coastguard Worker in the tools/ directory. 23*28e138c6SAndroid Build Coastguard Worker */ 24*28e138c6SAndroid Build Coastguard Worker 25*28e138c6SAndroid Build Coastguard Worker #ifdef USE_SIMD 26*28e138c6SAndroid Build Coastguard Worker # include <xmmintrin.h> 27*28e138c6SAndroid Build Coastguard Worker # define kiss_fft_scalar __m128 28*28e138c6SAndroid Build Coastguard Worker #define KISS_FFT_MALLOC(nbytes) memalign(16,nbytes) 29*28e138c6SAndroid Build Coastguard Worker #else 30*28e138c6SAndroid Build Coastguard Worker #define KISS_FFT_MALLOC speex_alloc 31*28e138c6SAndroid Build Coastguard Worker #endif 32*28e138c6SAndroid Build Coastguard Worker 33*28e138c6SAndroid Build Coastguard Worker 34*28e138c6SAndroid Build Coastguard Worker #ifdef FIXED_POINT 35*28e138c6SAndroid Build Coastguard Worker #include "arch.h" 36*28e138c6SAndroid Build Coastguard Worker # define kiss_fft_scalar spx_int16_t 37*28e138c6SAndroid Build Coastguard Worker #else 38*28e138c6SAndroid Build Coastguard Worker # ifndef kiss_fft_scalar 39*28e138c6SAndroid Build Coastguard Worker /* default is float */ 40*28e138c6SAndroid Build Coastguard Worker # define kiss_fft_scalar float 41*28e138c6SAndroid Build Coastguard Worker # endif 42*28e138c6SAndroid Build Coastguard Worker #endif 43*28e138c6SAndroid Build Coastguard Worker 44*28e138c6SAndroid Build Coastguard Worker typedef struct { 45*28e138c6SAndroid Build Coastguard Worker kiss_fft_scalar r; 46*28e138c6SAndroid Build Coastguard Worker kiss_fft_scalar i; 47*28e138c6SAndroid Build Coastguard Worker }kiss_fft_cpx; 48*28e138c6SAndroid Build Coastguard Worker 49*28e138c6SAndroid Build Coastguard Worker typedef struct kiss_fft_state* kiss_fft_cfg; 50*28e138c6SAndroid Build Coastguard Worker 51*28e138c6SAndroid Build Coastguard Worker /* 52*28e138c6SAndroid Build Coastguard Worker * kiss_fft_alloc 53*28e138c6SAndroid Build Coastguard Worker * 54*28e138c6SAndroid Build Coastguard Worker * Initialize a FFT (or IFFT) algorithm's cfg/state buffer. 55*28e138c6SAndroid Build Coastguard Worker * 56*28e138c6SAndroid Build Coastguard Worker * typical usage: kiss_fft_cfg mycfg=kiss_fft_alloc(1024,0,NULL,NULL); 57*28e138c6SAndroid Build Coastguard Worker * 58*28e138c6SAndroid Build Coastguard Worker * The return value from fft_alloc is a cfg buffer used internally 59*28e138c6SAndroid Build Coastguard Worker * by the fft routine or NULL. 60*28e138c6SAndroid Build Coastguard Worker * 61*28e138c6SAndroid Build Coastguard Worker * If lenmem is NULL, then kiss_fft_alloc will allocate a cfg buffer using malloc. 62*28e138c6SAndroid Build Coastguard Worker * The returned value should be free()d when done to avoid memory leaks. 63*28e138c6SAndroid Build Coastguard Worker * 64*28e138c6SAndroid Build Coastguard Worker * The state can be placed in a user supplied buffer 'mem': 65*28e138c6SAndroid Build Coastguard Worker * If lenmem is not NULL and mem is not NULL and *lenmem is large enough, 66*28e138c6SAndroid Build Coastguard Worker * then the function places the cfg in mem and the size used in *lenmem 67*28e138c6SAndroid Build Coastguard Worker * and returns mem. 68*28e138c6SAndroid Build Coastguard Worker * 69*28e138c6SAndroid Build Coastguard Worker * If lenmem is not NULL and ( mem is NULL or *lenmem is not large enough), 70*28e138c6SAndroid Build Coastguard Worker * then the function returns NULL and places the minimum cfg 71*28e138c6SAndroid Build Coastguard Worker * buffer size in *lenmem. 72*28e138c6SAndroid Build Coastguard Worker * */ 73*28e138c6SAndroid Build Coastguard Worker 74*28e138c6SAndroid Build Coastguard Worker kiss_fft_cfg kiss_fft_alloc(int nfft,int inverse_fft,void * mem,size_t * lenmem); 75*28e138c6SAndroid Build Coastguard Worker 76*28e138c6SAndroid Build Coastguard Worker /* 77*28e138c6SAndroid Build Coastguard Worker * kiss_fft(cfg,in_out_buf) 78*28e138c6SAndroid Build Coastguard Worker * 79*28e138c6SAndroid Build Coastguard Worker * Perform an FFT on a complex input buffer. 80*28e138c6SAndroid Build Coastguard Worker * for a forward FFT, 81*28e138c6SAndroid Build Coastguard Worker * fin should be f[0] , f[1] , ... ,f[nfft-1] 82*28e138c6SAndroid Build Coastguard Worker * fout will be F[0] , F[1] , ... ,F[nfft-1] 83*28e138c6SAndroid Build Coastguard Worker * Note that each element is complex and can be accessed like 84*28e138c6SAndroid Build Coastguard Worker f[k].r and f[k].i 85*28e138c6SAndroid Build Coastguard Worker * */ 86*28e138c6SAndroid Build Coastguard Worker void kiss_fft(kiss_fft_cfg cfg,const kiss_fft_cpx *fin,kiss_fft_cpx *fout); 87*28e138c6SAndroid Build Coastguard Worker 88*28e138c6SAndroid Build Coastguard Worker /* 89*28e138c6SAndroid Build Coastguard Worker A more generic version of the above function. It reads its input from every Nth sample. 90*28e138c6SAndroid Build Coastguard Worker * */ 91*28e138c6SAndroid Build Coastguard Worker void kiss_fft_stride(kiss_fft_cfg cfg,const kiss_fft_cpx *fin,kiss_fft_cpx *fout,int fin_stride); 92*28e138c6SAndroid Build Coastguard Worker 93*28e138c6SAndroid Build Coastguard Worker /* If kiss_fft_alloc allocated a buffer, it is one contiguous 94*28e138c6SAndroid Build Coastguard Worker buffer and can be simply free()d when no longer needed*/ 95*28e138c6SAndroid Build Coastguard Worker #define kiss_fft_free speex_free 96*28e138c6SAndroid Build Coastguard Worker 97*28e138c6SAndroid Build Coastguard Worker /* 98*28e138c6SAndroid Build Coastguard Worker Cleans up some memory that gets managed internally. Not necessary to call, but it might clean up 99*28e138c6SAndroid Build Coastguard Worker your compiler output to call this before you exit. 100*28e138c6SAndroid Build Coastguard Worker */ 101*28e138c6SAndroid Build Coastguard Worker void kiss_fft_cleanup(void); 102*28e138c6SAndroid Build Coastguard Worker 103*28e138c6SAndroid Build Coastguard Worker 104*28e138c6SAndroid Build Coastguard Worker #ifdef __cplusplus 105*28e138c6SAndroid Build Coastguard Worker } 106*28e138c6SAndroid Build Coastguard Worker #endif 107*28e138c6SAndroid Build Coastguard Worker 108*28e138c6SAndroid Build Coastguard Worker #endif 109