xref: /aosp_15_r20/external/skia/tools/lottie-web-perf/lottie-web-perf.js (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker/**
2*c8dee2aaSAndroid Build Coastguard Worker * Command line application to run Lottie-Web perf on a Lottie file in the
3*c8dee2aaSAndroid Build Coastguard Worker * browser and then exporting that result.
4*c8dee2aaSAndroid Build Coastguard Worker *
5*c8dee2aaSAndroid Build Coastguard Worker */
6*c8dee2aaSAndroid Build Coastguard Workerconst puppeteer = require('puppeteer');
7*c8dee2aaSAndroid Build Coastguard Workerconst express = require('express');
8*c8dee2aaSAndroid Build Coastguard Workerconst fs = require('fs');
9*c8dee2aaSAndroid Build Coastguard Workerconst commandLineArgs = require('command-line-args');
10*c8dee2aaSAndroid Build Coastguard Workerconst commandLineUsage= require('command-line-usage');
11*c8dee2aaSAndroid Build Coastguard Workerconst fetch = require('node-fetch');
12*c8dee2aaSAndroid Build Coastguard Worker
13*c8dee2aaSAndroid Build Coastguard Workerconst opts = [
14*c8dee2aaSAndroid Build Coastguard Worker  {
15*c8dee2aaSAndroid Build Coastguard Worker    name: 'input',
16*c8dee2aaSAndroid Build Coastguard Worker    typeLabel: '{underline file}',
17*c8dee2aaSAndroid Build Coastguard Worker    description: 'The Lottie JSON file to process.'
18*c8dee2aaSAndroid Build Coastguard Worker  },
19*c8dee2aaSAndroid Build Coastguard Worker  {
20*c8dee2aaSAndroid Build Coastguard Worker    name: 'output',
21*c8dee2aaSAndroid Build Coastguard Worker    typeLabel: '{underline file}',
22*c8dee2aaSAndroid Build Coastguard Worker    description: 'The perf file to write. Defaults to perf.json',
23*c8dee2aaSAndroid Build Coastguard Worker  },
24*c8dee2aaSAndroid Build Coastguard Worker  {
25*c8dee2aaSAndroid Build Coastguard Worker    name: 'use_gpu',
26*c8dee2aaSAndroid Build Coastguard Worker    description: 'Whether we should run in non-headless mode with GPU.',
27*c8dee2aaSAndroid Build Coastguard Worker    type: Boolean,
28*c8dee2aaSAndroid Build Coastguard Worker  },
29*c8dee2aaSAndroid Build Coastguard Worker  {
30*c8dee2aaSAndroid Build Coastguard Worker    name: 'port',
31*c8dee2aaSAndroid Build Coastguard Worker    description: 'The port number to use, defaults to 8081.',
32*c8dee2aaSAndroid Build Coastguard Worker    type: Number,
33*c8dee2aaSAndroid Build Coastguard Worker  },
34*c8dee2aaSAndroid Build Coastguard Worker  {
35*c8dee2aaSAndroid Build Coastguard Worker    name: 'lottie_player',
36*c8dee2aaSAndroid Build Coastguard Worker    description: 'The path to lottie.min.js, defaults to a local npm install location.',
37*c8dee2aaSAndroid Build Coastguard Worker    type: String,
38*c8dee2aaSAndroid Build Coastguard Worker  },
39*c8dee2aaSAndroid Build Coastguard Worker  {
40*c8dee2aaSAndroid Build Coastguard Worker    name: 'backend',
41*c8dee2aaSAndroid Build Coastguard Worker    description: 'Which lottie-web backend to use. Options: canvas or svg.',
42*c8dee2aaSAndroid Build Coastguard Worker    type: String,
43*c8dee2aaSAndroid Build Coastguard Worker  },
44*c8dee2aaSAndroid Build Coastguard Worker  {
45*c8dee2aaSAndroid Build Coastguard Worker    name: 'help',
46*c8dee2aaSAndroid Build Coastguard Worker    alias: 'h',
47*c8dee2aaSAndroid Build Coastguard Worker    type: Boolean,
48*c8dee2aaSAndroid Build Coastguard Worker    description: 'Print this usage guide.'
49*c8dee2aaSAndroid Build Coastguard Worker  },
50*c8dee2aaSAndroid Build Coastguard Worker];
51*c8dee2aaSAndroid Build Coastguard Worker
52*c8dee2aaSAndroid Build Coastguard Workerconst usage = [
53*c8dee2aaSAndroid Build Coastguard Worker  {
54*c8dee2aaSAndroid Build Coastguard Worker    header: 'Lottie-Web Perf',
55*c8dee2aaSAndroid Build Coastguard Worker    content: 'Command line application to run Lottie-Web perf.',
56*c8dee2aaSAndroid Build Coastguard Worker  },
57*c8dee2aaSAndroid Build Coastguard Worker  {
58*c8dee2aaSAndroid Build Coastguard Worker    header: 'Options',
59*c8dee2aaSAndroid Build Coastguard Worker    optionList: opts,
60*c8dee2aaSAndroid Build Coastguard Worker  },
61*c8dee2aaSAndroid Build Coastguard Worker];
62*c8dee2aaSAndroid Build Coastguard Worker
63*c8dee2aaSAndroid Build Coastguard Worker// Parse and validate flags.
64*c8dee2aaSAndroid Build Coastguard Workerconst options = commandLineArgs(opts);
65*c8dee2aaSAndroid Build Coastguard Worker
66*c8dee2aaSAndroid Build Coastguard Workerif (options.backend != 'canvas' && options.backend != 'svg') {
67*c8dee2aaSAndroid Build Coastguard Worker  console.error('You must supply a lottie-web backend (canvas, svg).');
68*c8dee2aaSAndroid Build Coastguard Worker  console.log(commandLineUsage(usage));
69*c8dee2aaSAndroid Build Coastguard Worker  process.exit(1);
70*c8dee2aaSAndroid Build Coastguard Worker}
71*c8dee2aaSAndroid Build Coastguard Worker
72*c8dee2aaSAndroid Build Coastguard Workerif (!options.output) {
73*c8dee2aaSAndroid Build Coastguard Worker  options.output = 'perf.json';
74*c8dee2aaSAndroid Build Coastguard Worker}
75*c8dee2aaSAndroid Build Coastguard Workerif (!options.port) {
76*c8dee2aaSAndroid Build Coastguard Worker  options.port = 8081;
77*c8dee2aaSAndroid Build Coastguard Worker}
78*c8dee2aaSAndroid Build Coastguard Workerif (!options.lottie_player) {
79*c8dee2aaSAndroid Build Coastguard Worker  options.lottie_player = 'node_modules/lottie-web/build/player/lottie.min.js';
80*c8dee2aaSAndroid Build Coastguard Worker}
81*c8dee2aaSAndroid Build Coastguard Worker
82*c8dee2aaSAndroid Build Coastguard Workerif (options.help) {
83*c8dee2aaSAndroid Build Coastguard Worker  console.log(commandLineUsage(usage));
84*c8dee2aaSAndroid Build Coastguard Worker  process.exit(0);
85*c8dee2aaSAndroid Build Coastguard Worker}
86*c8dee2aaSAndroid Build Coastguard Worker
87*c8dee2aaSAndroid Build Coastguard Workerif (!options.input) {
88*c8dee2aaSAndroid Build Coastguard Worker  console.error('You must supply a Lottie JSON filename.');
89*c8dee2aaSAndroid Build Coastguard Worker  console.log(commandLineUsage(usage));
90*c8dee2aaSAndroid Build Coastguard Worker  process.exit(1);
91*c8dee2aaSAndroid Build Coastguard Worker}
92*c8dee2aaSAndroid Build Coastguard Worker
93*c8dee2aaSAndroid Build Coastguard Worker// Start up a web server to serve the three files we need.
94*c8dee2aaSAndroid Build Coastguard Workerlet lottieJS = fs.readFileSync(options.lottie_player, 'utf8');
95*c8dee2aaSAndroid Build Coastguard Workerlet lottieJSON = fs.readFileSync(options.input, 'utf8');
96*c8dee2aaSAndroid Build Coastguard Workerlet driverHTML;
97*c8dee2aaSAndroid Build Coastguard Workerif (options.backend == 'svg') {
98*c8dee2aaSAndroid Build Coastguard Worker  console.log('Using lottie-web-perf.html');
99*c8dee2aaSAndroid Build Coastguard Worker  driverHTML = fs.readFileSync('lottie-web-perf.html', 'utf8');
100*c8dee2aaSAndroid Build Coastguard Worker} else {
101*c8dee2aaSAndroid Build Coastguard Worker  console.log('Using lottie-web-canvas-perf.html');
102*c8dee2aaSAndroid Build Coastguard Worker  driverHTML = fs.readFileSync('lottie-web-canvas-perf.html', 'utf8');
103*c8dee2aaSAndroid Build Coastguard Worker}
104*c8dee2aaSAndroid Build Coastguard Worker
105*c8dee2aaSAndroid Build Coastguard Worker// Find number of frames from the lottie JSON.
106*c8dee2aaSAndroid Build Coastguard Workerlet lottieJSONContent = JSON.parse(lottieJSON);
107*c8dee2aaSAndroid Build Coastguard Workerconst totalFrames = lottieJSONContent.op - lottieJSONContent.ip;
108*c8dee2aaSAndroid Build Coastguard Workerconsole.log('Total frames: ' + totalFrames);
109*c8dee2aaSAndroid Build Coastguard Worker
110*c8dee2aaSAndroid Build Coastguard Workerconst app = express();
111*c8dee2aaSAndroid Build Coastguard Workerapp.get('/', (req, res) => res.send(driverHTML));
112*c8dee2aaSAndroid Build Coastguard Workerapp.get('/res/lottie.js', (req, res) => res.send(lottieJS));
113*c8dee2aaSAndroid Build Coastguard Workerapp.get('/res/lottie.json', (req, res) => res.send(lottieJSON));
114*c8dee2aaSAndroid Build Coastguard Workerapp.listen(options.port, () => console.log('- Local web server started.'))
115*c8dee2aaSAndroid Build Coastguard Worker
116*c8dee2aaSAndroid Build Coastguard Worker// Utility function.
117*c8dee2aaSAndroid Build Coastguard Workerasync function wait(ms) {
118*c8dee2aaSAndroid Build Coastguard Worker    await new Promise(resolve => setTimeout(() => resolve(), ms));
119*c8dee2aaSAndroid Build Coastguard Worker    return ms;
120*c8dee2aaSAndroid Build Coastguard Worker}
121*c8dee2aaSAndroid Build Coastguard Worker
122*c8dee2aaSAndroid Build Coastguard Workerconst targetURL = "http://localhost:" + options.port + "/#" + totalFrames;
123*c8dee2aaSAndroid Build Coastguard Workerconst viewPort = {width: 1000, height: 1000};
124*c8dee2aaSAndroid Build Coastguard Worker
125*c8dee2aaSAndroid Build Coastguard Worker// Drive chrome to load the web page from the server we have running.
126*c8dee2aaSAndroid Build Coastguard Workerasync function driveBrowser() {
127*c8dee2aaSAndroid Build Coastguard Worker  console.log('- Launching chrome for ' + options.input);
128*c8dee2aaSAndroid Build Coastguard Worker  let browser;
129*c8dee2aaSAndroid Build Coastguard Worker  let page;
130*c8dee2aaSAndroid Build Coastguard Worker  const headless = !options.use_gpu;
131*c8dee2aaSAndroid Build Coastguard Worker  let browser_args = [
132*c8dee2aaSAndroid Build Coastguard Worker      '--no-sandbox',
133*c8dee2aaSAndroid Build Coastguard Worker      '--disable-setuid-sandbox',
134*c8dee2aaSAndroid Build Coastguard Worker      '--window-size=' + viewPort.width + ',' + viewPort.height,
135*c8dee2aaSAndroid Build Coastguard Worker  ];
136*c8dee2aaSAndroid Build Coastguard Worker  if (options.use_gpu) {
137*c8dee2aaSAndroid Build Coastguard Worker    browser_args.push('--ignore-gpu-blacklist');
138*c8dee2aaSAndroid Build Coastguard Worker    browser_args.push('--ignore-gpu-blocklist');
139*c8dee2aaSAndroid Build Coastguard Worker    browser_args.push('--enable-gpu-rasterization');
140*c8dee2aaSAndroid Build Coastguard Worker  }
141*c8dee2aaSAndroid Build Coastguard Worker  console.log("Running with headless: " + headless + " args: " + browser_args);
142*c8dee2aaSAndroid Build Coastguard Worker  try {
143*c8dee2aaSAndroid Build Coastguard Worker    browser = await puppeteer.launch({headless: headless, args: browser_args});
144*c8dee2aaSAndroid Build Coastguard Worker    page = await browser.newPage();
145*c8dee2aaSAndroid Build Coastguard Worker    await page.setViewport(viewPort);
146*c8dee2aaSAndroid Build Coastguard Worker  } catch (e) {
147*c8dee2aaSAndroid Build Coastguard Worker    console.log('Could not open the browser.', e);
148*c8dee2aaSAndroid Build Coastguard Worker    process.exit(1);
149*c8dee2aaSAndroid Build Coastguard Worker  }
150*c8dee2aaSAndroid Build Coastguard Worker
151*c8dee2aaSAndroid Build Coastguard Worker  console.log("Loading " + targetURL);
152*c8dee2aaSAndroid Build Coastguard Worker  try {
153*c8dee2aaSAndroid Build Coastguard Worker    // Start trace.
154*c8dee2aaSAndroid Build Coastguard Worker    await page.tracing.start({
155*c8dee2aaSAndroid Build Coastguard Worker      path: options.output,
156*c8dee2aaSAndroid Build Coastguard Worker      screenshots: false,
157*c8dee2aaSAndroid Build Coastguard Worker      categories: ["blink", "cc", "gpu"]
158*c8dee2aaSAndroid Build Coastguard Worker    });
159*c8dee2aaSAndroid Build Coastguard Worker
160*c8dee2aaSAndroid Build Coastguard Worker    await page.goto(targetURL, {
161*c8dee2aaSAndroid Build Coastguard Worker      timeout: 60000,
162*c8dee2aaSAndroid Build Coastguard Worker      waitUntil: 'networkidle0'
163*c8dee2aaSAndroid Build Coastguard Worker    });
164*c8dee2aaSAndroid Build Coastguard Worker
165*c8dee2aaSAndroid Build Coastguard Worker    console.log('- Waiting 60s for run to be done.');
166*c8dee2aaSAndroid Build Coastguard Worker    await page.waitForFunction('window._lottieWebDone === true', {
167*c8dee2aaSAndroid Build Coastguard Worker      timeout: 60000,
168*c8dee2aaSAndroid Build Coastguard Worker    });
169*c8dee2aaSAndroid Build Coastguard Worker
170*c8dee2aaSAndroid Build Coastguard Worker    // Stop trace.
171*c8dee2aaSAndroid Build Coastguard Worker    await page.tracing.stop();
172*c8dee2aaSAndroid Build Coastguard Worker  } catch(e) {
173*c8dee2aaSAndroid Build Coastguard Worker    console.log('Timed out while loading or drawing. Either the JSON file was ' +
174*c8dee2aaSAndroid Build Coastguard Worker                'too big or hit a bug in the player.', e);
175*c8dee2aaSAndroid Build Coastguard Worker    await browser.close();
176*c8dee2aaSAndroid Build Coastguard Worker    process.exit(1);
177*c8dee2aaSAndroid Build Coastguard Worker  }
178*c8dee2aaSAndroid Build Coastguard Worker
179*c8dee2aaSAndroid Build Coastguard Worker  await browser.close();
180*c8dee2aaSAndroid Build Coastguard Worker  // Need to call exit() because the web server is still running.
181*c8dee2aaSAndroid Build Coastguard Worker  process.exit(0);
182*c8dee2aaSAndroid Build Coastguard Worker}
183*c8dee2aaSAndroid Build Coastguard Worker
184*c8dee2aaSAndroid Build Coastguard WorkerdriveBrowser();
185