1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2018 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef skqp_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define skqp_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include <cstdint> 12*c8dee2aaSAndroid Build Coastguard Worker #include <memory> 13*c8dee2aaSAndroid Build Coastguard Worker #include <string> 14*c8dee2aaSAndroid Build Coastguard Worker #include <vector> 15*c8dee2aaSAndroid Build Coastguard Worker 16*c8dee2aaSAndroid Build Coastguard Worker class SkData; 17*c8dee2aaSAndroid Build Coastguard Worker template <typename T> class sk_sp; 18*c8dee2aaSAndroid Build Coastguard Worker 19*c8dee2aaSAndroid Build Coastguard Worker namespace skiagm { 20*c8dee2aaSAndroid Build Coastguard Worker class GM; 21*c8dee2aaSAndroid Build Coastguard Worker } // namespace skiagm 22*c8dee2aaSAndroid Build Coastguard Worker 23*c8dee2aaSAndroid Build Coastguard Worker namespace skiatest { 24*c8dee2aaSAndroid Build Coastguard Worker struct Test; 25*c8dee2aaSAndroid Build Coastguard Worker } // namespace skiatest 26*c8dee2aaSAndroid Build Coastguard Worker 27*c8dee2aaSAndroid Build Coastguard Worker class SkStreamAsset; 28*c8dee2aaSAndroid Build Coastguard Worker 29*c8dee2aaSAndroid Build Coastguard Worker //////////////////////////////////////////////////////////////////////////////// 30*c8dee2aaSAndroid Build Coastguard Worker class SkQPAssetManager { 31*c8dee2aaSAndroid Build Coastguard Worker public: SkQPAssetManager()32*c8dee2aaSAndroid Build Coastguard Worker SkQPAssetManager() {} ~SkQPAssetManager()33*c8dee2aaSAndroid Build Coastguard Worker virtual ~SkQPAssetManager() {} 34*c8dee2aaSAndroid Build Coastguard Worker virtual sk_sp<SkData> open(const char* path) = 0; 35*c8dee2aaSAndroid Build Coastguard Worker virtual std::vector<std::string> iterateDir(const char* directory, const char* extension) = 0; 36*c8dee2aaSAndroid Build Coastguard Worker 37*c8dee2aaSAndroid Build Coastguard Worker private: 38*c8dee2aaSAndroid Build Coastguard Worker SkQPAssetManager(const SkQPAssetManager&) = delete; 39*c8dee2aaSAndroid Build Coastguard Worker SkQPAssetManager& operator=(const SkQPAssetManager&) = delete; 40*c8dee2aaSAndroid Build Coastguard Worker }; 41*c8dee2aaSAndroid Build Coastguard Worker 42*c8dee2aaSAndroid Build Coastguard Worker class SkQP { 43*c8dee2aaSAndroid Build Coastguard Worker public: 44*c8dee2aaSAndroid Build Coastguard Worker using UnitTest = const skiatest::Test*; 45*c8dee2aaSAndroid Build Coastguard Worker 46*c8dee2aaSAndroid Build Coastguard Worker struct SkSLErrorTest { 47*c8dee2aaSAndroid Build Coastguard Worker std::string name; 48*c8dee2aaSAndroid Build Coastguard Worker std::string shaderText; 49*c8dee2aaSAndroid Build Coastguard Worker }; 50*c8dee2aaSAndroid Build Coastguard Worker 51*c8dee2aaSAndroid Build Coastguard Worker //////////////////////////////////////////////////////////////////////////// 52*c8dee2aaSAndroid Build Coastguard Worker 53*c8dee2aaSAndroid Build Coastguard Worker /** These functions provide a descriptive name for the given value.*/ 54*c8dee2aaSAndroid Build Coastguard Worker static const char* GetUnitTestName(UnitTest); 55*c8dee2aaSAndroid Build Coastguard Worker 56*c8dee2aaSAndroid Build Coastguard Worker SkQP(); 57*c8dee2aaSAndroid Build Coastguard Worker ~SkQP(); 58*c8dee2aaSAndroid Build Coastguard Worker 59*c8dee2aaSAndroid Build Coastguard Worker /** 60*c8dee2aaSAndroid Build Coastguard Worker Initialize Skia and the SkQP. Should be executed only once. 61*c8dee2aaSAndroid Build Coastguard Worker 62*c8dee2aaSAndroid Build Coastguard Worker @param assetManager - provides assets for the models. Does not take ownership. 63*c8dee2aaSAndroid Build Coastguard Worker @param reportDirectory - where to write out report. 64*c8dee2aaSAndroid Build Coastguard Worker */ 65*c8dee2aaSAndroid Build Coastguard Worker void init(SkQPAssetManager* assetManager, const char* reportDirectory); 66*c8dee2aaSAndroid Build Coastguard Worker 67*c8dee2aaSAndroid Build Coastguard Worker /** @return a (hopefully empty) list of errors produced by this unit test. */ 68*c8dee2aaSAndroid Build Coastguard Worker std::vector<std::string> executeTest(UnitTest); 69*c8dee2aaSAndroid Build Coastguard Worker 70*c8dee2aaSAndroid Build Coastguard Worker /** Call this after running all checks to write a report into the given report directory. */ 71*c8dee2aaSAndroid Build Coastguard Worker void makeReport(); 72*c8dee2aaSAndroid Build Coastguard Worker 73*c8dee2aaSAndroid Build Coastguard Worker /** @return a sorted list of all Skia GPU unit tests */ getUnitTests()74*c8dee2aaSAndroid Build Coastguard Worker const std::vector<UnitTest>& getUnitTests() const { return fUnitTests; } 75*c8dee2aaSAndroid Build Coastguard Worker 76*c8dee2aaSAndroid Build Coastguard Worker /** @return a sorted list of all SkSL error tests */ getSkSLErrorTests()77*c8dee2aaSAndroid Build Coastguard Worker const std::vector<SkSLErrorTest>& getSkSLErrorTests() const { return fSkSLErrorTests; } 78*c8dee2aaSAndroid Build Coastguard Worker 79*c8dee2aaSAndroid Build Coastguard Worker //////////////////////////////////////////////////////////////////////////// 80*c8dee2aaSAndroid Build Coastguard Worker 81*c8dee2aaSAndroid Build Coastguard Worker private: 82*c8dee2aaSAndroid Build Coastguard Worker struct TestResult { 83*c8dee2aaSAndroid Build Coastguard Worker std::string name; 84*c8dee2aaSAndroid Build Coastguard Worker std::vector<std::string> errors; 85*c8dee2aaSAndroid Build Coastguard Worker }; 86*c8dee2aaSAndroid Build Coastguard Worker std::vector<TestResult> fTestResults; 87*c8dee2aaSAndroid Build Coastguard Worker std::string fReportDirectory; 88*c8dee2aaSAndroid Build Coastguard Worker std::vector<UnitTest> fUnitTests; 89*c8dee2aaSAndroid Build Coastguard Worker std::vector<SkSLErrorTest> fSkSLErrorTests; 90*c8dee2aaSAndroid Build Coastguard Worker 91*c8dee2aaSAndroid Build Coastguard Worker // Defaults to zero since most checks care if it is greater than a specific value. So this will 92*c8dee2aaSAndroid Build Coastguard Worker // just default to it being less. 93*c8dee2aaSAndroid Build Coastguard Worker int fEnforcedAndroidAPILevel = 0; 94*c8dee2aaSAndroid Build Coastguard Worker 95*c8dee2aaSAndroid Build Coastguard Worker SkQP(const SkQP&) = delete; 96*c8dee2aaSAndroid Build Coastguard Worker SkQP& operator=(const SkQP&) = delete; 97*c8dee2aaSAndroid Build Coastguard Worker void printBackendInfo(const char* dstPath); 98*c8dee2aaSAndroid Build Coastguard Worker }; 99*c8dee2aaSAndroid Build Coastguard Worker #endif // skqp_DEFINED 100*c8dee2aaSAndroid Build Coastguard Worker 101