1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2016 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef Request_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define Request_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h" 12*c8dee2aaSAndroid Build Coastguard Worker 13*c8dee2aaSAndroid Build Coastguard Worker #include "tools/gpu/GrContextFactory.h" 14*c8dee2aaSAndroid Build Coastguard Worker 15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPicture.h" 16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkStream.h" 17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSurface.h" 18*c8dee2aaSAndroid Build Coastguard Worker #include "tools/debugger/DebugCanvas.h" 19*c8dee2aaSAndroid Build Coastguard Worker 20*c8dee2aaSAndroid Build Coastguard Worker #include "tools/UrlDataManager.h" 21*c8dee2aaSAndroid Build Coastguard Worker 22*c8dee2aaSAndroid Build Coastguard Worker namespace sk_gpu_test { 23*c8dee2aaSAndroid Build Coastguard Worker class GrContextFactory; 24*c8dee2aaSAndroid Build Coastguard Worker } // namespace sk_gpu_test 25*c8dee2aaSAndroid Build Coastguard Worker struct MHD_Connection; 26*c8dee2aaSAndroid Build Coastguard Worker struct MHD_PostProcessor; 27*c8dee2aaSAndroid Build Coastguard Worker 28*c8dee2aaSAndroid Build Coastguard Worker struct UploadContext { 29*c8dee2aaSAndroid Build Coastguard Worker SkDynamicMemoryWStream fStream; 30*c8dee2aaSAndroid Build Coastguard Worker MHD_PostProcessor* fPostProcessor; 31*c8dee2aaSAndroid Build Coastguard Worker MHD_Connection* connection; 32*c8dee2aaSAndroid Build Coastguard Worker }; 33*c8dee2aaSAndroid Build Coastguard Worker 34*c8dee2aaSAndroid Build Coastguard Worker struct Request { 35*c8dee2aaSAndroid Build Coastguard Worker Request(SkString rootUrl); 36*c8dee2aaSAndroid Build Coastguard Worker ~Request(); 37*c8dee2aaSAndroid Build Coastguard Worker 38*c8dee2aaSAndroid Build Coastguard Worker // draws to canvas operation N, highlighting the Mth GrOp. m = -1 means no highlight. 39*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkData> drawToPng(int n, int m = -1); 40*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkData> writeOutSkp(); 41*c8dee2aaSAndroid Build Coastguard Worker SkCanvas* getCanvas(); 42*c8dee2aaSAndroid Build Coastguard Worker bool enableGPU(bool enable); 43*c8dee2aaSAndroid Build Coastguard Worker bool setOverdraw(bool enable); 44*c8dee2aaSAndroid Build Coastguard Worker bool setColorMode(int mode); hasPictureRequest45*c8dee2aaSAndroid Build Coastguard Worker bool hasPicture() const { return SkToBool(fPicture.get()); } getLastOpRequest46*c8dee2aaSAndroid Build Coastguard Worker int getLastOp() const { return fDebugCanvas->getSize() - 1; } 47*c8dee2aaSAndroid Build Coastguard Worker 48*c8dee2aaSAndroid Build Coastguard Worker bool initPictureFromStream(SkStream*); 49*c8dee2aaSAndroid Build Coastguard Worker 50*c8dee2aaSAndroid Build Coastguard Worker // Returns the json list of ops as an SkData 51*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkData> getJsonOps(); 52*c8dee2aaSAndroid Build Coastguard Worker 53*c8dee2aaSAndroid Build Coastguard Worker // Returns a json list of ops as an SkData 54*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkData> getJsonOpsTask(); 55*c8dee2aaSAndroid Build Coastguard Worker 56*c8dee2aaSAndroid Build Coastguard Worker // Returns json with the viewMatrix and clipRect at the given command 57*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkData> getJsonInfo(int n); 58*c8dee2aaSAndroid Build Coastguard Worker 59*c8dee2aaSAndroid Build Coastguard Worker // returns the color of the pixel at (x,y) in the canvas 60*c8dee2aaSAndroid Build Coastguard Worker SkColor getPixel(int x, int y); 61*c8dee2aaSAndroid Build Coastguard Worker 62*c8dee2aaSAndroid Build Coastguard Worker UploadContext* fUploadContext; 63*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<DebugCanvas> fDebugCanvas; 64*c8dee2aaSAndroid Build Coastguard Worker UrlDataManager fUrlDataManager; 65*c8dee2aaSAndroid Build Coastguard Worker 66*c8dee2aaSAndroid Build Coastguard Worker private: 67*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkData> writeCanvasToPng(SkCanvas* canvas); 68*c8dee2aaSAndroid Build Coastguard Worker SkSurface* createCPUSurface(); 69*c8dee2aaSAndroid Build Coastguard Worker SkSurface* createGPUSurface(); 70*c8dee2aaSAndroid Build Coastguard Worker SkIRect getBounds(); 71*c8dee2aaSAndroid Build Coastguard Worker GrDirectContext* directContext(); 72*c8dee2aaSAndroid Build Coastguard Worker 73*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkPicture> fPicture; 74*c8dee2aaSAndroid Build Coastguard Worker sk_gpu_test::GrContextFactory* fContextFactory; 75*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkSurface> fSurface; 76*c8dee2aaSAndroid Build Coastguard Worker bool fGPUEnabled; 77*c8dee2aaSAndroid Build Coastguard Worker bool fOverdraw; 78*c8dee2aaSAndroid Build Coastguard Worker int fColorMode; 79*c8dee2aaSAndroid Build Coastguard Worker }; 80*c8dee2aaSAndroid Build Coastguard Worker 81*c8dee2aaSAndroid Build Coastguard Worker #endif 82