xref: /aosp_15_r20/external/skia/tools/viewer/AnimatedImageSlide.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2018 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "include/android/SkAnimatedImage.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/codec/SkAndroidCodec.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPictureRecorder.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "tools/Resources.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "tools/timer/TimeUtils.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "tools/viewer/Slide.h"
21*c8dee2aaSAndroid Build Coastguard Worker 
22*c8dee2aaSAndroid Build Coastguard Worker static constexpr char kPauseKey = 'p';
23*c8dee2aaSAndroid Build Coastguard Worker static constexpr char kResetKey = 'r';
24*c8dee2aaSAndroid Build Coastguard Worker 
25*c8dee2aaSAndroid Build Coastguard Worker class AnimatedImageSlide : public Slide {
26*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkAnimatedImage>  fImage;
27*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkDrawable>       fDrawable;
28*c8dee2aaSAndroid Build Coastguard Worker     SkScalar                fYOffset = 0;
29*c8dee2aaSAndroid Build Coastguard Worker     bool                    fRunning = false;
30*c8dee2aaSAndroid Build Coastguard Worker     double                  fCurrentTime = 0.0;
31*c8dee2aaSAndroid Build Coastguard Worker     double                  fLastWallTime = 0.0;
32*c8dee2aaSAndroid Build Coastguard Worker     double                  fTimeToShowNextFrame = 0.0;
33*c8dee2aaSAndroid Build Coastguard Worker 
34*c8dee2aaSAndroid Build Coastguard Worker public:
AnimatedImageSlide()35*c8dee2aaSAndroid Build Coastguard Worker     AnimatedImageSlide() { fName = "AnimatedImage"; }
36*c8dee2aaSAndroid Build Coastguard Worker 
draw(SkCanvas * canvas)37*c8dee2aaSAndroid Build Coastguard Worker     void draw(SkCanvas* canvas) override {
38*c8dee2aaSAndroid Build Coastguard Worker         SkFont font = ToolUtils::DefaultFont();
39*c8dee2aaSAndroid Build Coastguard Worker         font.setSize(20);
40*c8dee2aaSAndroid Build Coastguard Worker 
41*c8dee2aaSAndroid Build Coastguard Worker         SkString str = SkStringPrintf("Press '%c' to start/pause; '%c' to reset.",
42*c8dee2aaSAndroid Build Coastguard Worker                                       kPauseKey, kResetKey);
43*c8dee2aaSAndroid Build Coastguard Worker         const char* text = str.c_str();
44*c8dee2aaSAndroid Build Coastguard Worker         SkRect bounds;
45*c8dee2aaSAndroid Build Coastguard Worker         font.measureText(text, strlen(text), SkTextEncoding::kUTF8, &bounds);
46*c8dee2aaSAndroid Build Coastguard Worker         fYOffset = bounds.height();
47*c8dee2aaSAndroid Build Coastguard Worker 
48*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawSimpleText(text, strlen(text), SkTextEncoding::kUTF8, 5, fYOffset, font, SkPaint());
49*c8dee2aaSAndroid Build Coastguard Worker         fYOffset *= 2;
50*c8dee2aaSAndroid Build Coastguard Worker 
51*c8dee2aaSAndroid Build Coastguard Worker         if (!fImage) {
52*c8dee2aaSAndroid Build Coastguard Worker             return;
53*c8dee2aaSAndroid Build Coastguard Worker         }
54*c8dee2aaSAndroid Build Coastguard Worker 
55*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(0, fYOffset);
56*c8dee2aaSAndroid Build Coastguard Worker 
57*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawDrawable(fImage.get());
58*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawDrawable(fDrawable.get(), fImage->getBounds().width(), 0);
59*c8dee2aaSAndroid Build Coastguard Worker     }
60*c8dee2aaSAndroid Build Coastguard Worker 
animate(double nanos)61*c8dee2aaSAndroid Build Coastguard Worker     bool animate(double nanos) override {
62*c8dee2aaSAndroid Build Coastguard Worker         if (!fImage) {
63*c8dee2aaSAndroid Build Coastguard Worker             return false;
64*c8dee2aaSAndroid Build Coastguard Worker         }
65*c8dee2aaSAndroid Build Coastguard Worker 
66*c8dee2aaSAndroid Build Coastguard Worker         const double lastWallTime = fLastWallTime;
67*c8dee2aaSAndroid Build Coastguard Worker         fLastWallTime = TimeUtils::NanosToMSec(nanos);
68*c8dee2aaSAndroid Build Coastguard Worker 
69*c8dee2aaSAndroid Build Coastguard Worker         if (fRunning) {
70*c8dee2aaSAndroid Build Coastguard Worker             fCurrentTime += fLastWallTime - lastWallTime;
71*c8dee2aaSAndroid Build Coastguard Worker             if (fCurrentTime > fTimeToShowNextFrame) {
72*c8dee2aaSAndroid Build Coastguard Worker                 fTimeToShowNextFrame += fImage->decodeNextFrame();
73*c8dee2aaSAndroid Build Coastguard Worker                 if (fImage->isFinished()) {
74*c8dee2aaSAndroid Build Coastguard Worker                     fRunning = false;
75*c8dee2aaSAndroid Build Coastguard Worker                 }
76*c8dee2aaSAndroid Build Coastguard Worker             }
77*c8dee2aaSAndroid Build Coastguard Worker         }
78*c8dee2aaSAndroid Build Coastguard Worker 
79*c8dee2aaSAndroid Build Coastguard Worker         return true;
80*c8dee2aaSAndroid Build Coastguard Worker     }
81*c8dee2aaSAndroid Build Coastguard Worker 
load(SkScalar w,SkScalar h)82*c8dee2aaSAndroid Build Coastguard Worker     void load(SkScalar w, SkScalar h) override {
83*c8dee2aaSAndroid Build Coastguard Worker         sk_sp<SkData> file(GetResourceAsData("images/alphabetAnim.gif"));
84*c8dee2aaSAndroid Build Coastguard Worker         std::unique_ptr<SkCodec> codec(SkCodec::MakeFromData(file));
85*c8dee2aaSAndroid Build Coastguard Worker         if (!codec) {
86*c8dee2aaSAndroid Build Coastguard Worker             return;
87*c8dee2aaSAndroid Build Coastguard Worker         }
88*c8dee2aaSAndroid Build Coastguard Worker 
89*c8dee2aaSAndroid Build Coastguard Worker         fImage = SkAnimatedImage::Make(SkAndroidCodec::MakeFromCodec(std::move(codec)));
90*c8dee2aaSAndroid Build Coastguard Worker         if (!fImage) {
91*c8dee2aaSAndroid Build Coastguard Worker             return;
92*c8dee2aaSAndroid Build Coastguard Worker         }
93*c8dee2aaSAndroid Build Coastguard Worker 
94*c8dee2aaSAndroid Build Coastguard Worker         fTimeToShowNextFrame = fImage->currentFrameDuration();
95*c8dee2aaSAndroid Build Coastguard Worker         SkPictureRecorder recorder;
96*c8dee2aaSAndroid Build Coastguard Worker         auto canvas = recorder.beginRecording(fImage->getBounds());
97*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawDrawable(fImage.get());
98*c8dee2aaSAndroid Build Coastguard Worker         fDrawable = recorder.finishRecordingAsDrawable();
99*c8dee2aaSAndroid Build Coastguard Worker     }
100*c8dee2aaSAndroid Build Coastguard Worker 
onChar(SkUnichar uni)101*c8dee2aaSAndroid Build Coastguard Worker     bool onChar(SkUnichar uni) override {
102*c8dee2aaSAndroid Build Coastguard Worker         if (fImage) {
103*c8dee2aaSAndroid Build Coastguard Worker             switch (uni) {
104*c8dee2aaSAndroid Build Coastguard Worker                 case kPauseKey:
105*c8dee2aaSAndroid Build Coastguard Worker                     fRunning = !fRunning;
106*c8dee2aaSAndroid Build Coastguard Worker                     if (!fImage->isFinished()) {
107*c8dee2aaSAndroid Build Coastguard Worker                         return true;
108*c8dee2aaSAndroid Build Coastguard Worker                     }
109*c8dee2aaSAndroid Build Coastguard Worker                     [[fallthrough]];
110*c8dee2aaSAndroid Build Coastguard Worker                 case kResetKey:
111*c8dee2aaSAndroid Build Coastguard Worker                     fImage->reset();
112*c8dee2aaSAndroid Build Coastguard Worker                     fCurrentTime = fLastWallTime;
113*c8dee2aaSAndroid Build Coastguard Worker                     fTimeToShowNextFrame = fCurrentTime + fImage->currentFrameDuration();
114*c8dee2aaSAndroid Build Coastguard Worker                     return true;
115*c8dee2aaSAndroid Build Coastguard Worker                 default:
116*c8dee2aaSAndroid Build Coastguard Worker                     break;
117*c8dee2aaSAndroid Build Coastguard Worker             }
118*c8dee2aaSAndroid Build Coastguard Worker         }
119*c8dee2aaSAndroid Build Coastguard Worker         return false;
120*c8dee2aaSAndroid Build Coastguard Worker     }
121*c8dee2aaSAndroid Build Coastguard Worker };
122*c8dee2aaSAndroid Build Coastguard Worker 
123*c8dee2aaSAndroid Build Coastguard Worker DEF_SLIDE( return new AnimatedImageSlide(); )
124