1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2020 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "tools/gpu/vk/VkYcbcrSamplerHelper.h"
9*c8dee2aaSAndroid Build Coastguard Worker
10*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_VULKAN)
11*c8dee2aaSAndroid Build Coastguard Worker
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/GrDirectContext.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/vk/GrVkBackendSurface.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/vk/VulkanTypes.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrDirectContextPriv.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/vk/GrVkGpu.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/vk/GrVkUtil.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/vk/VulkanInterface.h"
19*c8dee2aaSAndroid Build Coastguard Worker
20*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_GRAPHITE)
21*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/GpuTypes.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/graphite/BackendTexture.h"
23*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/graphite/Recorder.h"
24*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/graphite/vk/VulkanGraphiteTypes.h"
25*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/vk/VulkanGraphiteUtilsPriv.h"
26*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/vk/VulkanSharedContext.h"
27*c8dee2aaSAndroid Build Coastguard Worker #endif
28*c8dee2aaSAndroid Build Coastguard Worker
GetExpectedY(int x,int y,int width,int height)29*c8dee2aaSAndroid Build Coastguard Worker int VkYcbcrSamplerHelper::GetExpectedY(int x, int y, int width, int height) {
30*c8dee2aaSAndroid Build Coastguard Worker return 16 + (x + y) * 219 / (width + height - 2);
31*c8dee2aaSAndroid Build Coastguard Worker }
32*c8dee2aaSAndroid Build Coastguard Worker
GetExpectedUV(int x,int y,int width,int height)33*c8dee2aaSAndroid Build Coastguard Worker std::pair<int, int> VkYcbcrSamplerHelper::GetExpectedUV(int x, int y, int width, int height) {
34*c8dee2aaSAndroid Build Coastguard Worker return { 16 + x * 224 / (width - 1), 16 + y * 224 / (height - 1) };
35*c8dee2aaSAndroid Build Coastguard Worker }
36*c8dee2aaSAndroid Build Coastguard Worker
37*c8dee2aaSAndroid Build Coastguard Worker namespace {
38*c8dee2aaSAndroid Build Coastguard Worker
populate_ycbcr_image_info(VkImageCreateInfo * outImageInfo,uint32_t width,uint32_t height)39*c8dee2aaSAndroid Build Coastguard Worker void populate_ycbcr_image_info(VkImageCreateInfo* outImageInfo, uint32_t width, uint32_t height) {
40*c8dee2aaSAndroid Build Coastguard Worker outImageInfo->sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
41*c8dee2aaSAndroid Build Coastguard Worker outImageInfo->pNext = nullptr;
42*c8dee2aaSAndroid Build Coastguard Worker outImageInfo->flags = 0;
43*c8dee2aaSAndroid Build Coastguard Worker outImageInfo->imageType = VK_IMAGE_TYPE_2D;
44*c8dee2aaSAndroid Build Coastguard Worker outImageInfo->format = VK_FORMAT_G8_B8R8_2PLANE_420_UNORM;
45*c8dee2aaSAndroid Build Coastguard Worker outImageInfo->extent = VkExtent3D{width, height, 1};
46*c8dee2aaSAndroid Build Coastguard Worker outImageInfo->mipLevels = 1;
47*c8dee2aaSAndroid Build Coastguard Worker outImageInfo->arrayLayers = 1;
48*c8dee2aaSAndroid Build Coastguard Worker outImageInfo->samples = VK_SAMPLE_COUNT_1_BIT;
49*c8dee2aaSAndroid Build Coastguard Worker outImageInfo->tiling = VK_IMAGE_TILING_LINEAR;
50*c8dee2aaSAndroid Build Coastguard Worker outImageInfo->usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT |
51*c8dee2aaSAndroid Build Coastguard Worker VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
52*c8dee2aaSAndroid Build Coastguard Worker outImageInfo->sharingMode = VK_SHARING_MODE_EXCLUSIVE;
53*c8dee2aaSAndroid Build Coastguard Worker outImageInfo->queueFamilyIndexCount = 0;
54*c8dee2aaSAndroid Build Coastguard Worker outImageInfo->pQueueFamilyIndices = nullptr;
55*c8dee2aaSAndroid Build Coastguard Worker outImageInfo->initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
56*c8dee2aaSAndroid Build Coastguard Worker }
57*c8dee2aaSAndroid Build Coastguard Worker
find_memory_type_index(const VkPhysicalDeviceMemoryProperties & phyDevMemProps,const VkMemoryRequirements & memoryRequirements,uint32_t * memoryTypeIndex)58*c8dee2aaSAndroid Build Coastguard Worker bool find_memory_type_index(const VkPhysicalDeviceMemoryProperties& phyDevMemProps,
59*c8dee2aaSAndroid Build Coastguard Worker const VkMemoryRequirements& memoryRequirements,
60*c8dee2aaSAndroid Build Coastguard Worker uint32_t* memoryTypeIndex) {
61*c8dee2aaSAndroid Build Coastguard Worker for (uint32_t i = 0; i < phyDevMemProps.memoryTypeCount; ++i) {
62*c8dee2aaSAndroid Build Coastguard Worker if (memoryRequirements.memoryTypeBits & (1 << i)) {
63*c8dee2aaSAndroid Build Coastguard Worker // Map host-visible memory.
64*c8dee2aaSAndroid Build Coastguard Worker if (phyDevMemProps.memoryTypes[i].propertyFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) {
65*c8dee2aaSAndroid Build Coastguard Worker *memoryTypeIndex = i;
66*c8dee2aaSAndroid Build Coastguard Worker return true;
67*c8dee2aaSAndroid Build Coastguard Worker }
68*c8dee2aaSAndroid Build Coastguard Worker }
69*c8dee2aaSAndroid Build Coastguard Worker }
70*c8dee2aaSAndroid Build Coastguard Worker return false;
71*c8dee2aaSAndroid Build Coastguard Worker }
72*c8dee2aaSAndroid Build Coastguard Worker
73*c8dee2aaSAndroid Build Coastguard Worker }
74*c8dee2aaSAndroid Build Coastguard Worker
75*c8dee2aaSAndroid Build Coastguard Worker #ifdef SK_GRAPHITE
76*c8dee2aaSAndroid Build Coastguard Worker // TODO(b/339211930): When graphite and ganesh can share a macro for certain Vulkan driver calls,
77*c8dee2aaSAndroid Build Coastguard Worker // much more code can be shared between this method and createGrBackendTexture.
createBackendTexture(uint32_t width,uint32_t height)78*c8dee2aaSAndroid Build Coastguard Worker bool VkYcbcrSamplerHelper::createBackendTexture(uint32_t width, uint32_t height) {
79*c8dee2aaSAndroid Build Coastguard Worker // Create YCbCr image.
80*c8dee2aaSAndroid Build Coastguard Worker VkImageCreateInfo vkImageInfo;
81*c8dee2aaSAndroid Build Coastguard Worker populate_ycbcr_image_info(&vkImageInfo, width, height);
82*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(fImage == VK_NULL_HANDLE);
83*c8dee2aaSAndroid Build Coastguard Worker
84*c8dee2aaSAndroid Build Coastguard Worker VkResult result;
85*c8dee2aaSAndroid Build Coastguard Worker VULKAN_CALL_RESULT(fSharedCtxt, result, CreateImage(fSharedCtxt->device(),
86*c8dee2aaSAndroid Build Coastguard Worker &vkImageInfo,
87*c8dee2aaSAndroid Build Coastguard Worker /*pAllocator=*/nullptr,
88*c8dee2aaSAndroid Build Coastguard Worker &fImage));
89*c8dee2aaSAndroid Build Coastguard Worker if (result != VK_SUCCESS) {
90*c8dee2aaSAndroid Build Coastguard Worker return false;
91*c8dee2aaSAndroid Build Coastguard Worker }
92*c8dee2aaSAndroid Build Coastguard Worker
93*c8dee2aaSAndroid Build Coastguard Worker VkMemoryRequirements requirements;
94*c8dee2aaSAndroid Build Coastguard Worker VULKAN_CALL(fSharedCtxt->interface(), GetImageMemoryRequirements(fSharedCtxt->device(),
95*c8dee2aaSAndroid Build Coastguard Worker fImage,
96*c8dee2aaSAndroid Build Coastguard Worker &requirements));
97*c8dee2aaSAndroid Build Coastguard Worker uint32_t memoryTypeIndex = 0;
98*c8dee2aaSAndroid Build Coastguard Worker const VkPhysicalDeviceMemoryProperties& phyDevMemProps =
99*c8dee2aaSAndroid Build Coastguard Worker fSharedCtxt->vulkanCaps().physicalDeviceMemoryProperties2().memoryProperties;
100*c8dee2aaSAndroid Build Coastguard Worker if (!find_memory_type_index(phyDevMemProps, requirements, &memoryTypeIndex)) {
101*c8dee2aaSAndroid Build Coastguard Worker return false;
102*c8dee2aaSAndroid Build Coastguard Worker }
103*c8dee2aaSAndroid Build Coastguard Worker
104*c8dee2aaSAndroid Build Coastguard Worker VkMemoryAllocateInfo allocInfo;
105*c8dee2aaSAndroid Build Coastguard Worker allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
106*c8dee2aaSAndroid Build Coastguard Worker allocInfo.pNext = nullptr;
107*c8dee2aaSAndroid Build Coastguard Worker allocInfo.allocationSize = requirements.size;
108*c8dee2aaSAndroid Build Coastguard Worker allocInfo.memoryTypeIndex = memoryTypeIndex;
109*c8dee2aaSAndroid Build Coastguard Worker
110*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(fImageMemory == VK_NULL_HANDLE);
111*c8dee2aaSAndroid Build Coastguard Worker VULKAN_CALL_RESULT(fSharedCtxt, result, AllocateMemory(fSharedCtxt->device(),
112*c8dee2aaSAndroid Build Coastguard Worker &allocInfo,
113*c8dee2aaSAndroid Build Coastguard Worker nullptr,
114*c8dee2aaSAndroid Build Coastguard Worker &fImageMemory));
115*c8dee2aaSAndroid Build Coastguard Worker if (result != VK_SUCCESS) {
116*c8dee2aaSAndroid Build Coastguard Worker return false;
117*c8dee2aaSAndroid Build Coastguard Worker }
118*c8dee2aaSAndroid Build Coastguard Worker
119*c8dee2aaSAndroid Build Coastguard Worker void* mappedBuffer;
120*c8dee2aaSAndroid Build Coastguard Worker VULKAN_CALL_RESULT(fSharedCtxt, result, MapMemory(fSharedCtxt->device(),
121*c8dee2aaSAndroid Build Coastguard Worker fImageMemory,
122*c8dee2aaSAndroid Build Coastguard Worker /*offset=*/0u,
123*c8dee2aaSAndroid Build Coastguard Worker requirements.size,
124*c8dee2aaSAndroid Build Coastguard Worker /*flags=*/0u,
125*c8dee2aaSAndroid Build Coastguard Worker &mappedBuffer));
126*c8dee2aaSAndroid Build Coastguard Worker if (result != VK_SUCCESS) {
127*c8dee2aaSAndroid Build Coastguard Worker return false;
128*c8dee2aaSAndroid Build Coastguard Worker }
129*c8dee2aaSAndroid Build Coastguard Worker
130*c8dee2aaSAndroid Build Coastguard Worker // Write Y channel.
131*c8dee2aaSAndroid Build Coastguard Worker VkImageSubresource subresource;
132*c8dee2aaSAndroid Build Coastguard Worker subresource.aspectMask = VK_IMAGE_ASPECT_PLANE_0_BIT;
133*c8dee2aaSAndroid Build Coastguard Worker subresource.mipLevel = 0;
134*c8dee2aaSAndroid Build Coastguard Worker subresource.arrayLayer = 0;
135*c8dee2aaSAndroid Build Coastguard Worker
136*c8dee2aaSAndroid Build Coastguard Worker VkSubresourceLayout yLayout;
137*c8dee2aaSAndroid Build Coastguard Worker VULKAN_CALL(fSharedCtxt->interface(),
138*c8dee2aaSAndroid Build Coastguard Worker GetImageSubresourceLayout(fSharedCtxt->device(), fImage, &subresource, &yLayout));
139*c8dee2aaSAndroid Build Coastguard Worker uint8_t* bufferData = reinterpret_cast<uint8_t*>(mappedBuffer) + yLayout.offset;
140*c8dee2aaSAndroid Build Coastguard Worker for (size_t y = 0; y < height; ++y) {
141*c8dee2aaSAndroid Build Coastguard Worker for (size_t x = 0; x < width; ++x) {
142*c8dee2aaSAndroid Build Coastguard Worker bufferData[y * yLayout.rowPitch + x] = GetExpectedY(x, y, width, height);
143*c8dee2aaSAndroid Build Coastguard Worker }
144*c8dee2aaSAndroid Build Coastguard Worker }
145*c8dee2aaSAndroid Build Coastguard Worker
146*c8dee2aaSAndroid Build Coastguard Worker // Write UV channels.
147*c8dee2aaSAndroid Build Coastguard Worker subresource.aspectMask = VK_IMAGE_ASPECT_PLANE_1_BIT;
148*c8dee2aaSAndroid Build Coastguard Worker VkSubresourceLayout uvLayout;
149*c8dee2aaSAndroid Build Coastguard Worker VULKAN_CALL(fSharedCtxt->interface(), GetImageSubresourceLayout(fSharedCtxt->device(),
150*c8dee2aaSAndroid Build Coastguard Worker fImage,
151*c8dee2aaSAndroid Build Coastguard Worker &subresource,
152*c8dee2aaSAndroid Build Coastguard Worker &uvLayout));
153*c8dee2aaSAndroid Build Coastguard Worker bufferData = reinterpret_cast<uint8_t*>(mappedBuffer) + uvLayout.offset;
154*c8dee2aaSAndroid Build Coastguard Worker for (size_t y = 0; y < height / 2; ++y) {
155*c8dee2aaSAndroid Build Coastguard Worker for (size_t x = 0; x < width / 2; ++x) {
156*c8dee2aaSAndroid Build Coastguard Worker auto [u, v] = GetExpectedUV(2*x, 2*y, width, height);
157*c8dee2aaSAndroid Build Coastguard Worker bufferData[y * uvLayout.rowPitch + x * 2] = u;
158*c8dee2aaSAndroid Build Coastguard Worker bufferData[y * uvLayout.rowPitch + x * 2 + 1] = v;
159*c8dee2aaSAndroid Build Coastguard Worker }
160*c8dee2aaSAndroid Build Coastguard Worker }
161*c8dee2aaSAndroid Build Coastguard Worker
162*c8dee2aaSAndroid Build Coastguard Worker VkMappedMemoryRange flushRange;
163*c8dee2aaSAndroid Build Coastguard Worker flushRange.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
164*c8dee2aaSAndroid Build Coastguard Worker flushRange.pNext = nullptr;
165*c8dee2aaSAndroid Build Coastguard Worker flushRange.memory = fImageMemory;
166*c8dee2aaSAndroid Build Coastguard Worker flushRange.offset = 0;
167*c8dee2aaSAndroid Build Coastguard Worker flushRange.size = VK_WHOLE_SIZE;
168*c8dee2aaSAndroid Build Coastguard Worker VULKAN_CALL_RESULT(fSharedCtxt, result, FlushMappedMemoryRanges(fSharedCtxt->device(),
169*c8dee2aaSAndroid Build Coastguard Worker /*memoryRangeCount=*/1,
170*c8dee2aaSAndroid Build Coastguard Worker &flushRange));
171*c8dee2aaSAndroid Build Coastguard Worker if (result != VK_SUCCESS) {
172*c8dee2aaSAndroid Build Coastguard Worker return false;
173*c8dee2aaSAndroid Build Coastguard Worker }
174*c8dee2aaSAndroid Build Coastguard Worker VULKAN_CALL(fSharedCtxt->interface(), UnmapMemory(fSharedCtxt->device(), fImageMemory));
175*c8dee2aaSAndroid Build Coastguard Worker
176*c8dee2aaSAndroid Build Coastguard Worker // Bind image memory.
177*c8dee2aaSAndroid Build Coastguard Worker VULKAN_CALL_RESULT(fSharedCtxt, result, BindImageMemory(fSharedCtxt->device(),
178*c8dee2aaSAndroid Build Coastguard Worker fImage,
179*c8dee2aaSAndroid Build Coastguard Worker fImageMemory,
180*c8dee2aaSAndroid Build Coastguard Worker /*memoryOffset=*/0u));
181*c8dee2aaSAndroid Build Coastguard Worker if (result != VK_SUCCESS) {
182*c8dee2aaSAndroid Build Coastguard Worker return false;
183*c8dee2aaSAndroid Build Coastguard Worker }
184*c8dee2aaSAndroid Build Coastguard Worker
185*c8dee2aaSAndroid Build Coastguard Worker // Wrap the image into SkImage.
186*c8dee2aaSAndroid Build Coastguard Worker VkFormatProperties formatProperties;
187*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(fSharedCtxt->physDevice() != VK_NULL_HANDLE);
188*c8dee2aaSAndroid Build Coastguard Worker VULKAN_CALL(fSharedCtxt->interface(),
189*c8dee2aaSAndroid Build Coastguard Worker GetPhysicalDeviceFormatProperties(fSharedCtxt->physDevice(),
190*c8dee2aaSAndroid Build Coastguard Worker VK_FORMAT_G8_B8R8_2PLANE_420_UNORM,
191*c8dee2aaSAndroid Build Coastguard Worker &formatProperties));
192*c8dee2aaSAndroid Build Coastguard Worker SkDEBUGCODE(auto linFlags = formatProperties.linearTilingFeatures;)
193*c8dee2aaSAndroid Build Coastguard Worker SkASSERT((linFlags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT) &&
194*c8dee2aaSAndroid Build Coastguard Worker (linFlags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT) &&
195*c8dee2aaSAndroid Build Coastguard Worker (linFlags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT) &&
196*c8dee2aaSAndroid Build Coastguard Worker (linFlags & VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT));
197*c8dee2aaSAndroid Build Coastguard Worker
198*c8dee2aaSAndroid Build Coastguard Worker skgpu::VulkanYcbcrConversionInfo ycbcrInfo = {vkImageInfo.format,
199*c8dee2aaSAndroid Build Coastguard Worker /*externalFormat=*/0,
200*c8dee2aaSAndroid Build Coastguard Worker VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709,
201*c8dee2aaSAndroid Build Coastguard Worker VK_SAMPLER_YCBCR_RANGE_ITU_NARROW,
202*c8dee2aaSAndroid Build Coastguard Worker VK_CHROMA_LOCATION_COSITED_EVEN,
203*c8dee2aaSAndroid Build Coastguard Worker VK_CHROMA_LOCATION_COSITED_EVEN,
204*c8dee2aaSAndroid Build Coastguard Worker VK_FILTER_LINEAR,
205*c8dee2aaSAndroid Build Coastguard Worker false,
206*c8dee2aaSAndroid Build Coastguard Worker formatProperties.linearTilingFeatures};
207*c8dee2aaSAndroid Build Coastguard Worker skgpu::VulkanAlloc alloc;
208*c8dee2aaSAndroid Build Coastguard Worker alloc.fMemory = fImageMemory;
209*c8dee2aaSAndroid Build Coastguard Worker alloc.fOffset = 0;
210*c8dee2aaSAndroid Build Coastguard Worker alloc.fSize = requirements.size;
211*c8dee2aaSAndroid Build Coastguard Worker
212*c8dee2aaSAndroid Build Coastguard Worker skgpu::graphite::VulkanTextureInfo imageInfo = {
213*c8dee2aaSAndroid Build Coastguard Worker static_cast<uint32_t>(vkImageInfo.samples),
214*c8dee2aaSAndroid Build Coastguard Worker skgpu::Mipmapped::kNo,
215*c8dee2aaSAndroid Build Coastguard Worker VK_IMAGE_CREATE_PROTECTED_BIT,
216*c8dee2aaSAndroid Build Coastguard Worker vkImageInfo.format,
217*c8dee2aaSAndroid Build Coastguard Worker vkImageInfo.tiling,
218*c8dee2aaSAndroid Build Coastguard Worker vkImageInfo.usage,
219*c8dee2aaSAndroid Build Coastguard Worker vkImageInfo.sharingMode,
220*c8dee2aaSAndroid Build Coastguard Worker VK_IMAGE_ASPECT_PLANE_0_BIT | VK_IMAGE_ASPECT_PLANE_1_BIT,
221*c8dee2aaSAndroid Build Coastguard Worker ycbcrInfo};
222*c8dee2aaSAndroid Build Coastguard Worker
223*c8dee2aaSAndroid Build Coastguard Worker fTexture = skgpu::graphite::BackendTextures::MakeVulkan({(int32_t)width, (int32_t)height},
224*c8dee2aaSAndroid Build Coastguard Worker imageInfo,
225*c8dee2aaSAndroid Build Coastguard Worker VK_IMAGE_LAYOUT_UNDEFINED,
226*c8dee2aaSAndroid Build Coastguard Worker /*queueFamilyIndex=*/0,
227*c8dee2aaSAndroid Build Coastguard Worker fImage,
228*c8dee2aaSAndroid Build Coastguard Worker alloc);
229*c8dee2aaSAndroid Build Coastguard Worker return true;
230*c8dee2aaSAndroid Build Coastguard Worker }
231*c8dee2aaSAndroid Build Coastguard Worker #endif // SK_GRAPHITE
232*c8dee2aaSAndroid Build Coastguard Worker
createGrBackendTexture(uint32_t width,uint32_t height)233*c8dee2aaSAndroid Build Coastguard Worker bool VkYcbcrSamplerHelper::createGrBackendTexture(uint32_t width, uint32_t height) {
234*c8dee2aaSAndroid Build Coastguard Worker GrVkGpu* vkGpu = this->vkGpu();
235*c8dee2aaSAndroid Build Coastguard Worker VkResult result;
236*c8dee2aaSAndroid Build Coastguard Worker
237*c8dee2aaSAndroid Build Coastguard Worker // Create YCbCr image.
238*c8dee2aaSAndroid Build Coastguard Worker VkImageCreateInfo vkImageInfo;
239*c8dee2aaSAndroid Build Coastguard Worker populate_ycbcr_image_info(&vkImageInfo, width, height);
240*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(fImage == VK_NULL_HANDLE);
241*c8dee2aaSAndroid Build Coastguard Worker
242*c8dee2aaSAndroid Build Coastguard Worker GR_VK_CALL_RESULT(vkGpu, result, CreateImage(vkGpu->device(), &vkImageInfo, nullptr, &fImage));
243*c8dee2aaSAndroid Build Coastguard Worker if (result != VK_SUCCESS) {
244*c8dee2aaSAndroid Build Coastguard Worker return false;
245*c8dee2aaSAndroid Build Coastguard Worker }
246*c8dee2aaSAndroid Build Coastguard Worker
247*c8dee2aaSAndroid Build Coastguard Worker VkMemoryRequirements requirements;
248*c8dee2aaSAndroid Build Coastguard Worker GR_VK_CALL(vkGpu->vkInterface(), GetImageMemoryRequirements(vkGpu->device(),
249*c8dee2aaSAndroid Build Coastguard Worker fImage,
250*c8dee2aaSAndroid Build Coastguard Worker &requirements));
251*c8dee2aaSAndroid Build Coastguard Worker
252*c8dee2aaSAndroid Build Coastguard Worker uint32_t memoryTypeIndex = 0;
253*c8dee2aaSAndroid Build Coastguard Worker VkPhysicalDeviceMemoryProperties phyDevMemProps;
254*c8dee2aaSAndroid Build Coastguard Worker GR_VK_CALL(vkGpu->vkInterface(), GetPhysicalDeviceMemoryProperties(vkGpu->physicalDevice(),
255*c8dee2aaSAndroid Build Coastguard Worker &phyDevMemProps));
256*c8dee2aaSAndroid Build Coastguard Worker if (!find_memory_type_index(phyDevMemProps, requirements, &memoryTypeIndex)) {
257*c8dee2aaSAndroid Build Coastguard Worker return false;
258*c8dee2aaSAndroid Build Coastguard Worker }
259*c8dee2aaSAndroid Build Coastguard Worker
260*c8dee2aaSAndroid Build Coastguard Worker VkMemoryAllocateInfo allocInfo = {};
261*c8dee2aaSAndroid Build Coastguard Worker allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
262*c8dee2aaSAndroid Build Coastguard Worker allocInfo.allocationSize = requirements.size;
263*c8dee2aaSAndroid Build Coastguard Worker allocInfo.memoryTypeIndex = memoryTypeIndex;
264*c8dee2aaSAndroid Build Coastguard Worker
265*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(fImageMemory == VK_NULL_HANDLE);
266*c8dee2aaSAndroid Build Coastguard Worker GR_VK_CALL_RESULT(vkGpu, result, AllocateMemory(vkGpu->device(), &allocInfo,
267*c8dee2aaSAndroid Build Coastguard Worker nullptr, &fImageMemory));
268*c8dee2aaSAndroid Build Coastguard Worker if (result != VK_SUCCESS) {
269*c8dee2aaSAndroid Build Coastguard Worker return false;
270*c8dee2aaSAndroid Build Coastguard Worker }
271*c8dee2aaSAndroid Build Coastguard Worker
272*c8dee2aaSAndroid Build Coastguard Worker void* mappedBuffer;
273*c8dee2aaSAndroid Build Coastguard Worker GR_VK_CALL_RESULT(vkGpu, result, MapMemory(vkGpu->device(), fImageMemory, 0u,
274*c8dee2aaSAndroid Build Coastguard Worker requirements.size, 0u, &mappedBuffer));
275*c8dee2aaSAndroid Build Coastguard Worker if (result != VK_SUCCESS) {
276*c8dee2aaSAndroid Build Coastguard Worker return false;
277*c8dee2aaSAndroid Build Coastguard Worker }
278*c8dee2aaSAndroid Build Coastguard Worker
279*c8dee2aaSAndroid Build Coastguard Worker // Write Y channel.
280*c8dee2aaSAndroid Build Coastguard Worker VkImageSubresource subresource;
281*c8dee2aaSAndroid Build Coastguard Worker subresource.aspectMask = VK_IMAGE_ASPECT_PLANE_0_BIT;
282*c8dee2aaSAndroid Build Coastguard Worker subresource.mipLevel = 0;
283*c8dee2aaSAndroid Build Coastguard Worker subresource.arrayLayer = 0;
284*c8dee2aaSAndroid Build Coastguard Worker
285*c8dee2aaSAndroid Build Coastguard Worker VkSubresourceLayout yLayout;
286*c8dee2aaSAndroid Build Coastguard Worker GR_VK_CALL(vkGpu->vkInterface(), GetImageSubresourceLayout(vkGpu->device(), fImage,
287*c8dee2aaSAndroid Build Coastguard Worker &subresource, &yLayout));
288*c8dee2aaSAndroid Build Coastguard Worker uint8_t* bufferData = reinterpret_cast<uint8_t*>(mappedBuffer) + yLayout.offset;
289*c8dee2aaSAndroid Build Coastguard Worker for (size_t y = 0; y < height; ++y) {
290*c8dee2aaSAndroid Build Coastguard Worker for (size_t x = 0; x < width; ++x) {
291*c8dee2aaSAndroid Build Coastguard Worker bufferData[y * yLayout.rowPitch + x] = GetExpectedY(x, y, width, height);
292*c8dee2aaSAndroid Build Coastguard Worker }
293*c8dee2aaSAndroid Build Coastguard Worker }
294*c8dee2aaSAndroid Build Coastguard Worker
295*c8dee2aaSAndroid Build Coastguard Worker // Write UV channels.
296*c8dee2aaSAndroid Build Coastguard Worker subresource.aspectMask = VK_IMAGE_ASPECT_PLANE_1_BIT;
297*c8dee2aaSAndroid Build Coastguard Worker VkSubresourceLayout uvLayout;
298*c8dee2aaSAndroid Build Coastguard Worker GR_VK_CALL(vkGpu->vkInterface(), GetImageSubresourceLayout(vkGpu->device(), fImage,
299*c8dee2aaSAndroid Build Coastguard Worker &subresource, &uvLayout));
300*c8dee2aaSAndroid Build Coastguard Worker bufferData = reinterpret_cast<uint8_t*>(mappedBuffer) + uvLayout.offset;
301*c8dee2aaSAndroid Build Coastguard Worker for (size_t y = 0; y < height / 2; ++y) {
302*c8dee2aaSAndroid Build Coastguard Worker for (size_t x = 0; x < width / 2; ++x) {
303*c8dee2aaSAndroid Build Coastguard Worker auto [u, v] = GetExpectedUV(2*x, 2*y, width, height);
304*c8dee2aaSAndroid Build Coastguard Worker bufferData[y * uvLayout.rowPitch + x * 2] = u;
305*c8dee2aaSAndroid Build Coastguard Worker bufferData[y * uvLayout.rowPitch + x * 2 + 1] = v;
306*c8dee2aaSAndroid Build Coastguard Worker }
307*c8dee2aaSAndroid Build Coastguard Worker }
308*c8dee2aaSAndroid Build Coastguard Worker
309*c8dee2aaSAndroid Build Coastguard Worker VkMappedMemoryRange flushRange;
310*c8dee2aaSAndroid Build Coastguard Worker flushRange.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
311*c8dee2aaSAndroid Build Coastguard Worker flushRange.pNext = nullptr;
312*c8dee2aaSAndroid Build Coastguard Worker flushRange.memory = fImageMemory;
313*c8dee2aaSAndroid Build Coastguard Worker flushRange.offset = 0;
314*c8dee2aaSAndroid Build Coastguard Worker flushRange.size = VK_WHOLE_SIZE;
315*c8dee2aaSAndroid Build Coastguard Worker GR_VK_CALL_RESULT(vkGpu, result, FlushMappedMemoryRanges(vkGpu->device(), 1, &flushRange));
316*c8dee2aaSAndroid Build Coastguard Worker if (result != VK_SUCCESS) {
317*c8dee2aaSAndroid Build Coastguard Worker return false;
318*c8dee2aaSAndroid Build Coastguard Worker }
319*c8dee2aaSAndroid Build Coastguard Worker GR_VK_CALL(vkGpu->vkInterface(), UnmapMemory(vkGpu->device(), fImageMemory));
320*c8dee2aaSAndroid Build Coastguard Worker
321*c8dee2aaSAndroid Build Coastguard Worker // Bind image memory.
322*c8dee2aaSAndroid Build Coastguard Worker GR_VK_CALL_RESULT(vkGpu, result, BindImageMemory(vkGpu->device(), fImage, fImageMemory, 0u));
323*c8dee2aaSAndroid Build Coastguard Worker if (result != VK_SUCCESS) {
324*c8dee2aaSAndroid Build Coastguard Worker return false;
325*c8dee2aaSAndroid Build Coastguard Worker }
326*c8dee2aaSAndroid Build Coastguard Worker
327*c8dee2aaSAndroid Build Coastguard Worker // Wrap the image into SkImage.
328*c8dee2aaSAndroid Build Coastguard Worker VkFormatProperties formatProperties;
329*c8dee2aaSAndroid Build Coastguard Worker GR_VK_CALL(vkGpu->vkInterface(),
330*c8dee2aaSAndroid Build Coastguard Worker GetPhysicalDeviceFormatProperties(vkGpu->physicalDevice(),
331*c8dee2aaSAndroid Build Coastguard Worker VK_FORMAT_G8_B8R8_2PLANE_420_UNORM,
332*c8dee2aaSAndroid Build Coastguard Worker &formatProperties));
333*c8dee2aaSAndroid Build Coastguard Worker SkDEBUGCODE(auto linFlags = formatProperties.linearTilingFeatures;)
334*c8dee2aaSAndroid Build Coastguard Worker SkASSERT((linFlags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT) &&
335*c8dee2aaSAndroid Build Coastguard Worker (linFlags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT) &&
336*c8dee2aaSAndroid Build Coastguard Worker (linFlags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT) &&
337*c8dee2aaSAndroid Build Coastguard Worker (linFlags & VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT));
338*c8dee2aaSAndroid Build Coastguard Worker
339*c8dee2aaSAndroid Build Coastguard Worker skgpu::VulkanYcbcrConversionInfo ycbcrInfo = {vkImageInfo.format,
340*c8dee2aaSAndroid Build Coastguard Worker /*externalFormat=*/0,
341*c8dee2aaSAndroid Build Coastguard Worker VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709,
342*c8dee2aaSAndroid Build Coastguard Worker VK_SAMPLER_YCBCR_RANGE_ITU_NARROW,
343*c8dee2aaSAndroid Build Coastguard Worker VK_CHROMA_LOCATION_COSITED_EVEN,
344*c8dee2aaSAndroid Build Coastguard Worker VK_CHROMA_LOCATION_COSITED_EVEN,
345*c8dee2aaSAndroid Build Coastguard Worker VK_FILTER_LINEAR,
346*c8dee2aaSAndroid Build Coastguard Worker false,
347*c8dee2aaSAndroid Build Coastguard Worker formatProperties.linearTilingFeatures,
348*c8dee2aaSAndroid Build Coastguard Worker /*fComponents=*/{}};
349*c8dee2aaSAndroid Build Coastguard Worker skgpu::VulkanAlloc alloc;
350*c8dee2aaSAndroid Build Coastguard Worker alloc.fMemory = fImageMemory;
351*c8dee2aaSAndroid Build Coastguard Worker alloc.fOffset = 0;
352*c8dee2aaSAndroid Build Coastguard Worker alloc.fSize = requirements.size;
353*c8dee2aaSAndroid Build Coastguard Worker
354*c8dee2aaSAndroid Build Coastguard Worker GrVkImageInfo imageInfo = {fImage,
355*c8dee2aaSAndroid Build Coastguard Worker alloc,
356*c8dee2aaSAndroid Build Coastguard Worker VK_IMAGE_TILING_LINEAR,
357*c8dee2aaSAndroid Build Coastguard Worker VK_IMAGE_LAYOUT_UNDEFINED,
358*c8dee2aaSAndroid Build Coastguard Worker vkImageInfo.format,
359*c8dee2aaSAndroid Build Coastguard Worker vkImageInfo.usage,
360*c8dee2aaSAndroid Build Coastguard Worker 1 /* sample count */,
361*c8dee2aaSAndroid Build Coastguard Worker 1 /* levelCount */,
362*c8dee2aaSAndroid Build Coastguard Worker VK_QUEUE_FAMILY_IGNORED,
363*c8dee2aaSAndroid Build Coastguard Worker GrProtected::kNo,
364*c8dee2aaSAndroid Build Coastguard Worker ycbcrInfo};
365*c8dee2aaSAndroid Build Coastguard Worker
366*c8dee2aaSAndroid Build Coastguard Worker fGrTexture = GrBackendTextures::MakeVk(width, height, imageInfo);
367*c8dee2aaSAndroid Build Coastguard Worker return true;
368*c8dee2aaSAndroid Build Coastguard Worker }
369*c8dee2aaSAndroid Build Coastguard Worker
vkGpu()370*c8dee2aaSAndroid Build Coastguard Worker GrVkGpu* VkYcbcrSamplerHelper::vkGpu() {
371*c8dee2aaSAndroid Build Coastguard Worker return (GrVkGpu*) fDContext->priv().getGpu();
372*c8dee2aaSAndroid Build Coastguard Worker }
373*c8dee2aaSAndroid Build Coastguard Worker
VkYcbcrSamplerHelper(GrDirectContext * dContext)374*c8dee2aaSAndroid Build Coastguard Worker VkYcbcrSamplerHelper::VkYcbcrSamplerHelper(GrDirectContext* dContext) : fDContext(dContext) {
375*c8dee2aaSAndroid Build Coastguard Worker SkASSERT_RELEASE(dContext->backend() == GrBackendApi::kVulkan);
376*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_GRAPHITE)
377*c8dee2aaSAndroid Build Coastguard Worker fSharedCtxt = nullptr;
378*c8dee2aaSAndroid Build Coastguard Worker #endif
379*c8dee2aaSAndroid Build Coastguard Worker }
380*c8dee2aaSAndroid Build Coastguard Worker
~VkYcbcrSamplerHelper()381*c8dee2aaSAndroid Build Coastguard Worker VkYcbcrSamplerHelper::~VkYcbcrSamplerHelper() {
382*c8dee2aaSAndroid Build Coastguard Worker #ifdef SK_GRAPHITE
383*c8dee2aaSAndroid Build Coastguard Worker if (fSharedCtxt) {
384*c8dee2aaSAndroid Build Coastguard Worker if (fImage != VK_NULL_HANDLE) {
385*c8dee2aaSAndroid Build Coastguard Worker VULKAN_CALL(fSharedCtxt->interface(),
386*c8dee2aaSAndroid Build Coastguard Worker DestroyImage(fSharedCtxt->device(), fImage, nullptr));
387*c8dee2aaSAndroid Build Coastguard Worker fImage = VK_NULL_HANDLE;
388*c8dee2aaSAndroid Build Coastguard Worker }
389*c8dee2aaSAndroid Build Coastguard Worker if (fImageMemory != VK_NULL_HANDLE) {
390*c8dee2aaSAndroid Build Coastguard Worker VULKAN_CALL(fSharedCtxt->interface(),
391*c8dee2aaSAndroid Build Coastguard Worker FreeMemory(fSharedCtxt->device(), fImageMemory, nullptr));
392*c8dee2aaSAndroid Build Coastguard Worker fImageMemory = VK_NULL_HANDLE;
393*c8dee2aaSAndroid Build Coastguard Worker }
394*c8dee2aaSAndroid Build Coastguard Worker } else
395*c8dee2aaSAndroid Build Coastguard Worker #endif // SK_GRAPHITE
396*c8dee2aaSAndroid Build Coastguard Worker {
397*c8dee2aaSAndroid Build Coastguard Worker GrVkGpu* vkGpu = this->vkGpu();
398*c8dee2aaSAndroid Build Coastguard Worker
399*c8dee2aaSAndroid Build Coastguard Worker if (fImage != VK_NULL_HANDLE) {
400*c8dee2aaSAndroid Build Coastguard Worker GR_VK_CALL(vkGpu->vkInterface(), DestroyImage(vkGpu->device(), fImage, nullptr));
401*c8dee2aaSAndroid Build Coastguard Worker fImage = VK_NULL_HANDLE;
402*c8dee2aaSAndroid Build Coastguard Worker }
403*c8dee2aaSAndroid Build Coastguard Worker if (fImageMemory != VK_NULL_HANDLE) {
404*c8dee2aaSAndroid Build Coastguard Worker GR_VK_CALL(vkGpu->vkInterface(), FreeMemory(vkGpu->device(), fImageMemory, nullptr));
405*c8dee2aaSAndroid Build Coastguard Worker fImageMemory = VK_NULL_HANDLE;
406*c8dee2aaSAndroid Build Coastguard Worker }
407*c8dee2aaSAndroid Build Coastguard Worker }
408*c8dee2aaSAndroid Build Coastguard Worker }
409*c8dee2aaSAndroid Build Coastguard Worker
isYCbCrSupported()410*c8dee2aaSAndroid Build Coastguard Worker bool VkYcbcrSamplerHelper::isYCbCrSupported() {
411*c8dee2aaSAndroid Build Coastguard Worker VkFormatProperties formatProperties;
412*c8dee2aaSAndroid Build Coastguard Worker #ifdef SK_GRAPHITE
413*c8dee2aaSAndroid Build Coastguard Worker if (fSharedCtxt) {
414*c8dee2aaSAndroid Build Coastguard Worker if (!fSharedCtxt->vulkanCaps().supportsYcbcrConversion()) {
415*c8dee2aaSAndroid Build Coastguard Worker return false;
416*c8dee2aaSAndroid Build Coastguard Worker }
417*c8dee2aaSAndroid Build Coastguard Worker
418*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(fSharedCtxt->physDevice() != VK_NULL_HANDLE);
419*c8dee2aaSAndroid Build Coastguard Worker VULKAN_CALL(fSharedCtxt->interface(),
420*c8dee2aaSAndroid Build Coastguard Worker GetPhysicalDeviceFormatProperties(fSharedCtxt->physDevice(),
421*c8dee2aaSAndroid Build Coastguard Worker VK_FORMAT_G8_B8R8_2PLANE_420_UNORM,
422*c8dee2aaSAndroid Build Coastguard Worker &formatProperties));
423*c8dee2aaSAndroid Build Coastguard Worker } else
424*c8dee2aaSAndroid Build Coastguard Worker #endif
425*c8dee2aaSAndroid Build Coastguard Worker {
426*c8dee2aaSAndroid Build Coastguard Worker GrVkGpu* vkGpu = this->vkGpu();
427*c8dee2aaSAndroid Build Coastguard Worker if (!vkGpu->vkCaps().supportsYcbcrConversion()) {
428*c8dee2aaSAndroid Build Coastguard Worker return false;
429*c8dee2aaSAndroid Build Coastguard Worker }
430*c8dee2aaSAndroid Build Coastguard Worker
431*c8dee2aaSAndroid Build Coastguard Worker GR_VK_CALL(vkGpu->vkInterface(),
432*c8dee2aaSAndroid Build Coastguard Worker GetPhysicalDeviceFormatProperties(vkGpu->physicalDevice(),
433*c8dee2aaSAndroid Build Coastguard Worker VK_FORMAT_G8_B8R8_2PLANE_420_UNORM,
434*c8dee2aaSAndroid Build Coastguard Worker &formatProperties));
435*c8dee2aaSAndroid Build Coastguard Worker }
436*c8dee2aaSAndroid Build Coastguard Worker
437*c8dee2aaSAndroid Build Coastguard Worker // The createBackendTexture call (which is the point of this helper class) requires linear
438*c8dee2aaSAndroid Build Coastguard Worker // support for VK_FORMAT_G8_B8R8_2PLANE_420_UNORM including sampling and cosited chroma.
439*c8dee2aaSAndroid Build Coastguard Worker // Verify that the image format is supported.
440*c8dee2aaSAndroid Build Coastguard Worker auto linFlags = formatProperties.linearTilingFeatures;
441*c8dee2aaSAndroid Build Coastguard Worker if (!(linFlags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT) ||
442*c8dee2aaSAndroid Build Coastguard Worker !(linFlags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT) ||
443*c8dee2aaSAndroid Build Coastguard Worker !(linFlags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT) ||
444*c8dee2aaSAndroid Build Coastguard Worker !(linFlags & VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT)) {
445*c8dee2aaSAndroid Build Coastguard Worker // VK_FORMAT_G8_B8R8_2PLANE_420_UNORM is not supported
446*c8dee2aaSAndroid Build Coastguard Worker return false;
447*c8dee2aaSAndroid Build Coastguard Worker }
448*c8dee2aaSAndroid Build Coastguard Worker return true;
449*c8dee2aaSAndroid Build Coastguard Worker }
450*c8dee2aaSAndroid Build Coastguard Worker #endif // SK_VULKAN
451