1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2017 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef GrVulkanDefines_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define GrVulkanDefines_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h" 12*c8dee2aaSAndroid Build Coastguard Worker 13*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_BUILD_FOR_WIN) 14*c8dee2aaSAndroid Build Coastguard Worker # if !defined(VK_USE_PLATFORM_WIN32_KHR) 15*c8dee2aaSAndroid Build Coastguard Worker # define VK_USE_PLATFORM_WIN32_KHR 16*c8dee2aaSAndroid Build Coastguard Worker # endif 17*c8dee2aaSAndroid Build Coastguard Worker #elif defined(SK_BUILD_FOR_ANDROID) 18*c8dee2aaSAndroid Build Coastguard Worker # if !defined(VK_USE_PLATFORM_ANDROID_KHR) 19*c8dee2aaSAndroid Build Coastguard Worker # define VK_USE_PLATFORM_ANDROID_KHR 20*c8dee2aaSAndroid Build Coastguard Worker # endif 21*c8dee2aaSAndroid Build Coastguard Worker #elif defined(SK_BUILD_FOR_UNIX) 22*c8dee2aaSAndroid Build Coastguard Worker # if !defined(__Fuchsia__) && !defined(VK_USE_PLATFORM_XCB_KHR) && !defined(SK_BUILD_FOR_GOOGLE3) 23*c8dee2aaSAndroid Build Coastguard Worker # define VK_USE_PLATFORM_XCB_KHR 24*c8dee2aaSAndroid Build Coastguard Worker # endif 25*c8dee2aaSAndroid Build Coastguard Worker #elif defined(SK_BUILD_FOR_MAC) 26*c8dee2aaSAndroid Build Coastguard Worker # if !defined(VK_USE_PLATFORM_MACOS_MVK) 27*c8dee2aaSAndroid Build Coastguard Worker # define VK_USE_PLATFORM_MACOS_MVK 28*c8dee2aaSAndroid Build Coastguard Worker # endif 29*c8dee2aaSAndroid Build Coastguard Worker #elif defined(SK_BUILD_FOR_IOS) 30*c8dee2aaSAndroid Build Coastguard Worker # if !defined(VK_USE_PLATFORM_IOS_MVK) 31*c8dee2aaSAndroid Build Coastguard Worker # define VK_USE_PLATFORM_IOS_MVK 32*c8dee2aaSAndroid Build Coastguard Worker # endif 33*c8dee2aaSAndroid Build Coastguard Worker #endif 34*c8dee2aaSAndroid Build Coastguard Worker 35*c8dee2aaSAndroid Build Coastguard Worker // We create our own function table and never directly call any functions via vk*(). So no 36*c8dee2aaSAndroid Build Coastguard Worker // need to include the prototype functions. 37*c8dee2aaSAndroid Build Coastguard Worker #if !defined(VK_NO_PROTOTYPES) 38*c8dee2aaSAndroid Build Coastguard Worker #define VK_NO_PROTOTYPES 39*c8dee2aaSAndroid Build Coastguard Worker #endif 40*c8dee2aaSAndroid Build Coastguard Worker 41*c8dee2aaSAndroid Build Coastguard Worker #include <vulkan/vulkan.h> // IWYU pragma: export 42*c8dee2aaSAndroid Build Coastguard Worker 43*c8dee2aaSAndroid Build Coastguard Worker #endif 44