xref: /aosp_15_r20/external/skia/tools/gpu/vk/VkTestHelper.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2020 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "tools/gpu/vk/VkTestHelper.h"
9*c8dee2aaSAndroid Build Coastguard Worker 
10*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_VULKAN)
11*c8dee2aaSAndroid Build Coastguard Worker 
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSurface.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/GrTypes.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/vk/VulkanBackendContext.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/vk/VulkanMemoryAllocator.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "tests/TestType.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "tools/gpu/ProtectedUtils.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "tools/gpu/vk/VkTestUtils.h"
19*c8dee2aaSAndroid Build Coastguard Worker 
20*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_GANESH)
21*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/GrDirectContext.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/vk/GrVkDirectContext.h"
23*c8dee2aaSAndroid Build Coastguard Worker #endif
24*c8dee2aaSAndroid Build Coastguard Worker 
25*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_GRAPHITE)
26*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/graphite/Context.h"
27*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/graphite/vk/VulkanGraphiteUtils.h"
28*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/ContextOptionsPriv.h"
29*c8dee2aaSAndroid Build Coastguard Worker #endif
30*c8dee2aaSAndroid Build Coastguard Worker 
31*c8dee2aaSAndroid Build Coastguard Worker #define ACQUIRE_INST_VK_PROC(name)                                                               \
32*c8dee2aaSAndroid Build Coastguard Worker     fVk##name = reinterpret_cast<PFN_vk##name>(instProc(fBackendContext.fInstance, "vk" #name)); \
33*c8dee2aaSAndroid Build Coastguard Worker     if (fVk##name == nullptr) {                                                                  \
34*c8dee2aaSAndroid Build Coastguard Worker         SkDebugf("Function ptr for vk%s could not be acquired\n", #name);                        \
35*c8dee2aaSAndroid Build Coastguard Worker         return false;                                                                            \
36*c8dee2aaSAndroid Build Coastguard Worker     }
37*c8dee2aaSAndroid Build Coastguard Worker 
38*c8dee2aaSAndroid Build Coastguard Worker #define ACQUIRE_DEVICE_VK_PROC(name)                                                          \
39*c8dee2aaSAndroid Build Coastguard Worker     fVk##name = reinterpret_cast<PFN_vk##name>(fVkGetDeviceProcAddr(fDevice, "vk" #name));    \
40*c8dee2aaSAndroid Build Coastguard Worker     if (fVk##name == nullptr) {                                                               \
41*c8dee2aaSAndroid Build Coastguard Worker         SkDebugf("Function ptr for vk%s could not be acquired\n", #name);                     \
42*c8dee2aaSAndroid Build Coastguard Worker         return false;                                                                         \
43*c8dee2aaSAndroid Build Coastguard Worker     }
44*c8dee2aaSAndroid Build Coastguard Worker 
45*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_GANESH)
46*c8dee2aaSAndroid Build Coastguard Worker 
47*c8dee2aaSAndroid Build Coastguard Worker class GaneshVkTestHelper : public VkTestHelper {
48*c8dee2aaSAndroid Build Coastguard Worker public:
GaneshVkTestHelper(bool isProtected)49*c8dee2aaSAndroid Build Coastguard Worker     GaneshVkTestHelper(bool isProtected) : VkTestHelper(isProtected) {}
50*c8dee2aaSAndroid Build Coastguard Worker 
~GaneshVkTestHelper()51*c8dee2aaSAndroid Build Coastguard Worker     ~GaneshVkTestHelper() override {
52*c8dee2aaSAndroid Build Coastguard Worker         // Make sure any work, release procs, etc left on the context are finished with before we
53*c8dee2aaSAndroid Build Coastguard Worker         // start tearing everything down.
54*c8dee2aaSAndroid Build Coastguard Worker         if (fDirectContext) {
55*c8dee2aaSAndroid Build Coastguard Worker             fDirectContext->flushAndSubmit(GrSyncCpu::kYes);
56*c8dee2aaSAndroid Build Coastguard Worker         }
57*c8dee2aaSAndroid Build Coastguard Worker 
58*c8dee2aaSAndroid Build Coastguard Worker         fDirectContext.reset();
59*c8dee2aaSAndroid Build Coastguard Worker     }
60*c8dee2aaSAndroid Build Coastguard Worker 
isValid() const61*c8dee2aaSAndroid Build Coastguard Worker     bool isValid() const override { return fDirectContext != nullptr; }
62*c8dee2aaSAndroid Build Coastguard Worker 
createSurface(SkISize size,bool textureable,bool isProtected)63*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkSurface> createSurface(SkISize size, bool textureable, bool isProtected) override {
64*c8dee2aaSAndroid Build Coastguard Worker         // Make Ganesh use DMSAA to better match Graphite's behavior
65*c8dee2aaSAndroid Build Coastguard Worker         SkSurfaceProps props(SkSurfaceProps::kDynamicMSAA_Flag, kUnknown_SkPixelGeometry);
66*c8dee2aaSAndroid Build Coastguard Worker 
67*c8dee2aaSAndroid Build Coastguard Worker         return ProtectedUtils::CreateProtectedSkSurface(fDirectContext.get(), size,
68*c8dee2aaSAndroid Build Coastguard Worker                                                         textureable, isProtected,
69*c8dee2aaSAndroid Build Coastguard Worker                                                         &props);
70*c8dee2aaSAndroid Build Coastguard Worker     }
71*c8dee2aaSAndroid Build Coastguard Worker 
submitAndWaitForCompletion(bool * completionMarker)72*c8dee2aaSAndroid Build Coastguard Worker     void submitAndWaitForCompletion(bool* completionMarker) override {
73*c8dee2aaSAndroid Build Coastguard Worker         fDirectContext->submit();
74*c8dee2aaSAndroid Build Coastguard Worker         while (!*completionMarker) {
75*c8dee2aaSAndroid Build Coastguard Worker             fDirectContext->checkAsyncWorkCompletion();
76*c8dee2aaSAndroid Build Coastguard Worker         }
77*c8dee2aaSAndroid Build Coastguard Worker     }
78*c8dee2aaSAndroid Build Coastguard Worker 
directContext()79*c8dee2aaSAndroid Build Coastguard Worker     GrDirectContext* directContext() override { return fDirectContext.get(); }
80*c8dee2aaSAndroid Build Coastguard Worker 
81*c8dee2aaSAndroid Build Coastguard Worker protected:
init()82*c8dee2aaSAndroid Build Coastguard Worker     bool init() override {
83*c8dee2aaSAndroid Build Coastguard Worker         if (!this->setupBackendContext()) {
84*c8dee2aaSAndroid Build Coastguard Worker             return false;
85*c8dee2aaSAndroid Build Coastguard Worker         }
86*c8dee2aaSAndroid Build Coastguard Worker 
87*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(fBackendContext.fMemoryAllocator);
88*c8dee2aaSAndroid Build Coastguard Worker         fDirectContext = GrDirectContexts::MakeVulkan(fBackendContext);
89*c8dee2aaSAndroid Build Coastguard Worker         if (!fDirectContext) {
90*c8dee2aaSAndroid Build Coastguard Worker             return false;
91*c8dee2aaSAndroid Build Coastguard Worker         }
92*c8dee2aaSAndroid Build Coastguard Worker 
93*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(fDirectContext->supportsProtectedContent() == fIsProtected);
94*c8dee2aaSAndroid Build Coastguard Worker         return true;
95*c8dee2aaSAndroid Build Coastguard Worker     }
96*c8dee2aaSAndroid Build Coastguard Worker 
97*c8dee2aaSAndroid Build Coastguard Worker private:
98*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<GrDirectContext> fDirectContext;
99*c8dee2aaSAndroid Build Coastguard Worker };
100*c8dee2aaSAndroid Build Coastguard Worker 
101*c8dee2aaSAndroid Build Coastguard Worker #endif // SK_GANESH
102*c8dee2aaSAndroid Build Coastguard Worker 
103*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_GRAPHITE)
104*c8dee2aaSAndroid Build Coastguard Worker 
105*c8dee2aaSAndroid Build Coastguard Worker class GraphiteVkTestHelper : public VkTestHelper {
106*c8dee2aaSAndroid Build Coastguard Worker public:
GraphiteVkTestHelper(bool isProtected)107*c8dee2aaSAndroid Build Coastguard Worker     GraphiteVkTestHelper(bool isProtected) : VkTestHelper(isProtected) {}
108*c8dee2aaSAndroid Build Coastguard Worker 
~GraphiteVkTestHelper()109*c8dee2aaSAndroid Build Coastguard Worker     ~GraphiteVkTestHelper() override {
110*c8dee2aaSAndroid Build Coastguard Worker         // Make sure any work, release procs, etc left on the context are finished with before we
111*c8dee2aaSAndroid Build Coastguard Worker         // start tearing everything down.
112*c8dee2aaSAndroid Build Coastguard Worker 
113*c8dee2aaSAndroid Build Coastguard Worker         std::unique_ptr<skgpu::graphite::Recording> recording;
114*c8dee2aaSAndroid Build Coastguard Worker         if (fRecorder) {
115*c8dee2aaSAndroid Build Coastguard Worker             recording = fRecorder->snap();
116*c8dee2aaSAndroid Build Coastguard Worker         }
117*c8dee2aaSAndroid Build Coastguard Worker 
118*c8dee2aaSAndroid Build Coastguard Worker         if (fContext) {
119*c8dee2aaSAndroid Build Coastguard Worker             fContext->insertRecording({ recording.get() });
120*c8dee2aaSAndroid Build Coastguard Worker             fContext->submit(skgpu::graphite::SyncToCpu::kYes);
121*c8dee2aaSAndroid Build Coastguard Worker         }
122*c8dee2aaSAndroid Build Coastguard Worker 
123*c8dee2aaSAndroid Build Coastguard Worker         recording.reset();
124*c8dee2aaSAndroid Build Coastguard Worker         fRecorder.reset();
125*c8dee2aaSAndroid Build Coastguard Worker         fContext.reset();
126*c8dee2aaSAndroid Build Coastguard Worker     }
127*c8dee2aaSAndroid Build Coastguard Worker 
isValid() const128*c8dee2aaSAndroid Build Coastguard Worker     bool isValid() const override { return fContext != nullptr && fRecorder != nullptr; }
129*c8dee2aaSAndroid Build Coastguard Worker 
createSurface(SkISize size,bool,bool isProtected)130*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkSurface> createSurface(SkISize size,
131*c8dee2aaSAndroid Build Coastguard Worker                                    bool /* textureable */,
132*c8dee2aaSAndroid Build Coastguard Worker                                    bool isProtected) override {
133*c8dee2aaSAndroid Build Coastguard Worker         return ProtectedUtils::CreateProtectedSkSurface(fRecorder.get(), size,
134*c8dee2aaSAndroid Build Coastguard Worker                                                         skgpu::Protected(isProtected));
135*c8dee2aaSAndroid Build Coastguard Worker     }
136*c8dee2aaSAndroid Build Coastguard Worker 
submitAndWaitForCompletion(bool * completionMarker)137*c8dee2aaSAndroid Build Coastguard Worker     void submitAndWaitForCompletion(bool* completionMarker) override {
138*c8dee2aaSAndroid Build Coastguard Worker         fContext->submit();
139*c8dee2aaSAndroid Build Coastguard Worker         while (!*completionMarker) {
140*c8dee2aaSAndroid Build Coastguard Worker             fContext->checkAsyncWorkCompletion();
141*c8dee2aaSAndroid Build Coastguard Worker         }
142*c8dee2aaSAndroid Build Coastguard Worker     }
143*c8dee2aaSAndroid Build Coastguard Worker 
recorder()144*c8dee2aaSAndroid Build Coastguard Worker     skgpu::graphite::Recorder* recorder() override { return fRecorder.get(); }
context()145*c8dee2aaSAndroid Build Coastguard Worker     skgpu::graphite::Context* context() override { return fContext.get(); }
146*c8dee2aaSAndroid Build Coastguard Worker 
147*c8dee2aaSAndroid Build Coastguard Worker protected:
init()148*c8dee2aaSAndroid Build Coastguard Worker     bool init() override {
149*c8dee2aaSAndroid Build Coastguard Worker         if (!this->setupBackendContext()) {
150*c8dee2aaSAndroid Build Coastguard Worker             return false;
151*c8dee2aaSAndroid Build Coastguard Worker         }
152*c8dee2aaSAndroid Build Coastguard Worker 
153*c8dee2aaSAndroid Build Coastguard Worker         skgpu::graphite::ContextOptions contextOptions;
154*c8dee2aaSAndroid Build Coastguard Worker         skgpu::graphite::ContextOptionsPriv contextOptionsPriv;
155*c8dee2aaSAndroid Build Coastguard Worker         // Needed to make ManagedGraphiteTexture::ReleaseProc (w/in CreateProtectedSkSurface) work
156*c8dee2aaSAndroid Build Coastguard Worker         contextOptionsPriv.fStoreContextRefInRecorder = true;
157*c8dee2aaSAndroid Build Coastguard Worker         contextOptions.fOptionsPriv = &contextOptionsPriv;
158*c8dee2aaSAndroid Build Coastguard Worker 
159*c8dee2aaSAndroid Build Coastguard Worker         fContext = skgpu::graphite::ContextFactory::MakeVulkan(fBackendContext, contextOptions);
160*c8dee2aaSAndroid Build Coastguard Worker         if (!fContext) {
161*c8dee2aaSAndroid Build Coastguard Worker             return false;
162*c8dee2aaSAndroid Build Coastguard Worker         }
163*c8dee2aaSAndroid Build Coastguard Worker 
164*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(fContext->supportsProtectedContent() == fIsProtected);
165*c8dee2aaSAndroid Build Coastguard Worker 
166*c8dee2aaSAndroid Build Coastguard Worker         fRecorder = fContext->makeRecorder();
167*c8dee2aaSAndroid Build Coastguard Worker         if (!fRecorder) {
168*c8dee2aaSAndroid Build Coastguard Worker             return false;
169*c8dee2aaSAndroid Build Coastguard Worker         }
170*c8dee2aaSAndroid Build Coastguard Worker 
171*c8dee2aaSAndroid Build Coastguard Worker         return true;
172*c8dee2aaSAndroid Build Coastguard Worker     }
173*c8dee2aaSAndroid Build Coastguard Worker 
174*c8dee2aaSAndroid Build Coastguard Worker private:
175*c8dee2aaSAndroid Build Coastguard Worker     std::unique_ptr<skgpu::graphite::Context> fContext;
176*c8dee2aaSAndroid Build Coastguard Worker     std::unique_ptr<skgpu::graphite::Recorder> fRecorder;
177*c8dee2aaSAndroid Build Coastguard Worker };
178*c8dee2aaSAndroid Build Coastguard Worker 
179*c8dee2aaSAndroid Build Coastguard Worker #endif // SK_GRAPHITE
180*c8dee2aaSAndroid Build Coastguard Worker 
Make(skiatest::TestType testType,bool isProtected)181*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<VkTestHelper> VkTestHelper::Make(skiatest::TestType testType,
182*c8dee2aaSAndroid Build Coastguard Worker                                                  bool isProtected) {
183*c8dee2aaSAndroid Build Coastguard Worker     std::unique_ptr<VkTestHelper> helper;
184*c8dee2aaSAndroid Build Coastguard Worker 
185*c8dee2aaSAndroid Build Coastguard Worker     switch (testType) {
186*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_GANESH)
187*c8dee2aaSAndroid Build Coastguard Worker         case skiatest::TestType::kGanesh:
188*c8dee2aaSAndroid Build Coastguard Worker             helper = std::make_unique<GaneshVkTestHelper>(isProtected);
189*c8dee2aaSAndroid Build Coastguard Worker             break;
190*c8dee2aaSAndroid Build Coastguard Worker #endif
191*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_GRAPHITE)
192*c8dee2aaSAndroid Build Coastguard Worker         case skiatest::TestType::kGraphite:
193*c8dee2aaSAndroid Build Coastguard Worker             helper = std::make_unique<GraphiteVkTestHelper>(isProtected);
194*c8dee2aaSAndroid Build Coastguard Worker             break;
195*c8dee2aaSAndroid Build Coastguard Worker #endif
196*c8dee2aaSAndroid Build Coastguard Worker         default:
197*c8dee2aaSAndroid Build Coastguard Worker             return nullptr;
198*c8dee2aaSAndroid Build Coastguard Worker     }
199*c8dee2aaSAndroid Build Coastguard Worker     if (!helper->init()) {
200*c8dee2aaSAndroid Build Coastguard Worker         return nullptr;
201*c8dee2aaSAndroid Build Coastguard Worker     }
202*c8dee2aaSAndroid Build Coastguard Worker 
203*c8dee2aaSAndroid Build Coastguard Worker     return helper;
204*c8dee2aaSAndroid Build Coastguard Worker }
205*c8dee2aaSAndroid Build Coastguard Worker 
setupBackendContext()206*c8dee2aaSAndroid Build Coastguard Worker bool VkTestHelper::setupBackendContext() {
207*c8dee2aaSAndroid Build Coastguard Worker     PFN_vkGetInstanceProcAddr instProc;
208*c8dee2aaSAndroid Build Coastguard Worker     if (!sk_gpu_test::LoadVkLibraryAndGetProcAddrFuncs(&instProc)) {
209*c8dee2aaSAndroid Build Coastguard Worker         return false;
210*c8dee2aaSAndroid Build Coastguard Worker     }
211*c8dee2aaSAndroid Build Coastguard Worker 
212*c8dee2aaSAndroid Build Coastguard Worker     fFeatures.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
213*c8dee2aaSAndroid Build Coastguard Worker     fFeatures.pNext = nullptr;
214*c8dee2aaSAndroid Build Coastguard Worker 
215*c8dee2aaSAndroid Build Coastguard Worker     fBackendContext.fInstance = VK_NULL_HANDLE;
216*c8dee2aaSAndroid Build Coastguard Worker     fBackendContext.fDevice = VK_NULL_HANDLE;
217*c8dee2aaSAndroid Build Coastguard Worker 
218*c8dee2aaSAndroid Build Coastguard Worker     if (!sk_gpu_test::CreateVkBackendContext(instProc, &fBackendContext, &fExtensions,
219*c8dee2aaSAndroid Build Coastguard Worker                                              &fFeatures, &fDebugCallback, nullptr,
220*c8dee2aaSAndroid Build Coastguard Worker                                              sk_gpu_test::CanPresentFn(), fIsProtected)) {
221*c8dee2aaSAndroid Build Coastguard Worker         return false;
222*c8dee2aaSAndroid Build Coastguard Worker     }
223*c8dee2aaSAndroid Build Coastguard Worker     fDevice = fBackendContext.fDevice;
224*c8dee2aaSAndroid Build Coastguard Worker 
225*c8dee2aaSAndroid Build Coastguard Worker     if (fDebugCallback != VK_NULL_HANDLE) {
226*c8dee2aaSAndroid Build Coastguard Worker         fDestroyDebugCallback = reinterpret_cast<PFN_vkDestroyDebugReportCallbackEXT>(
227*c8dee2aaSAndroid Build Coastguard Worker                 instProc(fBackendContext.fInstance, "vkDestroyDebugReportCallbackEXT"));
228*c8dee2aaSAndroid Build Coastguard Worker     }
229*c8dee2aaSAndroid Build Coastguard Worker     ACQUIRE_INST_VK_PROC(DestroyInstance)
230*c8dee2aaSAndroid Build Coastguard Worker     ACQUIRE_INST_VK_PROC(DeviceWaitIdle)
231*c8dee2aaSAndroid Build Coastguard Worker     ACQUIRE_INST_VK_PROC(DestroyDevice)
232*c8dee2aaSAndroid Build Coastguard Worker 
233*c8dee2aaSAndroid Build Coastguard Worker     ACQUIRE_INST_VK_PROC(GetPhysicalDeviceFormatProperties)
234*c8dee2aaSAndroid Build Coastguard Worker     ACQUIRE_INST_VK_PROC(GetPhysicalDeviceMemoryProperties)
235*c8dee2aaSAndroid Build Coastguard Worker 
236*c8dee2aaSAndroid Build Coastguard Worker     ACQUIRE_INST_VK_PROC(GetDeviceProcAddr)
237*c8dee2aaSAndroid Build Coastguard Worker 
238*c8dee2aaSAndroid Build Coastguard Worker     ACQUIRE_DEVICE_VK_PROC(CreateImage)
239*c8dee2aaSAndroid Build Coastguard Worker     ACQUIRE_DEVICE_VK_PROC(DestroyImage)
240*c8dee2aaSAndroid Build Coastguard Worker     ACQUIRE_DEVICE_VK_PROC(GetImageMemoryRequirements)
241*c8dee2aaSAndroid Build Coastguard Worker     ACQUIRE_DEVICE_VK_PROC(AllocateMemory)
242*c8dee2aaSAndroid Build Coastguard Worker     ACQUIRE_DEVICE_VK_PROC(FreeMemory)
243*c8dee2aaSAndroid Build Coastguard Worker     ACQUIRE_DEVICE_VK_PROC(BindImageMemory)
244*c8dee2aaSAndroid Build Coastguard Worker     ACQUIRE_DEVICE_VK_PROC(MapMemory)
245*c8dee2aaSAndroid Build Coastguard Worker     ACQUIRE_DEVICE_VK_PROC(UnmapMemory)
246*c8dee2aaSAndroid Build Coastguard Worker     ACQUIRE_DEVICE_VK_PROC(FlushMappedMemoryRanges)
247*c8dee2aaSAndroid Build Coastguard Worker     ACQUIRE_DEVICE_VK_PROC(GetImageSubresourceLayout)
248*c8dee2aaSAndroid Build Coastguard Worker     return true;
249*c8dee2aaSAndroid Build Coastguard Worker }
250*c8dee2aaSAndroid Build Coastguard Worker 
~VkTestHelper()251*c8dee2aaSAndroid Build Coastguard Worker VkTestHelper::~VkTestHelper() {
252*c8dee2aaSAndroid Build Coastguard Worker     fBackendContext.fMemoryAllocator.reset();
253*c8dee2aaSAndroid Build Coastguard Worker     if (fDevice != VK_NULL_HANDLE) {
254*c8dee2aaSAndroid Build Coastguard Worker         fVkDeviceWaitIdle(fDevice);
255*c8dee2aaSAndroid Build Coastguard Worker         fVkDestroyDevice(fDevice, nullptr);
256*c8dee2aaSAndroid Build Coastguard Worker         fDevice = VK_NULL_HANDLE;
257*c8dee2aaSAndroid Build Coastguard Worker     }
258*c8dee2aaSAndroid Build Coastguard Worker     if (fDebugCallback != VK_NULL_HANDLE) {
259*c8dee2aaSAndroid Build Coastguard Worker         fDestroyDebugCallback(fBackendContext.fInstance, fDebugCallback, nullptr);
260*c8dee2aaSAndroid Build Coastguard Worker     }
261*c8dee2aaSAndroid Build Coastguard Worker 
262*c8dee2aaSAndroid Build Coastguard Worker     if (fBackendContext.fInstance != VK_NULL_HANDLE) {
263*c8dee2aaSAndroid Build Coastguard Worker         fVkDestroyInstance(fBackendContext.fInstance, nullptr);
264*c8dee2aaSAndroid Build Coastguard Worker         fBackendContext.fInstance = VK_NULL_HANDLE;
265*c8dee2aaSAndroid Build Coastguard Worker     }
266*c8dee2aaSAndroid Build Coastguard Worker 
267*c8dee2aaSAndroid Build Coastguard Worker     sk_gpu_test::FreeVulkanFeaturesStructs(&fFeatures);
268*c8dee2aaSAndroid Build Coastguard Worker }
269*c8dee2aaSAndroid Build Coastguard Worker 
270*c8dee2aaSAndroid Build Coastguard Worker #endif // SK_VULKAN
271