xref: /aosp_15_r20/external/skia/tools/gpu/BUILD.bazel (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workerload("//bazel:skia_rules.bzl", "skia_cc_library")
2*c8dee2aaSAndroid Build Coastguard Worker
3*c8dee2aaSAndroid Build Coastguard Workerpackage(
4*c8dee2aaSAndroid Build Coastguard Worker    default_applicable_licenses = ["//:license"],
5*c8dee2aaSAndroid Build Coastguard Worker)
6*c8dee2aaSAndroid Build Coastguard Worker
7*c8dee2aaSAndroid Build Coastguard Workerlicenses(["notice"])
8*c8dee2aaSAndroid Build Coastguard Worker
9*c8dee2aaSAndroid Build Coastguard Workerskia_cc_library(
10*c8dee2aaSAndroid Build Coastguard Worker    name = "shared_utils",
11*c8dee2aaSAndroid Build Coastguard Worker    testonly = True,
12*c8dee2aaSAndroid Build Coastguard Worker    srcs = [
13*c8dee2aaSAndroid Build Coastguard Worker        "BackendSurfaceFactory.cpp",
14*c8dee2aaSAndroid Build Coastguard Worker        "BackendSurfaceFactory.h",
15*c8dee2aaSAndroid Build Coastguard Worker        "BackendTextureImageFactory.cpp",
16*c8dee2aaSAndroid Build Coastguard Worker        "BackendTextureImageFactory.h",
17*c8dee2aaSAndroid Build Coastguard Worker        "ContextType.cpp",
18*c8dee2aaSAndroid Build Coastguard Worker        "ContextType.h",
19*c8dee2aaSAndroid Build Coastguard Worker        "FlushFinishTracker.cpp",
20*c8dee2aaSAndroid Build Coastguard Worker        "FlushFinishTracker.h",
21*c8dee2aaSAndroid Build Coastguard Worker        "ManagedBackendTexture.cpp",
22*c8dee2aaSAndroid Build Coastguard Worker        "ManagedBackendTexture.h",
23*c8dee2aaSAndroid Build Coastguard Worker        "ProtectedUtils.h",
24*c8dee2aaSAndroid Build Coastguard Worker    ],
25*c8dee2aaSAndroid Build Coastguard Worker    hdrs = [
26*c8dee2aaSAndroid Build Coastguard Worker        "ContextType.h",
27*c8dee2aaSAndroid Build Coastguard Worker    ],
28*c8dee2aaSAndroid Build Coastguard Worker    visibility = [
29*c8dee2aaSAndroid Build Coastguard Worker        "//bench:__subpackages__",
30*c8dee2aaSAndroid Build Coastguard Worker        "//modules/skottie:__pkg__",
31*c8dee2aaSAndroid Build Coastguard Worker        "//tools:__subpackages__",
32*c8dee2aaSAndroid Build Coastguard Worker    ],
33*c8dee2aaSAndroid Build Coastguard Worker    deps = [
34*c8dee2aaSAndroid Build Coastguard Worker        "//:core",
35*c8dee2aaSAndroid Build Coastguard Worker        "//src/base",
36*c8dee2aaSAndroid Build Coastguard Worker        "//src/core:core_priv",
37*c8dee2aaSAndroid Build Coastguard Worker        "//src/gpu/ganesh/gl:ganesh_gl_TEST_UTIL",
38*c8dee2aaSAndroid Build Coastguard Worker    ],
39*c8dee2aaSAndroid Build Coastguard Worker)
40*c8dee2aaSAndroid Build Coastguard Worker
41*c8dee2aaSAndroid Build Coastguard Workerskia_cc_library(
42*c8dee2aaSAndroid Build Coastguard Worker    name = "ganesh_gl_utils",
43*c8dee2aaSAndroid Build Coastguard Worker    testonly = True,
44*c8dee2aaSAndroid Build Coastguard Worker    srcs = [
45*c8dee2aaSAndroid Build Coastguard Worker        "BackendSurfaceFactory.cpp",
46*c8dee2aaSAndroid Build Coastguard Worker        "BackendSurfaceFactory.h",
47*c8dee2aaSAndroid Build Coastguard Worker        "BackendTextureImageFactory.cpp",
48*c8dee2aaSAndroid Build Coastguard Worker        "BackendTextureImageFactory.h",
49*c8dee2aaSAndroid Build Coastguard Worker        "ContextType.cpp",
50*c8dee2aaSAndroid Build Coastguard Worker        "ContextType.h",
51*c8dee2aaSAndroid Build Coastguard Worker        "FenceSync.h",
52*c8dee2aaSAndroid Build Coastguard Worker        "FlushFinishTracker.cpp",
53*c8dee2aaSAndroid Build Coastguard Worker        "FlushFinishTracker.h",
54*c8dee2aaSAndroid Build Coastguard Worker        "GpuTimer.h",
55*c8dee2aaSAndroid Build Coastguard Worker        "GrContextFactory.cpp",
56*c8dee2aaSAndroid Build Coastguard Worker        "GrContextFactory.h",
57*c8dee2aaSAndroid Build Coastguard Worker        "GrTest.cpp",
58*c8dee2aaSAndroid Build Coastguard Worker        "ManagedBackendTexture.cpp",
59*c8dee2aaSAndroid Build Coastguard Worker        "ManagedBackendTexture.h",
60*c8dee2aaSAndroid Build Coastguard Worker        "MemoryCache.cpp",
61*c8dee2aaSAndroid Build Coastguard Worker        "MemoryCache.h",
62*c8dee2aaSAndroid Build Coastguard Worker        "ProtectedUtils.cpp",
63*c8dee2aaSAndroid Build Coastguard Worker        "ProtectedUtils.h",
64*c8dee2aaSAndroid Build Coastguard Worker        "ProxyUtils.cpp",
65*c8dee2aaSAndroid Build Coastguard Worker        "ProxyUtils.h",
66*c8dee2aaSAndroid Build Coastguard Worker        "TestCanvas.cpp",
67*c8dee2aaSAndroid Build Coastguard Worker        "TestCanvas.h",
68*c8dee2aaSAndroid Build Coastguard Worker        "TestContext.cpp",
69*c8dee2aaSAndroid Build Coastguard Worker        "TestContext.h",
70*c8dee2aaSAndroid Build Coastguard Worker        "TestOps.cpp",
71*c8dee2aaSAndroid Build Coastguard Worker        "TestOps.h",
72*c8dee2aaSAndroid Build Coastguard Worker        "//tools/gpu/gl:private_hdrs",
73*c8dee2aaSAndroid Build Coastguard Worker        "//tools/gpu/gl:srcs",
74*c8dee2aaSAndroid Build Coastguard Worker        "//tools/gpu/mock:private_hdrs",
75*c8dee2aaSAndroid Build Coastguard Worker        "//tools/gpu/mock:srcs",
76*c8dee2aaSAndroid Build Coastguard Worker    ],
77*c8dee2aaSAndroid Build Coastguard Worker    hdrs = [
78*c8dee2aaSAndroid Build Coastguard Worker        "GrContextFactory.h",
79*c8dee2aaSAndroid Build Coastguard Worker        "TestCanvas.h",
80*c8dee2aaSAndroid Build Coastguard Worker    ],
81*c8dee2aaSAndroid Build Coastguard Worker    visibility = [
82*c8dee2aaSAndroid Build Coastguard Worker        "//bench:__subpackages__",
83*c8dee2aaSAndroid Build Coastguard Worker        "//dm:__pkg__",
84*c8dee2aaSAndroid Build Coastguard Worker        "//modules/skottie:__pkg__",
85*c8dee2aaSAndroid Build Coastguard Worker        "//tools:__subpackages__",
86*c8dee2aaSAndroid Build Coastguard Worker    ],
87*c8dee2aaSAndroid Build Coastguard Worker    deps = [
88*c8dee2aaSAndroid Build Coastguard Worker        "//:core",
89*c8dee2aaSAndroid Build Coastguard Worker        "//src/base",
90*c8dee2aaSAndroid Build Coastguard Worker        "//src/core:core_priv",
91*c8dee2aaSAndroid Build Coastguard Worker        "//src/gpu/ganesh/gl:ganesh_gl_TEST_UTIL",
92*c8dee2aaSAndroid Build Coastguard Worker    ] + select({
93*c8dee2aaSAndroid Build Coastguard Worker        "@platforms//os:macos": [
94*c8dee2aaSAndroid Build Coastguard Worker            "//src/gpu/ganesh/gl/mac:mac_factory_TEST_UTIL",
95*c8dee2aaSAndroid Build Coastguard Worker            "//tools:autorelease_pool_objc",
96*c8dee2aaSAndroid Build Coastguard Worker        ],
97*c8dee2aaSAndroid Build Coastguard Worker        "//bazel/common_config_settings:linux_x64": [
98*c8dee2aaSAndroid Build Coastguard Worker            "//src/gpu/ganesh/gl/glx:glx_factory_TEST_UTIL",
99*c8dee2aaSAndroid Build Coastguard Worker        ],
100*c8dee2aaSAndroid Build Coastguard Worker        "//conditions:default": ["//tools:autorelease_pool"],
101*c8dee2aaSAndroid Build Coastguard Worker    }),
102*c8dee2aaSAndroid Build Coastguard Worker)
103*c8dee2aaSAndroid Build Coastguard Worker
104*c8dee2aaSAndroid Build Coastguard Workerskia_cc_library(
105*c8dee2aaSAndroid Build Coastguard Worker    name = "ganesh_vulkan_utils",
106*c8dee2aaSAndroid Build Coastguard Worker    testonly = True,
107*c8dee2aaSAndroid Build Coastguard Worker    srcs = [
108*c8dee2aaSAndroid Build Coastguard Worker        "BackendSurfaceFactory.cpp",
109*c8dee2aaSAndroid Build Coastguard Worker        "BackendSurfaceFactory.h",
110*c8dee2aaSAndroid Build Coastguard Worker        "BackendTextureImageFactory.cpp",
111*c8dee2aaSAndroid Build Coastguard Worker        "BackendTextureImageFactory.h",
112*c8dee2aaSAndroid Build Coastguard Worker        "ContextType.cpp",
113*c8dee2aaSAndroid Build Coastguard Worker        "ContextType.h",
114*c8dee2aaSAndroid Build Coastguard Worker        "FenceSync.h",
115*c8dee2aaSAndroid Build Coastguard Worker        "FlushFinishTracker.cpp",
116*c8dee2aaSAndroid Build Coastguard Worker        "FlushFinishTracker.h",
117*c8dee2aaSAndroid Build Coastguard Worker        "GpuTimer.h",
118*c8dee2aaSAndroid Build Coastguard Worker        "GrContextFactory.cpp",
119*c8dee2aaSAndroid Build Coastguard Worker        "GrContextFactory.h",
120*c8dee2aaSAndroid Build Coastguard Worker        "GrTest.cpp",
121*c8dee2aaSAndroid Build Coastguard Worker        "ManagedBackendTexture.cpp",
122*c8dee2aaSAndroid Build Coastguard Worker        "ManagedBackendTexture.h",
123*c8dee2aaSAndroid Build Coastguard Worker        "MemoryCache.cpp",
124*c8dee2aaSAndroid Build Coastguard Worker        "MemoryCache.h",
125*c8dee2aaSAndroid Build Coastguard Worker        "ProtectedUtils.cpp",
126*c8dee2aaSAndroid Build Coastguard Worker        "ProtectedUtils.h",
127*c8dee2aaSAndroid Build Coastguard Worker        "ProxyUtils.cpp",
128*c8dee2aaSAndroid Build Coastguard Worker        "ProxyUtils.h",
129*c8dee2aaSAndroid Build Coastguard Worker        "TestContext.cpp",
130*c8dee2aaSAndroid Build Coastguard Worker        "TestContext.h",
131*c8dee2aaSAndroid Build Coastguard Worker        "TestOps.cpp",
132*c8dee2aaSAndroid Build Coastguard Worker        "TestOps.h",
133*c8dee2aaSAndroid Build Coastguard Worker        "//src/ports:load_dynamic_library",
134*c8dee2aaSAndroid Build Coastguard Worker        "//tools/gpu/mock:private_hdrs",
135*c8dee2aaSAndroid Build Coastguard Worker        "//tools/gpu/mock:srcs",
136*c8dee2aaSAndroid Build Coastguard Worker        "//tools/gpu/vk:private_hdrs",
137*c8dee2aaSAndroid Build Coastguard Worker        "//tools/gpu/vk:srcs",
138*c8dee2aaSAndroid Build Coastguard Worker    ],
139*c8dee2aaSAndroid Build Coastguard Worker    hdrs = [
140*c8dee2aaSAndroid Build Coastguard Worker        "GrContextFactory.h",
141*c8dee2aaSAndroid Build Coastguard Worker    ],
142*c8dee2aaSAndroid Build Coastguard Worker    target_compatible_with = select({
143*c8dee2aaSAndroid Build Coastguard Worker        # We should not be compiling Vulkan tests for macOS.
144*c8dee2aaSAndroid Build Coastguard Worker        "@platforms//os:macos": ["@platforms//:incompatible"],
145*c8dee2aaSAndroid Build Coastguard Worker        "//conditions:default": [],
146*c8dee2aaSAndroid Build Coastguard Worker    }),
147*c8dee2aaSAndroid Build Coastguard Worker    visibility = [
148*c8dee2aaSAndroid Build Coastguard Worker        "//bench:__subpackages__",
149*c8dee2aaSAndroid Build Coastguard Worker        "//tools:__subpackages__",
150*c8dee2aaSAndroid Build Coastguard Worker    ],
151*c8dee2aaSAndroid Build Coastguard Worker    deps = [
152*c8dee2aaSAndroid Build Coastguard Worker        "//:core",
153*c8dee2aaSAndroid Build Coastguard Worker        "//src/base",
154*c8dee2aaSAndroid Build Coastguard Worker        "//src/core:core_priv",
155*c8dee2aaSAndroid Build Coastguard Worker        "//src/gpu/ganesh/vk:ganesh_vulkan_TEST_UTIL",
156*c8dee2aaSAndroid Build Coastguard Worker        "//tests:test_type",
157*c8dee2aaSAndroid Build Coastguard Worker        "//third_party/vulkanmemoryallocator",
158*c8dee2aaSAndroid Build Coastguard Worker        "//tools:autorelease_pool",
159*c8dee2aaSAndroid Build Coastguard Worker    ],
160*c8dee2aaSAndroid Build Coastguard Worker)
161