xref: /aosp_15_r20/external/skia/tools/viewer/XferSlide.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2015 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkDrawable.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPath.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRSXform.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSamplingOptions.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSurface.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/effects/SkGradientShader.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/utils/SkTextUtils.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkRandom.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "tools/DecodeUtils.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "tools/viewer/ClickHandlerSlide.h"
22*c8dee2aaSAndroid Build Coastguard Worker 
23*c8dee2aaSAndroid Build Coastguard Worker const SkBlendMode gModes[] = {
24*c8dee2aaSAndroid Build Coastguard Worker     SkBlendMode::kSrcOver,
25*c8dee2aaSAndroid Build Coastguard Worker     SkBlendMode::kSrc,
26*c8dee2aaSAndroid Build Coastguard Worker     SkBlendMode::kSrcIn,
27*c8dee2aaSAndroid Build Coastguard Worker     SkBlendMode::kSrcOut,
28*c8dee2aaSAndroid Build Coastguard Worker     SkBlendMode::kSrcATop,
29*c8dee2aaSAndroid Build Coastguard Worker     SkBlendMode::kDstOver,
30*c8dee2aaSAndroid Build Coastguard Worker     SkBlendMode::kDstIn,
31*c8dee2aaSAndroid Build Coastguard Worker     SkBlendMode::kDstOut,
32*c8dee2aaSAndroid Build Coastguard Worker     SkBlendMode::kDstATop,
33*c8dee2aaSAndroid Build Coastguard Worker };
34*c8dee2aaSAndroid Build Coastguard Worker const int N_Modes = std::size(gModes);
35*c8dee2aaSAndroid Build Coastguard Worker 
36*c8dee2aaSAndroid Build Coastguard Worker static SkRandom gRand;
37*c8dee2aaSAndroid Build Coastguard Worker 
38*c8dee2aaSAndroid Build Coastguard Worker struct ModeButton {
39*c8dee2aaSAndroid Build Coastguard Worker     SkString fLabel;
40*c8dee2aaSAndroid Build Coastguard Worker     SkColor  fColor;
41*c8dee2aaSAndroid Build Coastguard Worker     SkRect   fRect;
42*c8dee2aaSAndroid Build Coastguard Worker 
43*c8dee2aaSAndroid Build Coastguard Worker public:
initModeButton44*c8dee2aaSAndroid Build Coastguard Worker     void init(const char label[], const SkRect& rect) {
45*c8dee2aaSAndroid Build Coastguard Worker         fLabel = label;
46*c8dee2aaSAndroid Build Coastguard Worker         fRect = rect;
47*c8dee2aaSAndroid Build Coastguard Worker         fColor = (gRand.nextU() & 0x7F7F7F7F) | SkColorSetARGB(0xFF, 0, 0, 0x80);
48*c8dee2aaSAndroid Build Coastguard Worker     }
49*c8dee2aaSAndroid Build Coastguard Worker 
drawModeButton50*c8dee2aaSAndroid Build Coastguard Worker     void draw(SkCanvas* canvas) {
51*c8dee2aaSAndroid Build Coastguard Worker         SkPaint paint;
52*c8dee2aaSAndroid Build Coastguard Worker         paint.setAntiAlias(true);
53*c8dee2aaSAndroid Build Coastguard Worker         paint.setColor(fColor);
54*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawRoundRect(fRect, 8, 8, paint);
55*c8dee2aaSAndroid Build Coastguard Worker 
56*c8dee2aaSAndroid Build Coastguard Worker         paint.setColor(0xFFFFFFFF);
57*c8dee2aaSAndroid Build Coastguard Worker         SkFont font = ToolUtils::DefaultFont();
58*c8dee2aaSAndroid Build Coastguard Worker         font.setSize(16);
59*c8dee2aaSAndroid Build Coastguard Worker         font.setEdging(SkFont::Edging::kSubpixelAntiAlias);
60*c8dee2aaSAndroid Build Coastguard Worker         SkTextUtils::DrawString(canvas, fLabel.c_str(), fRect.centerX(), fRect.fTop + 0.68f * fRect.height(),
61*c8dee2aaSAndroid Build Coastguard Worker                                 font, paint, SkTextUtils::kCenter_Align);
62*c8dee2aaSAndroid Build Coastguard Worker     }
63*c8dee2aaSAndroid Build Coastguard Worker 
hitTestModeButton64*c8dee2aaSAndroid Build Coastguard Worker     bool hitTest(SkScalar x, SkScalar y) {
65*c8dee2aaSAndroid Build Coastguard Worker         return fRect.intersects({x - 1, y - 1, x + 1, y + 1});
66*c8dee2aaSAndroid Build Coastguard Worker     }
67*c8dee2aaSAndroid Build Coastguard Worker };
68*c8dee2aaSAndroid Build Coastguard Worker 
69*c8dee2aaSAndroid Build Coastguard Worker class ModeDrawable : public SkDrawable {
70*c8dee2aaSAndroid Build Coastguard Worker public:
ModeDrawable()71*c8dee2aaSAndroid Build Coastguard Worker     ModeDrawable() : fMode(SkBlendMode::kSrcOver), fLoc(SkPoint::Make(0, 0)) {}
72*c8dee2aaSAndroid Build Coastguard Worker 
73*c8dee2aaSAndroid Build Coastguard Worker     SkBlendMode fMode;
74*c8dee2aaSAndroid Build Coastguard Worker     SkPoint     fLoc;
75*c8dee2aaSAndroid Build Coastguard Worker 
hitTest(SkScalar x,SkScalar y)76*c8dee2aaSAndroid Build Coastguard Worker     bool hitTest(SkScalar x, SkScalar y) {
77*c8dee2aaSAndroid Build Coastguard Worker         SkRect target = SkRect::MakeXYWH(x - fLoc.x() - 1, y - fLoc.y() - 1, 3, 3);
78*c8dee2aaSAndroid Build Coastguard Worker         return this->getBounds().intersects(target);
79*c8dee2aaSAndroid Build Coastguard Worker     }
80*c8dee2aaSAndroid Build Coastguard Worker };
81*c8dee2aaSAndroid Build Coastguard Worker 
82*c8dee2aaSAndroid Build Coastguard Worker class CircDrawable : public ModeDrawable {
83*c8dee2aaSAndroid Build Coastguard Worker     SkPaint fPaint;
84*c8dee2aaSAndroid Build Coastguard Worker     SkRect  fBounds;
85*c8dee2aaSAndroid Build Coastguard Worker 
86*c8dee2aaSAndroid Build Coastguard Worker public:
CircDrawable(SkScalar size,SkColor c)87*c8dee2aaSAndroid Build Coastguard Worker     CircDrawable(SkScalar size, SkColor c) {
88*c8dee2aaSAndroid Build Coastguard Worker         const SkColor colors[] = { 0, c };
89*c8dee2aaSAndroid Build Coastguard Worker         fPaint.setShader(SkGradientShader::MakeRadial(SkPoint::Make(size/2, size/2), size/2,
90*c8dee2aaSAndroid Build Coastguard Worker                                                                      colors, nullptr, 2,
91*c8dee2aaSAndroid Build Coastguard Worker                                                                      SkTileMode::kClamp));
92*c8dee2aaSAndroid Build Coastguard Worker         fBounds = SkRect::MakeWH(size, size);
93*c8dee2aaSAndroid Build Coastguard Worker     }
94*c8dee2aaSAndroid Build Coastguard Worker 
95*c8dee2aaSAndroid Build Coastguard Worker protected:
onGetBounds()96*c8dee2aaSAndroid Build Coastguard Worker     SkRect onGetBounds() override {
97*c8dee2aaSAndroid Build Coastguard Worker         return fBounds;
98*c8dee2aaSAndroid Build Coastguard Worker     }
99*c8dee2aaSAndroid Build Coastguard Worker 
onDraw(SkCanvas * canvas)100*c8dee2aaSAndroid Build Coastguard Worker     void onDraw(SkCanvas* canvas) override {
101*c8dee2aaSAndroid Build Coastguard Worker         fPaint.setBlendMode(fMode);
102*c8dee2aaSAndroid Build Coastguard Worker         canvas->save();
103*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(fLoc.x(), fLoc.y());
104*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawOval(fBounds, fPaint);
105*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
106*c8dee2aaSAndroid Build Coastguard Worker     }
107*c8dee2aaSAndroid Build Coastguard Worker };
108*c8dee2aaSAndroid Build Coastguard Worker 
109*c8dee2aaSAndroid Build Coastguard Worker class XferSlide : public ClickHandlerSlide {
110*c8dee2aaSAndroid Build Coastguard Worker public:
XferSlide()111*c8dee2aaSAndroid Build Coastguard Worker     XferSlide() {
112*c8dee2aaSAndroid Build Coastguard Worker         const SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorBLACK };
113*c8dee2aaSAndroid Build Coastguard Worker         for (int i = 0; i < N; ++i) {
114*c8dee2aaSAndroid Build Coastguard Worker             fDrs[i].reset(new CircDrawable(200, colors[i]));
115*c8dee2aaSAndroid Build Coastguard Worker             fDrs[i]->fLoc.set(100.f + i * 100, 100.f + i * 100);
116*c8dee2aaSAndroid Build Coastguard Worker             fDrs[i]->fMode = SkBlendMode::kSrcOver;
117*c8dee2aaSAndroid Build Coastguard Worker         }
118*c8dee2aaSAndroid Build Coastguard Worker         fSelected = nullptr;
119*c8dee2aaSAndroid Build Coastguard Worker 
120*c8dee2aaSAndroid Build Coastguard Worker         this->addButtons();
121*c8dee2aaSAndroid Build Coastguard Worker         fName = "XferDemo";
122*c8dee2aaSAndroid Build Coastguard Worker     }
123*c8dee2aaSAndroid Build Coastguard Worker 
draw(SkCanvas * canvas)124*c8dee2aaSAndroid Build Coastguard Worker     void draw(SkCanvas* canvas) override {
125*c8dee2aaSAndroid Build Coastguard Worker         for (int i = 0; i < N_Modes; ++i) {
126*c8dee2aaSAndroid Build Coastguard Worker             fModeButtons[i].draw(canvas);
127*c8dee2aaSAndroid Build Coastguard Worker         }
128*c8dee2aaSAndroid Build Coastguard Worker 
129*c8dee2aaSAndroid Build Coastguard Worker         SkPaint paint;
130*c8dee2aaSAndroid Build Coastguard Worker         if (fSelected) {
131*c8dee2aaSAndroid Build Coastguard Worker             for (int i = 0; i < N_Modes; ++i) {
132*c8dee2aaSAndroid Build Coastguard Worker                 if (fSelected->fMode == gModes[i]) {
133*c8dee2aaSAndroid Build Coastguard Worker                     canvas->drawRect(fModeRect[i], paint);
134*c8dee2aaSAndroid Build Coastguard Worker                     break;
135*c8dee2aaSAndroid Build Coastguard Worker                 }
136*c8dee2aaSAndroid Build Coastguard Worker             }
137*c8dee2aaSAndroid Build Coastguard Worker         }
138*c8dee2aaSAndroid Build Coastguard Worker 
139*c8dee2aaSAndroid Build Coastguard Worker         canvas->saveLayer(nullptr, nullptr);
140*c8dee2aaSAndroid Build Coastguard Worker         for (int i = 0; i < N; ++i) {
141*c8dee2aaSAndroid Build Coastguard Worker             fDrs[i]->draw(canvas);
142*c8dee2aaSAndroid Build Coastguard Worker         }
143*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
144*c8dee2aaSAndroid Build Coastguard Worker     }
145*c8dee2aaSAndroid Build Coastguard Worker 
146*c8dee2aaSAndroid Build Coastguard Worker protected:
onFindClickHandler(SkScalar x,SkScalar y,skui::ModifierKey)147*c8dee2aaSAndroid Build Coastguard Worker     Click* onFindClickHandler(SkScalar x, SkScalar y, skui::ModifierKey) override {
148*c8dee2aaSAndroid Build Coastguard Worker         // Check mode buttons first
149*c8dee2aaSAndroid Build Coastguard Worker         for (int i = 0; i < N_Modes; ++i) {
150*c8dee2aaSAndroid Build Coastguard Worker             if (fModeButtons[i].hitTest(x, y)) {
151*c8dee2aaSAndroid Build Coastguard Worker                 Click* click = new Click();
152*c8dee2aaSAndroid Build Coastguard Worker                 click->fMeta.setS32("mode", i);
153*c8dee2aaSAndroid Build Coastguard Worker                 return click;
154*c8dee2aaSAndroid Build Coastguard Worker             }
155*c8dee2aaSAndroid Build Coastguard Worker         }
156*c8dee2aaSAndroid Build Coastguard Worker         fSelected = nullptr;
157*c8dee2aaSAndroid Build Coastguard Worker         for (int i = N - 1; i >= 0; --i) {
158*c8dee2aaSAndroid Build Coastguard Worker             if (fDrs[i]->hitTest(x, y)) {
159*c8dee2aaSAndroid Build Coastguard Worker                 fSelected = fDrs[i].get();
160*c8dee2aaSAndroid Build Coastguard Worker                 break;
161*c8dee2aaSAndroid Build Coastguard Worker             }
162*c8dee2aaSAndroid Build Coastguard Worker         }
163*c8dee2aaSAndroid Build Coastguard Worker         return fSelected ? new Click() : nullptr;
164*c8dee2aaSAndroid Build Coastguard Worker     }
165*c8dee2aaSAndroid Build Coastguard Worker 
onClick(Click * click)166*c8dee2aaSAndroid Build Coastguard Worker     bool onClick(Click* click) override {
167*c8dee2aaSAndroid Build Coastguard Worker         int32_t mode;
168*c8dee2aaSAndroid Build Coastguard Worker         if (click->fMeta.findS32("mode", &mode)) {
169*c8dee2aaSAndroid Build Coastguard Worker             if (fSelected && skui::InputState::kUp == click->fState) {
170*c8dee2aaSAndroid Build Coastguard Worker                 fSelected->fMode = gModes[mode];
171*c8dee2aaSAndroid Build Coastguard Worker             }
172*c8dee2aaSAndroid Build Coastguard Worker         } else {
173*c8dee2aaSAndroid Build Coastguard Worker             fSelected->fLoc.fX += click->fCurr.fX - click->fPrev.fX;
174*c8dee2aaSAndroid Build Coastguard Worker             fSelected->fLoc.fY += click->fCurr.fY - click->fPrev.fY;
175*c8dee2aaSAndroid Build Coastguard Worker         }
176*c8dee2aaSAndroid Build Coastguard Worker         return true;
177*c8dee2aaSAndroid Build Coastguard Worker     }
178*c8dee2aaSAndroid Build Coastguard Worker 
179*c8dee2aaSAndroid Build Coastguard Worker private:
180*c8dee2aaSAndroid Build Coastguard Worker     enum {
181*c8dee2aaSAndroid Build Coastguard Worker         N = 4
182*c8dee2aaSAndroid Build Coastguard Worker     };
183*c8dee2aaSAndroid Build Coastguard Worker 
184*c8dee2aaSAndroid Build Coastguard Worker     SkRect        fModeRect[N_Modes];
185*c8dee2aaSAndroid Build Coastguard Worker     ModeButton    fModeButtons[N_Modes];
186*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<CircDrawable> fDrs[N];
187*c8dee2aaSAndroid Build Coastguard Worker     CircDrawable* fSelected;
188*c8dee2aaSAndroid Build Coastguard Worker 
addButtons()189*c8dee2aaSAndroid Build Coastguard Worker     void addButtons() {
190*c8dee2aaSAndroid Build Coastguard Worker         SkScalar x = 10;
191*c8dee2aaSAndroid Build Coastguard Worker         SkScalar y = 10;
192*c8dee2aaSAndroid Build Coastguard Worker         for (int i = 0; i < N_Modes; ++i) {
193*c8dee2aaSAndroid Build Coastguard Worker             fModeButtons[i].init(SkBlendMode_Name(gModes[i]), SkRect::MakeXYWH(x, y, 70, 25));
194*c8dee2aaSAndroid Build Coastguard Worker             fModeRect[i] = SkRect::MakeXYWH(x, y + 28, 70, 2);
195*c8dee2aaSAndroid Build Coastguard Worker             x += 80;
196*c8dee2aaSAndroid Build Coastguard Worker         }
197*c8dee2aaSAndroid Build Coastguard Worker     }
198*c8dee2aaSAndroid Build Coastguard Worker };
199*c8dee2aaSAndroid Build Coastguard Worker 
200*c8dee2aaSAndroid Build Coastguard Worker DEF_SLIDE( return new XferSlide; )
201*c8dee2aaSAndroid Build Coastguard Worker 
202*c8dee2aaSAndroid Build Coastguard Worker //////////////////////////////////////////////////////////////////////////////
203*c8dee2aaSAndroid Build Coastguard Worker 
204*c8dee2aaSAndroid Build Coastguard Worker #include "tools/Resources.h"
205*c8dee2aaSAndroid Build Coastguard Worker 
206*c8dee2aaSAndroid Build Coastguard Worker class CubicResamplerSlide : public ClickHandlerSlide {
207*c8dee2aaSAndroid Build Coastguard Worker public:
CubicResamplerSlide()208*c8dee2aaSAndroid Build Coastguard Worker     CubicResamplerSlide() {
209*c8dee2aaSAndroid Build Coastguard Worker         fName = "CubicResampler";
210*c8dee2aaSAndroid Build Coastguard Worker     }
211*c8dee2aaSAndroid Build Coastguard Worker 
212*c8dee2aaSAndroid Build Coastguard Worker protected:
load(SkScalar,SkScalar)213*c8dee2aaSAndroid Build Coastguard Worker     void load(SkScalar, SkScalar) override {
214*c8dee2aaSAndroid Build Coastguard Worker         SkRect r = {10, 10, 200, 200};
215*c8dee2aaSAndroid Build Coastguard Worker         for (const char* name : {"images/mandrill_128.png",
216*c8dee2aaSAndroid Build Coastguard Worker                                  "images/rle.bmp",
217*c8dee2aaSAndroid Build Coastguard Worker                                  "images/example_4.png"}) {
218*c8dee2aaSAndroid Build Coastguard Worker             fRecs.push_back({ToolUtils::GetResourceAsImage(name), r});
219*c8dee2aaSAndroid Build Coastguard Worker             r.offset(0, r.height() + 10);
220*c8dee2aaSAndroid Build Coastguard Worker         }
221*c8dee2aaSAndroid Build Coastguard Worker         fDomain.setXYWH(r.fLeft + 3 * r.width() + 40, 50, 200, 200);
222*c8dee2aaSAndroid Build Coastguard Worker         fCubic = {.3f, .5f};
223*c8dee2aaSAndroid Build Coastguard Worker     }
224*c8dee2aaSAndroid Build Coastguard Worker 
draw(SkCanvas * canvas)225*c8dee2aaSAndroid Build Coastguard Worker     void draw(SkCanvas* canvas) override {
226*c8dee2aaSAndroid Build Coastguard Worker         for (const auto& rec : fRecs) {
227*c8dee2aaSAndroid Build Coastguard Worker             rec.draw(canvas, fCubic);
228*c8dee2aaSAndroid Build Coastguard Worker         }
229*c8dee2aaSAndroid Build Coastguard Worker 
230*c8dee2aaSAndroid Build Coastguard Worker         SkPaint paint;
231*c8dee2aaSAndroid Build Coastguard Worker         paint.setAntiAlias(true);
232*c8dee2aaSAndroid Build Coastguard Worker         paint.setStroke(true);
233*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawRect(fDomain, paint);
234*c8dee2aaSAndroid Build Coastguard Worker 
235*c8dee2aaSAndroid Build Coastguard Worker         paint.setColor(SK_ColorRED);
236*c8dee2aaSAndroid Build Coastguard Worker         paint.setStroke(false);
237*c8dee2aaSAndroid Build Coastguard Worker         SkPoint loc = SkMatrix::RectToRect({0,0,1,1}, fDomain).mapXY(fCubic.B, fCubic.C);
238*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawCircle(loc.fX, loc.fY, 8, paint);
239*c8dee2aaSAndroid Build Coastguard Worker 
240*c8dee2aaSAndroid Build Coastguard Worker         SkString str;
241*c8dee2aaSAndroid Build Coastguard Worker         str.printf("B=%4.2f  C=%4.2f", fCubic.B, fCubic.C);
242*c8dee2aaSAndroid Build Coastguard Worker         SkFont font = ToolUtils::DefaultFont();
243*c8dee2aaSAndroid Build Coastguard Worker         font.setSize(25);
244*c8dee2aaSAndroid Build Coastguard Worker         font.setEdging(SkFont::Edging::kAntiAlias);
245*c8dee2aaSAndroid Build Coastguard Worker         paint.setColor(SK_ColorBLACK);
246*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawSimpleText(str.c_str(), str.size(), SkTextEncoding::kUTF8,
247*c8dee2aaSAndroid Build Coastguard Worker                                fDomain.fLeft + 10, fDomain.fBottom + 40, font, paint);
248*c8dee2aaSAndroid Build Coastguard Worker     }
249*c8dee2aaSAndroid Build Coastguard Worker 
pin_unitize(float min,float max,float value)250*c8dee2aaSAndroid Build Coastguard Worker     static float pin_unitize(float min, float max, float value) {
251*c8dee2aaSAndroid Build Coastguard Worker         return (std::min(std::max(value, min), max) - min) / (max - min);
252*c8dee2aaSAndroid Build Coastguard Worker     }
pin_unitize(const SkRect & r,SkPoint p)253*c8dee2aaSAndroid Build Coastguard Worker     static SkPoint pin_unitize(const SkRect& r, SkPoint p) {
254*c8dee2aaSAndroid Build Coastguard Worker         return {
255*c8dee2aaSAndroid Build Coastguard Worker             pin_unitize(r.fLeft, r.fRight,  p.fX),
256*c8dee2aaSAndroid Build Coastguard Worker             pin_unitize(r.fTop,  r.fBottom, p.fY),
257*c8dee2aaSAndroid Build Coastguard Worker         };
258*c8dee2aaSAndroid Build Coastguard Worker     }
259*c8dee2aaSAndroid Build Coastguard Worker 
260*c8dee2aaSAndroid Build Coastguard Worker protected:
onFindClickHandler(SkScalar x,SkScalar y,skui::ModifierKey)261*c8dee2aaSAndroid Build Coastguard Worker     Click* onFindClickHandler(SkScalar x, SkScalar y, skui::ModifierKey) override {
262*c8dee2aaSAndroid Build Coastguard Worker         if (fDomain.contains(x, y)) {
263*c8dee2aaSAndroid Build Coastguard Worker             return new Click([this](Click* click) {
264*c8dee2aaSAndroid Build Coastguard Worker                 auto [B, C] = pin_unitize(fDomain, click->fCurr);
265*c8dee2aaSAndroid Build Coastguard Worker                 fCubic = {B, C};
266*c8dee2aaSAndroid Build Coastguard Worker                 return true;
267*c8dee2aaSAndroid Build Coastguard Worker             });
268*c8dee2aaSAndroid Build Coastguard Worker         }
269*c8dee2aaSAndroid Build Coastguard Worker         return nullptr;
270*c8dee2aaSAndroid Build Coastguard Worker     }
271*c8dee2aaSAndroid Build Coastguard Worker 
onClick(ClickHandlerSlide::Click *)272*c8dee2aaSAndroid Build Coastguard Worker     bool onClick(ClickHandlerSlide::Click *) override { return false; }
273*c8dee2aaSAndroid Build Coastguard Worker 
274*c8dee2aaSAndroid Build Coastguard Worker private:
275*c8dee2aaSAndroid Build Coastguard Worker     struct Rec {
276*c8dee2aaSAndroid Build Coastguard Worker         sk_sp<SkImage>  fImage;
277*c8dee2aaSAndroid Build Coastguard Worker         SkRect          fBounds;
278*c8dee2aaSAndroid Build Coastguard Worker 
drawCubicResamplerSlide::Rec279*c8dee2aaSAndroid Build Coastguard Worker         void draw(SkCanvas* canvas, SkCubicResampler cubic) const {
280*c8dee2aaSAndroid Build Coastguard Worker             SkRect r = fBounds;
281*c8dee2aaSAndroid Build Coastguard Worker             SkPaint paint;
282*c8dee2aaSAndroid Build Coastguard Worker 
283*c8dee2aaSAndroid Build Coastguard Worker             SkMatrix lm = SkMatrix::Translate(r.x(), r.y())
284*c8dee2aaSAndroid Build Coastguard Worker                           * SkMatrix::Scale(10, 10);
285*c8dee2aaSAndroid Build Coastguard Worker             paint.setShader(fImage->makeShader(SkSamplingOptions(), lm));
286*c8dee2aaSAndroid Build Coastguard Worker             canvas->drawRect(r, paint);
287*c8dee2aaSAndroid Build Coastguard Worker 
288*c8dee2aaSAndroid Build Coastguard Worker             r.offset(r.width() + 10, 0);
289*c8dee2aaSAndroid Build Coastguard Worker             lm.postTranslate(r.width() + 10, 0);
290*c8dee2aaSAndroid Build Coastguard Worker 
291*c8dee2aaSAndroid Build Coastguard Worker             paint.setShader(fImage->makeShader(SkSamplingOptions(SkFilterMode::kLinear), lm));
292*c8dee2aaSAndroid Build Coastguard Worker             canvas->drawRect(r, paint);
293*c8dee2aaSAndroid Build Coastguard Worker 
294*c8dee2aaSAndroid Build Coastguard Worker             r.offset(r.width() + 10, 0);
295*c8dee2aaSAndroid Build Coastguard Worker             lm.postTranslate(r.width() + 10, 0);
296*c8dee2aaSAndroid Build Coastguard Worker 
297*c8dee2aaSAndroid Build Coastguard Worker             paint.setShader(fImage->makeShader(SkTileMode::kClamp, SkTileMode::kClamp,
298*c8dee2aaSAndroid Build Coastguard Worker                                                SkSamplingOptions(cubic), &lm));
299*c8dee2aaSAndroid Build Coastguard Worker             canvas->drawRect(r, paint);
300*c8dee2aaSAndroid Build Coastguard Worker         }
301*c8dee2aaSAndroid Build Coastguard Worker     };
302*c8dee2aaSAndroid Build Coastguard Worker 
303*c8dee2aaSAndroid Build Coastguard Worker     std::vector<Rec>  fRecs;
304*c8dee2aaSAndroid Build Coastguard Worker     SkRect            fDomain;
305*c8dee2aaSAndroid Build Coastguard Worker     SkCubicResampler  fCubic;
306*c8dee2aaSAndroid Build Coastguard Worker };
307*c8dee2aaSAndroid Build Coastguard Worker 
308*c8dee2aaSAndroid Build Coastguard Worker DEF_SLIDE( return new CubicResamplerSlide; )
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