1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2011 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/effects/SkGradientShader.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "tools/viewer/Slide.h"
14*c8dee2aaSAndroid Build Coastguard Worker
draw_gradient2(SkCanvas * canvas,const SkRect & rect,SkScalar delta)15*c8dee2aaSAndroid Build Coastguard Worker static void draw_gradient2(SkCanvas* canvas, const SkRect& rect, SkScalar delta) {
16*c8dee2aaSAndroid Build Coastguard Worker SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorMAGENTA };
17*c8dee2aaSAndroid Build Coastguard Worker SkScalar pos[] = { 0, 0.25f, 0.75f, SK_Scalar1 };
18*c8dee2aaSAndroid Build Coastguard Worker
19*c8dee2aaSAndroid Build Coastguard Worker SkScalar l = rect.fLeft;
20*c8dee2aaSAndroid Build Coastguard Worker SkScalar t = rect.fTop;
21*c8dee2aaSAndroid Build Coastguard Worker SkScalar w = rect.width();
22*c8dee2aaSAndroid Build Coastguard Worker SkScalar h = rect.height();
23*c8dee2aaSAndroid Build Coastguard Worker
24*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(0 == SkScalarMod(w, SK_Scalar1 * 5));
25*c8dee2aaSAndroid Build Coastguard Worker
26*c8dee2aaSAndroid Build Coastguard Worker SkPoint c0 = { l + 2 * w / 5 + delta, t + h / 2 };
27*c8dee2aaSAndroid Build Coastguard Worker SkPoint c1 = { l + 3 * w / 5, t + h / 2 };
28*c8dee2aaSAndroid Build Coastguard Worker SkScalar r0 = w / 5;
29*c8dee2aaSAndroid Build Coastguard Worker SkScalar r1 = 2 * w / 5;
30*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint;
31*c8dee2aaSAndroid Build Coastguard Worker paint.setShader(SkGradientShader::MakeTwoPointConical(c0, r0, c1, r1, colors,
32*c8dee2aaSAndroid Build Coastguard Worker pos, std::size(pos),
33*c8dee2aaSAndroid Build Coastguard Worker SkTileMode::kClamp));
34*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(rect, paint);
35*c8dee2aaSAndroid Build Coastguard Worker }
36*c8dee2aaSAndroid Build Coastguard Worker
37*c8dee2aaSAndroid Build Coastguard Worker
38*c8dee2aaSAndroid Build Coastguard Worker class DegenerateTwoPtRadialsSlide : public Slide {
39*c8dee2aaSAndroid Build Coastguard Worker public:
DegenerateTwoPtRadialsSlide()40*c8dee2aaSAndroid Build Coastguard Worker DegenerateTwoPtRadialsSlide() { fName = "DegenerateTwoPtRadials"; }
41*c8dee2aaSAndroid Build Coastguard Worker
draw(SkCanvas * canvas)42*c8dee2aaSAndroid Build Coastguard Worker void draw(SkCanvas* canvas) override {
43*c8dee2aaSAndroid Build Coastguard Worker canvas->clear(0xFFDDDDDD);
44*c8dee2aaSAndroid Build Coastguard Worker SkScalar delta = fTime / 15.f;
45*c8dee2aaSAndroid Build Coastguard Worker int intPart = SkScalarFloorToInt(delta);
46*c8dee2aaSAndroid Build Coastguard Worker delta = delta - SK_Scalar1 * intPart;
47*c8dee2aaSAndroid Build Coastguard Worker if (intPart % 2) {
48*c8dee2aaSAndroid Build Coastguard Worker delta = SK_Scalar1 - delta;
49*c8dee2aaSAndroid Build Coastguard Worker }
50*c8dee2aaSAndroid Build Coastguard Worker delta -= SK_ScalarHalf;
51*c8dee2aaSAndroid Build Coastguard Worker static const int DELTA_SCALE = 500;
52*c8dee2aaSAndroid Build Coastguard Worker delta /= DELTA_SCALE;
53*c8dee2aaSAndroid Build Coastguard Worker
54*c8dee2aaSAndroid Build Coastguard Worker SkScalar w = SK_Scalar1 * 500;
55*c8dee2aaSAndroid Build Coastguard Worker SkScalar h = SK_Scalar1 * 500;
56*c8dee2aaSAndroid Build Coastguard Worker SkScalar l = SK_Scalar1 * 100;
57*c8dee2aaSAndroid Build Coastguard Worker SkScalar t = SK_Scalar1 * 100;
58*c8dee2aaSAndroid Build Coastguard Worker draw_gradient2(canvas, SkRect::MakeXYWH(l, t, w, h), delta);
59*c8dee2aaSAndroid Build Coastguard Worker SkString txt;
60*c8dee2aaSAndroid Build Coastguard Worker txt.appendf("gap at \"tangent\" pt = %f", delta);
61*c8dee2aaSAndroid Build Coastguard Worker canvas->drawString(txt,
62*c8dee2aaSAndroid Build Coastguard Worker l + w / 2 + w * DELTA_SCALE * delta,
63*c8dee2aaSAndroid Build Coastguard Worker t + h + SK_Scalar1 * 10,
64*c8dee2aaSAndroid Build Coastguard Worker ToolUtils::DefaultFont(),
65*c8dee2aaSAndroid Build Coastguard Worker SkPaint());
66*c8dee2aaSAndroid Build Coastguard Worker }
67*c8dee2aaSAndroid Build Coastguard Worker
animate(double nanos)68*c8dee2aaSAndroid Build Coastguard Worker bool animate(double nanos) override {
69*c8dee2aaSAndroid Build Coastguard Worker fTime = SkDoubleToScalar(1e-9 * nanos / 15);
70*c8dee2aaSAndroid Build Coastguard Worker return true;
71*c8dee2aaSAndroid Build Coastguard Worker }
72*c8dee2aaSAndroid Build Coastguard Worker
73*c8dee2aaSAndroid Build Coastguard Worker private:
74*c8dee2aaSAndroid Build Coastguard Worker SkScalar fTime;
75*c8dee2aaSAndroid Build Coastguard Worker };
76*c8dee2aaSAndroid Build Coastguard Worker
77*c8dee2aaSAndroid Build Coastguard Worker //////////////////////////////////////////////////////////////////////////////
78*c8dee2aaSAndroid Build Coastguard Worker
79*c8dee2aaSAndroid Build Coastguard Worker DEF_SLIDE( return new DegenerateTwoPtRadialsSlide(); )
80