xref: /aosp_15_r20/external/skia/tools/skottie_ios_app/SkiaUIContext.mm (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker// Copyright 2020 Google LLC.
2*c8dee2aaSAndroid Build Coastguard Worker// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3*c8dee2aaSAndroid Build Coastguard Worker
4*c8dee2aaSAndroid Build Coastguard Worker#include "tools/skottie_ios_app/SkiaContext.h"
5*c8dee2aaSAndroid Build Coastguard Worker
6*c8dee2aaSAndroid Build Coastguard Worker#include "include/core/SkBitmap.h"
7*c8dee2aaSAndroid Build Coastguard Worker#include "include/core/SkCanvas.h"
8*c8dee2aaSAndroid Build Coastguard Worker#include "include/core/SkSize.h"
9*c8dee2aaSAndroid Build Coastguard Worker#include "include/utils/mac/SkCGUtils.h"
10*c8dee2aaSAndroid Build Coastguard Worker#include "src/base/SkTime.h"
11*c8dee2aaSAndroid Build Coastguard Worker
12*c8dee2aaSAndroid Build Coastguard Worker#import <UIKit/UIKit.h>
13*c8dee2aaSAndroid Build Coastguard Worker
14*c8dee2aaSAndroid Build Coastguard Worker// A UIView that uses a CPU-backed SkSurface to draw.
15*c8dee2aaSAndroid Build Coastguard Worker@interface SkiaUIView : UIView
16*c8dee2aaSAndroid Build Coastguard Worker    @property (strong) SkiaViewController* controller;
17*c8dee2aaSAndroid Build Coastguard Worker
18*c8dee2aaSAndroid Build Coastguard Worker    // Override of the UIView interface.
19*c8dee2aaSAndroid Build Coastguard Worker    - (void)drawRect:(CGRect)rect;
20*c8dee2aaSAndroid Build Coastguard Worker@end
21*c8dee2aaSAndroid Build Coastguard Worker
22*c8dee2aaSAndroid Build Coastguard Worker@implementation SkiaUIView {
23*c8dee2aaSAndroid Build Coastguard Worker    SkBitmap fBackBuffer;
24*c8dee2aaSAndroid Build Coastguard Worker}
25*c8dee2aaSAndroid Build Coastguard Worker
26*c8dee2aaSAndroid Build Coastguard Worker- (void)drawRect:(CGRect)rect {
27*c8dee2aaSAndroid Build Coastguard Worker    SkiaViewController* viewController = [self controller];
28*c8dee2aaSAndroid Build Coastguard Worker    static constexpr double kFrameRate = 1.0 / 30.0;
29*c8dee2aaSAndroid Build Coastguard Worker    double next = [viewController isPaused] ? 0 : kFrameRate + SkTime::GetNSecs() * 1e-9;
30*c8dee2aaSAndroid Build Coastguard Worker    [super drawRect:rect];
31*c8dee2aaSAndroid Build Coastguard Worker    CGSize size = [self bounds].size;
32*c8dee2aaSAndroid Build Coastguard Worker    SkISize iSize = {(int)size.width, (int)size.height};
33*c8dee2aaSAndroid Build Coastguard Worker    if (fBackBuffer.drawsNothing() || iSize != fBackBuffer.dimensions()) {
34*c8dee2aaSAndroid Build Coastguard Worker        fBackBuffer.allocN32Pixels(iSize.fWidth, iSize.fHeight);
35*c8dee2aaSAndroid Build Coastguard Worker    }
36*c8dee2aaSAndroid Build Coastguard Worker    fBackBuffer.eraseColor(SK_ColorTRANSPARENT);
37*c8dee2aaSAndroid Build Coastguard Worker    {
38*c8dee2aaSAndroid Build Coastguard Worker        SkCanvas canvas(fBackBuffer);
39*c8dee2aaSAndroid Build Coastguard Worker        [viewController draw:rect toCanvas:&canvas atSize:size];
40*c8dee2aaSAndroid Build Coastguard Worker    }
41*c8dee2aaSAndroid Build Coastguard Worker    SkCGDrawBitmap(UIGraphicsGetCurrentContext(), fBackBuffer, 0, 0);
42*c8dee2aaSAndroid Build Coastguard Worker    if (next) {
43*c8dee2aaSAndroid Build Coastguard Worker        [NSTimer scheduledTimerWithTimeInterval:std::max(0.0, next - SkTime::GetNSecs() * 1e-9)
44*c8dee2aaSAndroid Build Coastguard Worker                 target:self
45*c8dee2aaSAndroid Build Coastguard Worker                 selector:@selector(setNeedsDisplay)
46*c8dee2aaSAndroid Build Coastguard Worker                 userInfo:nil
47*c8dee2aaSAndroid Build Coastguard Worker                 repeats:NO];
48*c8dee2aaSAndroid Build Coastguard Worker    }
49*c8dee2aaSAndroid Build Coastguard Worker}
50*c8dee2aaSAndroid Build Coastguard Worker@end
51*c8dee2aaSAndroid Build Coastguard Worker
52*c8dee2aaSAndroid Build Coastguard Worker@interface SkiaUIContext : SkiaContext
53*c8dee2aaSAndroid Build Coastguard Worker    - (UIView*) makeViewWithController:(SkiaViewController*)vc withFrame:(CGRect)frame;
54*c8dee2aaSAndroid Build Coastguard Worker    - (SkiaViewController*) getViewController:(UIView*)view;
55*c8dee2aaSAndroid Build Coastguard Worker@end
56*c8dee2aaSAndroid Build Coastguard Worker
57*c8dee2aaSAndroid Build Coastguard Worker@implementation SkiaUIContext
58*c8dee2aaSAndroid Build Coastguard Worker- (UIView*) makeViewWithController:(SkiaViewController*)vc withFrame:(CGRect)frame {
59*c8dee2aaSAndroid Build Coastguard Worker    SkiaUIView* skiaView = [[SkiaUIView alloc] initWithFrame:frame];
60*c8dee2aaSAndroid Build Coastguard Worker    [skiaView setController:vc];
61*c8dee2aaSAndroid Build Coastguard Worker    return skiaView;
62*c8dee2aaSAndroid Build Coastguard Worker}
63*c8dee2aaSAndroid Build Coastguard Worker- (SkiaViewController*) getViewController:(UIView*)view {
64*c8dee2aaSAndroid Build Coastguard Worker    return [view isKindOfClass:[SkiaUIView class]] ? [(SkiaUIView*)view controller] : nil;
65*c8dee2aaSAndroid Build Coastguard Worker}
66*c8dee2aaSAndroid Build Coastguard Worker@end
67*c8dee2aaSAndroid Build Coastguard Worker
68*c8dee2aaSAndroid Build Coastguard WorkerSkiaContext* MakeSkiaUIContext() { return [[SkiaUIContext alloc] init]; }
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