xref: /aosp_15_r20/external/skia/tools/testrunners/gm/vias/Draw.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2023 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef Draw_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define Draw_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBitmap.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSurface.h"
14*c8dee2aaSAndroid Build Coastguard Worker 
15*c8dee2aaSAndroid Build Coastguard Worker #include <string>
16*c8dee2aaSAndroid Build Coastguard Worker 
17*c8dee2aaSAndroid Build Coastguard Worker // Holds the result of the draw() function.
18*c8dee2aaSAndroid Build Coastguard Worker struct GMOutput {
19*c8dee2aaSAndroid Build Coastguard Worker     skiagm::GM::DrawResult result;
20*c8dee2aaSAndroid Build Coastguard Worker     std::string msg;
21*c8dee2aaSAndroid Build Coastguard Worker     SkBitmap bitmap;
22*c8dee2aaSAndroid Build Coastguard Worker 
23*c8dee2aaSAndroid Build Coastguard Worker     GMOutput(skiagm::GM::DrawResult result = skiagm::DrawResult::kFail,
24*c8dee2aaSAndroid Build Coastguard Worker              std::string msg = "",
25*c8dee2aaSAndroid Build Coastguard Worker              SkBitmap bitmap = SkBitmap())
resultGMOutput26*c8dee2aaSAndroid Build Coastguard Worker             : result(result), msg(msg), bitmap(bitmap) {}
27*c8dee2aaSAndroid Build Coastguard Worker };
28*c8dee2aaSAndroid Build Coastguard Worker 
29*c8dee2aaSAndroid Build Coastguard Worker // Draws a GM on a surface.
30*c8dee2aaSAndroid Build Coastguard Worker //
31*c8dee2aaSAndroid Build Coastguard Worker // To make the Bazel build more modular, multiple implementations of this function exist. Each
32*c8dee2aaSAndroid Build Coastguard Worker // implementation lives in a separate .cpp files that is conditionally included based on the
33*c8dee2aaSAndroid Build Coastguard Worker // //gm/vias:via Bazel config flag.
34*c8dee2aaSAndroid Build Coastguard Worker GMOutput draw(skiagm::GM* gm, SkSurface* surface, std::string via);
35*c8dee2aaSAndroid Build Coastguard Worker 
36*c8dee2aaSAndroid Build Coastguard Worker #endif  // Draw_DEFINED
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