xref: /aosp_15_r20/external/skia/tools/fonts/FontToolUtils.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2014 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h"
9*c8dee2aaSAndroid Build Coastguard Worker 
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBitmap.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFontMgr.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFontStyle.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFontTypes.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImage.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPixelRef.h"  // IWYU pragma: keep
19*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkStream.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypeface.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkMutex.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "include/utils/SkCustomTypeface.h"
23*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkUTF.h"
24*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkOSFile.h"
25*c8dee2aaSAndroid Build Coastguard Worker #include "tools/Resources.h"
26*c8dee2aaSAndroid Build Coastguard Worker #include "tools/flags/CommandLineFlags.h"
27*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/TestFontMgr.h"
28*c8dee2aaSAndroid Build Coastguard Worker 
29*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_BUILD_FOR_WIN) && (defined(SK_FONTMGR_GDI_AVAILABLE) || \
30*c8dee2aaSAndroid Build Coastguard Worker                                   defined(SK_FONTMGR_DIRECTWRITE_AVAILABLE))
31*c8dee2aaSAndroid Build Coastguard Worker #include "include/ports/SkTypeface_win.h"
32*c8dee2aaSAndroid Build Coastguard Worker #endif
33*c8dee2aaSAndroid Build Coastguard Worker 
34*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_BUILD_FOR_ANDROID) && defined(SK_FONTMGR_ANDROID_AVAILABLE)
35*c8dee2aaSAndroid Build Coastguard Worker #include "include/ports/SkFontMgr_android.h"
36*c8dee2aaSAndroid Build Coastguard Worker #include "include/ports/SkFontScanner_FreeType.h"
37*c8dee2aaSAndroid Build Coastguard Worker #endif
38*c8dee2aaSAndroid Build Coastguard Worker 
39*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_BUILD_FOR_ANDROID) && defined(SK_FONTMGR_ANDROID_NDK_AVAILABLE)
40*c8dee2aaSAndroid Build Coastguard Worker #include "include/ports/SkFontMgr_android_ndk.h"
41*c8dee2aaSAndroid Build Coastguard Worker #include "include/ports/SkFontScanner_FreeType.h"
42*c8dee2aaSAndroid Build Coastguard Worker #endif
43*c8dee2aaSAndroid Build Coastguard Worker 
44*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_FONTMGR_CORETEXT_AVAILABLE) && (defined(SK_BUILD_FOR_IOS) || \
45*c8dee2aaSAndroid Build Coastguard Worker                                                defined(SK_BUILD_FOR_MAC))
46*c8dee2aaSAndroid Build Coastguard Worker #include "include/ports/SkFontMgr_mac_ct.h"
47*c8dee2aaSAndroid Build Coastguard Worker #endif
48*c8dee2aaSAndroid Build Coastguard Worker 
49*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_FONTMGR_FONTATIONS_AVAILABLE)
50*c8dee2aaSAndroid Build Coastguard Worker #include "include/ports/SkFontMgr_Fontations.h"
51*c8dee2aaSAndroid Build Coastguard Worker #endif
52*c8dee2aaSAndroid Build Coastguard Worker 
53*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_BUILD_FOR_UNIX) && defined(SK_FONTMGR_FONTCONFIG_AVAILABLE)
54*c8dee2aaSAndroid Build Coastguard Worker #include "include/ports/SkFontMgr_fontconfig.h"
55*c8dee2aaSAndroid Build Coastguard Worker #include "include/ports/SkFontScanner_FreeType.h"
56*c8dee2aaSAndroid Build Coastguard Worker #endif
57*c8dee2aaSAndroid Build Coastguard Worker 
58*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_FONTMGR_FREETYPE_DIRECTORY_AVAILABLE)
59*c8dee2aaSAndroid Build Coastguard Worker #include "include/ports/SkFontMgr_directory.h"
60*c8dee2aaSAndroid Build Coastguard Worker #endif
61*c8dee2aaSAndroid Build Coastguard Worker 
62*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_FONTMGR_FREETYPE_EMPTY_AVAILABLE)
63*c8dee2aaSAndroid Build Coastguard Worker #include "include/ports/SkFontMgr_empty.h"
64*c8dee2aaSAndroid Build Coastguard Worker #endif
65*c8dee2aaSAndroid Build Coastguard Worker 
66*c8dee2aaSAndroid Build Coastguard Worker namespace ToolUtils {
67*c8dee2aaSAndroid Build Coastguard Worker 
68*c8dee2aaSAndroid Build Coastguard Worker static DEFINE_bool(nativeFonts,
69*c8dee2aaSAndroid Build Coastguard Worker                    true,
70*c8dee2aaSAndroid Build Coastguard Worker                    "If true, use native font manager and rendering. "
71*c8dee2aaSAndroid Build Coastguard Worker                    "If false, fonts will draw as portably as possible.");
72*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_BUILD_FOR_WIN)
73*c8dee2aaSAndroid Build Coastguard Worker static DEFINE_bool(gdi, false, "Use GDI instead of DirectWrite for font rendering.");
74*c8dee2aaSAndroid Build Coastguard Worker #endif
75*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_FONTMGR_FONTATIONS_AVAILABLE)
76*c8dee2aaSAndroid Build Coastguard Worker static DEFINE_bool(fontations, false, "Use Fontations for native font rendering.");
77*c8dee2aaSAndroid Build Coastguard Worker #endif
78*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_FONTMGR_ANDROID_NDK_AVAILABLE)
79*c8dee2aaSAndroid Build Coastguard Worker static DEFINE_bool(androidndkfonts, false, "Use AndroidNDK for native font rendering.");
80*c8dee2aaSAndroid Build Coastguard Worker #endif
81*c8dee2aaSAndroid Build Coastguard Worker 
PlanetTypeface()82*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkTypeface> PlanetTypeface() {
83*c8dee2aaSAndroid Build Coastguard Worker     static const sk_sp<SkTypeface> planetTypeface = []() {
84*c8dee2aaSAndroid Build Coastguard Worker         const char* filename;
85*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_BUILD_FOR_WIN)
86*c8dee2aaSAndroid Build Coastguard Worker         filename = "fonts/planetcolr.ttf";
87*c8dee2aaSAndroid Build Coastguard Worker #elif defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_IOS)
88*c8dee2aaSAndroid Build Coastguard Worker         filename = "fonts/planetsbix.ttf";
89*c8dee2aaSAndroid Build Coastguard Worker #else
90*c8dee2aaSAndroid Build Coastguard Worker         filename = "fonts/planetcbdt.ttf";
91*c8dee2aaSAndroid Build Coastguard Worker #endif
92*c8dee2aaSAndroid Build Coastguard Worker         sk_sp<SkTypeface> typeface = CreateTypefaceFromResource(filename);
93*c8dee2aaSAndroid Build Coastguard Worker         if (typeface) {
94*c8dee2aaSAndroid Build Coastguard Worker             return typeface;
95*c8dee2aaSAndroid Build Coastguard Worker         }
96*c8dee2aaSAndroid Build Coastguard Worker         return CreateTestTypeface("Planet", SkFontStyle());
97*c8dee2aaSAndroid Build Coastguard Worker     }();
98*c8dee2aaSAndroid Build Coastguard Worker     return planetTypeface;
99*c8dee2aaSAndroid Build Coastguard Worker }
100*c8dee2aaSAndroid Build Coastguard Worker 
EmojiSample()101*c8dee2aaSAndroid Build Coastguard Worker EmojiTestSample EmojiSample() {
102*c8dee2aaSAndroid Build Coastguard Worker     static const EmojiTestSample emojiSample = []() {
103*c8dee2aaSAndroid Build Coastguard Worker         EmojiTestSample sample = {nullptr, ""};
104*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_BUILD_FOR_WIN)
105*c8dee2aaSAndroid Build Coastguard Worker         sample = EmojiSample(EmojiFontFormat::ColrV0);
106*c8dee2aaSAndroid Build Coastguard Worker #elif defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_IOS)
107*c8dee2aaSAndroid Build Coastguard Worker         sample = EmojiSample(EmojiFontFormat::Sbix);
108*c8dee2aaSAndroid Build Coastguard Worker #else
109*c8dee2aaSAndroid Build Coastguard Worker         sample = EmojiSample(EmojiFontFormat::Cbdt);
110*c8dee2aaSAndroid Build Coastguard Worker #endif
111*c8dee2aaSAndroid Build Coastguard Worker         if (sample.typeface) {
112*c8dee2aaSAndroid Build Coastguard Worker             return sample;
113*c8dee2aaSAndroid Build Coastguard Worker         }
114*c8dee2aaSAndroid Build Coastguard Worker         return EmojiSample(EmojiFontFormat::Test);
115*c8dee2aaSAndroid Build Coastguard Worker     }();
116*c8dee2aaSAndroid Build Coastguard Worker     return emojiSample;
117*c8dee2aaSAndroid Build Coastguard Worker }
118*c8dee2aaSAndroid Build Coastguard Worker 
EmojiSample(EmojiFontFormat format)119*c8dee2aaSAndroid Build Coastguard Worker EmojiTestSample EmojiSample(EmojiFontFormat format) {
120*c8dee2aaSAndroid Build Coastguard Worker     EmojiTestSample sample;
121*c8dee2aaSAndroid Build Coastguard Worker     sample.sampleText = "\U0001F600 \u2662";  // �� ♢
122*c8dee2aaSAndroid Build Coastguard Worker     switch (format) {
123*c8dee2aaSAndroid Build Coastguard Worker         case EmojiFontFormat::Cbdt:
124*c8dee2aaSAndroid Build Coastguard Worker             sample.typeface = CreateTypefaceFromResource("fonts/cbdt.ttf");
125*c8dee2aaSAndroid Build Coastguard Worker             break;
126*c8dee2aaSAndroid Build Coastguard Worker         case EmojiFontFormat::Sbix:
127*c8dee2aaSAndroid Build Coastguard Worker             sample.typeface = CreateTypefaceFromResource("fonts/sbix.ttf");
128*c8dee2aaSAndroid Build Coastguard Worker             break;
129*c8dee2aaSAndroid Build Coastguard Worker         case EmojiFontFormat::ColrV0:
130*c8dee2aaSAndroid Build Coastguard Worker             sample.typeface = CreateTypefaceFromResource("fonts/colr.ttf");
131*c8dee2aaSAndroid Build Coastguard Worker             break;
132*c8dee2aaSAndroid Build Coastguard Worker         case EmojiFontFormat::Svg:
133*c8dee2aaSAndroid Build Coastguard Worker             sample.typeface = CreateTypefaceFromResource("fonts/SampleSVG.ttf");
134*c8dee2aaSAndroid Build Coastguard Worker             sample.sampleText = "abcdefghij";
135*c8dee2aaSAndroid Build Coastguard Worker             break;
136*c8dee2aaSAndroid Build Coastguard Worker         case EmojiFontFormat::Test:
137*c8dee2aaSAndroid Build Coastguard Worker             sample.typeface = CreatePortableTypeface("Emoji", SkFontStyle());
138*c8dee2aaSAndroid Build Coastguard Worker     }
139*c8dee2aaSAndroid Build Coastguard Worker     return sample;
140*c8dee2aaSAndroid Build Coastguard Worker }
141*c8dee2aaSAndroid Build Coastguard Worker 
NameForFontFormat(EmojiFontFormat format)142*c8dee2aaSAndroid Build Coastguard Worker SkString NameForFontFormat(EmojiFontFormat format) {
143*c8dee2aaSAndroid Build Coastguard Worker     switch (format) {
144*c8dee2aaSAndroid Build Coastguard Worker         case EmojiFontFormat::Cbdt:
145*c8dee2aaSAndroid Build Coastguard Worker             return SkString("cbdt");
146*c8dee2aaSAndroid Build Coastguard Worker         case EmojiFontFormat::Sbix:
147*c8dee2aaSAndroid Build Coastguard Worker             return SkString("sbix");
148*c8dee2aaSAndroid Build Coastguard Worker         case EmojiFontFormat::ColrV0:
149*c8dee2aaSAndroid Build Coastguard Worker             return SkString("colrv0");
150*c8dee2aaSAndroid Build Coastguard Worker         case EmojiFontFormat::Test:
151*c8dee2aaSAndroid Build Coastguard Worker             return SkString("test");
152*c8dee2aaSAndroid Build Coastguard Worker         case EmojiFontFormat::Svg:
153*c8dee2aaSAndroid Build Coastguard Worker             return SkString("svg");
154*c8dee2aaSAndroid Build Coastguard Worker     }
155*c8dee2aaSAndroid Build Coastguard Worker     return SkString();
156*c8dee2aaSAndroid Build Coastguard Worker }
157*c8dee2aaSAndroid Build Coastguard Worker 
SampleUserTypeface()158*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkTypeface> SampleUserTypeface() {
159*c8dee2aaSAndroid Build Coastguard Worker     SkCustomTypefaceBuilder builder;
160*c8dee2aaSAndroid Build Coastguard Worker     SkFont font;
161*c8dee2aaSAndroid Build Coastguard Worker     const float upem = 200;
162*c8dee2aaSAndroid Build Coastguard Worker 
163*c8dee2aaSAndroid Build Coastguard Worker     {
164*c8dee2aaSAndroid Build Coastguard Worker         SkFontMetrics metrics;
165*c8dee2aaSAndroid Build Coastguard Worker         metrics.fFlags = 0;
166*c8dee2aaSAndroid Build Coastguard Worker         metrics.fTop = -200;
167*c8dee2aaSAndroid Build Coastguard Worker         metrics.fAscent = -150;
168*c8dee2aaSAndroid Build Coastguard Worker         metrics.fDescent = 50;
169*c8dee2aaSAndroid Build Coastguard Worker         metrics.fBottom = -75;
170*c8dee2aaSAndroid Build Coastguard Worker         metrics.fLeading = 10;
171*c8dee2aaSAndroid Build Coastguard Worker         metrics.fAvgCharWidth = 150;
172*c8dee2aaSAndroid Build Coastguard Worker         metrics.fMaxCharWidth = 300;
173*c8dee2aaSAndroid Build Coastguard Worker         metrics.fXMin = -20;
174*c8dee2aaSAndroid Build Coastguard Worker         metrics.fXMax = 290;
175*c8dee2aaSAndroid Build Coastguard Worker         metrics.fXHeight = -100;
176*c8dee2aaSAndroid Build Coastguard Worker         metrics.fCapHeight = 0;
177*c8dee2aaSAndroid Build Coastguard Worker         metrics.fUnderlineThickness = 5;
178*c8dee2aaSAndroid Build Coastguard Worker         metrics.fUnderlinePosition = 2;
179*c8dee2aaSAndroid Build Coastguard Worker         metrics.fStrikeoutThickness = 5;
180*c8dee2aaSAndroid Build Coastguard Worker         metrics.fStrikeoutPosition = -50;
181*c8dee2aaSAndroid Build Coastguard Worker         builder.setMetrics(metrics, 1.0f/upem);
182*c8dee2aaSAndroid Build Coastguard Worker     }
183*c8dee2aaSAndroid Build Coastguard Worker     builder.setFontStyle(SkFontStyle(367, 3, SkFontStyle::kOblique_Slant));
184*c8dee2aaSAndroid Build Coastguard Worker 
185*c8dee2aaSAndroid Build Coastguard Worker     const SkMatrix scale = SkMatrix::Scale(1.0f/upem, 1.0f/upem);
186*c8dee2aaSAndroid Build Coastguard Worker     for (SkGlyphID index = 0; index <= 67; ++index) {
187*c8dee2aaSAndroid Build Coastguard Worker         SkScalar width;
188*c8dee2aaSAndroid Build Coastguard Worker         width = 100;
189*c8dee2aaSAndroid Build Coastguard Worker 
190*c8dee2aaSAndroid Build Coastguard Worker         builder.setGlyph(index, width/upem, SkPath::Circle(50, -50, 75).makeTransform(scale));
191*c8dee2aaSAndroid Build Coastguard Worker     }
192*c8dee2aaSAndroid Build Coastguard Worker 
193*c8dee2aaSAndroid Build Coastguard Worker     return builder.detach();
194*c8dee2aaSAndroid Build Coastguard Worker }
195*c8dee2aaSAndroid Build Coastguard Worker 
CreatePortableTypeface(const char * name,SkFontStyle style)196*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkTypeface> CreatePortableTypeface(const char* name, SkFontStyle style) {
197*c8dee2aaSAndroid Build Coastguard Worker     static sk_sp<SkFontMgr> portableFontMgr = MakePortableFontMgr();
198*c8dee2aaSAndroid Build Coastguard Worker     SkASSERT_RELEASE(portableFontMgr);
199*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkTypeface> face = portableFontMgr->legacyMakeTypeface(name, style);
200*c8dee2aaSAndroid Build Coastguard Worker     SkASSERT_RELEASE(face);
201*c8dee2aaSAndroid Build Coastguard Worker     return face;
202*c8dee2aaSAndroid Build Coastguard Worker }
203*c8dee2aaSAndroid Build Coastguard Worker 
DefaultPortableTypeface()204*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkTypeface> DefaultPortableTypeface() {
205*c8dee2aaSAndroid Build Coastguard Worker     // At last check, the default typeface is a serif font.
206*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkTypeface> face = CreatePortableTypeface(nullptr, SkFontStyle());
207*c8dee2aaSAndroid Build Coastguard Worker     SkASSERT_RELEASE(face);
208*c8dee2aaSAndroid Build Coastguard Worker     return face;
209*c8dee2aaSAndroid Build Coastguard Worker }
210*c8dee2aaSAndroid Build Coastguard Worker 
DefaultPortableFont()211*c8dee2aaSAndroid Build Coastguard Worker SkFont DefaultPortableFont() {
212*c8dee2aaSAndroid Build Coastguard Worker     return SkFont(DefaultPortableTypeface(), 12);
213*c8dee2aaSAndroid Build Coastguard Worker }
214*c8dee2aaSAndroid Build Coastguard Worker 
CreateStringBitmap(int w,int h,SkColor c,int x,int y,int textSize,const char * str)215*c8dee2aaSAndroid Build Coastguard Worker SkBitmap CreateStringBitmap(int w, int h, SkColor c, int x, int y, int textSize,
216*c8dee2aaSAndroid Build Coastguard Worker                             const char* str) {
217*c8dee2aaSAndroid Build Coastguard Worker     SkBitmap bitmap;
218*c8dee2aaSAndroid Build Coastguard Worker     bitmap.allocN32Pixels(w, h);
219*c8dee2aaSAndroid Build Coastguard Worker     SkCanvas canvas(bitmap);
220*c8dee2aaSAndroid Build Coastguard Worker 
221*c8dee2aaSAndroid Build Coastguard Worker     SkPaint paint;
222*c8dee2aaSAndroid Build Coastguard Worker     paint.setColor(c);
223*c8dee2aaSAndroid Build Coastguard Worker 
224*c8dee2aaSAndroid Build Coastguard Worker     SkFont font(DefaultPortableTypeface(), textSize);
225*c8dee2aaSAndroid Build Coastguard Worker 
226*c8dee2aaSAndroid Build Coastguard Worker     canvas.clear(0x00000000);
227*c8dee2aaSAndroid Build Coastguard Worker     canvas.drawSimpleText(str,
228*c8dee2aaSAndroid Build Coastguard Worker                           strlen(str),
229*c8dee2aaSAndroid Build Coastguard Worker                           SkTextEncoding::kUTF8,
230*c8dee2aaSAndroid Build Coastguard Worker                           SkIntToScalar(x),
231*c8dee2aaSAndroid Build Coastguard Worker                           SkIntToScalar(y),
232*c8dee2aaSAndroid Build Coastguard Worker                           font,
233*c8dee2aaSAndroid Build Coastguard Worker                           paint);
234*c8dee2aaSAndroid Build Coastguard Worker 
235*c8dee2aaSAndroid Build Coastguard Worker     // Tag data as sRGB (without doing any color space conversion). Color-space aware configs
236*c8dee2aaSAndroid Build Coastguard Worker     // will process this correctly but legacy configs will render as if this returned N32.
237*c8dee2aaSAndroid Build Coastguard Worker     SkBitmap result;
238*c8dee2aaSAndroid Build Coastguard Worker     result.setInfo(SkImageInfo::MakeS32(w, h, kPremul_SkAlphaType));
239*c8dee2aaSAndroid Build Coastguard Worker     result.setPixelRef(sk_ref_sp(bitmap.pixelRef()), 0, 0);
240*c8dee2aaSAndroid Build Coastguard Worker     return result;
241*c8dee2aaSAndroid Build Coastguard Worker }
242*c8dee2aaSAndroid Build Coastguard Worker 
CreateStringImage(int w,int h,SkColor c,int x,int y,int textSize,const char * str)243*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkImage> CreateStringImage(int w, int h, SkColor c, int x, int y, int textSize,
244*c8dee2aaSAndroid Build Coastguard Worker                                  const char* str) {
245*c8dee2aaSAndroid Build Coastguard Worker     return CreateStringBitmap(w, h, c, x, y, textSize, str).asImage();
246*c8dee2aaSAndroid Build Coastguard Worker }
247*c8dee2aaSAndroid Build Coastguard Worker 
248*c8dee2aaSAndroid Build Coastguard Worker #ifndef SK_FONT_FILE_PREFIX
249*c8dee2aaSAndroid Build Coastguard Worker #  if defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_IOS)
250*c8dee2aaSAndroid Build Coastguard Worker #    define SK_FONT_FILE_PREFIX "/System/Library/Fonts/"
251*c8dee2aaSAndroid Build Coastguard Worker #  else
252*c8dee2aaSAndroid Build Coastguard Worker #    define SK_FONT_FILE_PREFIX "/usr/share/fonts/"
253*c8dee2aaSAndroid Build Coastguard Worker #  endif
254*c8dee2aaSAndroid Build Coastguard Worker #endif
255*c8dee2aaSAndroid Build Coastguard Worker 
TestFontMgr()256*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkFontMgr> TestFontMgr() {
257*c8dee2aaSAndroid Build Coastguard Worker     static sk_sp<SkFontMgr> mgr;
258*c8dee2aaSAndroid Build Coastguard Worker     static SkOnce once;
259*c8dee2aaSAndroid Build Coastguard Worker     once([] {
260*c8dee2aaSAndroid Build Coastguard Worker         if (!FLAGS_nativeFonts) {
261*c8dee2aaSAndroid Build Coastguard Worker             mgr = MakePortableFontMgr();
262*c8dee2aaSAndroid Build Coastguard Worker         }
263*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_BUILD_FOR_WIN) && defined(SK_FONTMGR_GDI_AVAILABLE)
264*c8dee2aaSAndroid Build Coastguard Worker         else if (FLAGS_gdi) {
265*c8dee2aaSAndroid Build Coastguard Worker             mgr = SkFontMgr_New_GDI();
266*c8dee2aaSAndroid Build Coastguard Worker         }
267*c8dee2aaSAndroid Build Coastguard Worker #endif
268*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_FONTMGR_FONTATIONS_AVAILABLE)
269*c8dee2aaSAndroid Build Coastguard Worker         else if (FLAGS_fontations) {
270*c8dee2aaSAndroid Build Coastguard Worker             mgr = SkFontMgr_New_Fontations_Empty();
271*c8dee2aaSAndroid Build Coastguard Worker         }
272*c8dee2aaSAndroid Build Coastguard Worker #endif
273*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_BUILD_FOR_ANDROID) && defined(SK_FONTMGR_ANDROID_NDK_AVAILABLE) && defined(SK_TYPEFACE_FACTORY_FREETYPE)
274*c8dee2aaSAndroid Build Coastguard Worker         else if (FLAGS_androidndkfonts) {
275*c8dee2aaSAndroid Build Coastguard Worker             mgr = SkFontMgr_New_AndroidNDK(false, SkFontScanner_Make_FreeType());
276*c8dee2aaSAndroid Build Coastguard Worker         }
277*c8dee2aaSAndroid Build Coastguard Worker #endif
278*c8dee2aaSAndroid Build Coastguard Worker         else {
279*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_BUILD_FOR_ANDROID) && defined(SK_FONTMGR_ANDROID_AVAILABLE) && defined(SK_TYPEFACE_FACTORY_FREETYPE)
280*c8dee2aaSAndroid Build Coastguard Worker             mgr = SkFontMgr_New_Android(nullptr, SkFontScanner_Make_FreeType());
281*c8dee2aaSAndroid Build Coastguard Worker #elif defined(SK_BUILD_FOR_WIN) && defined(SK_FONTMGR_DIRECTWRITE_AVAILABLE)
282*c8dee2aaSAndroid Build Coastguard Worker             mgr = SkFontMgr_New_DirectWrite();
283*c8dee2aaSAndroid Build Coastguard Worker #elif defined(SK_FONTMGR_CORETEXT_AVAILABLE) && (defined(SK_BUILD_FOR_IOS) || \
284*c8dee2aaSAndroid Build Coastguard Worker                                                 defined(SK_BUILD_FOR_MAC))
285*c8dee2aaSAndroid Build Coastguard Worker             mgr = SkFontMgr_New_CoreText(nullptr);
286*c8dee2aaSAndroid Build Coastguard Worker #elif defined(SK_FONTMGR_FONTCONFIG_AVAILABLE) && defined(SK_TYPEFACE_FACTORY_FREETYPE)
287*c8dee2aaSAndroid Build Coastguard Worker             mgr = SkFontMgr_New_FontConfig(nullptr, SkFontScanner_Make_FreeType());
288*c8dee2aaSAndroid Build Coastguard Worker #elif defined(SK_FONTMGR_FREETYPE_DIRECTORY_AVAILABLE)
289*c8dee2aaSAndroid Build Coastguard Worker             // In particular, this is used on ChromeOS, which is Linux-like but doesn't have
290*c8dee2aaSAndroid Build Coastguard Worker             // FontConfig.
291*c8dee2aaSAndroid Build Coastguard Worker             mgr = SkFontMgr_New_Custom_Directory(SK_FONT_FILE_PREFIX);
292*c8dee2aaSAndroid Build Coastguard Worker #elif defined(SK_FONTMGR_FREETYPE_EMPTY_AVAILABLE)
293*c8dee2aaSAndroid Build Coastguard Worker             mgr = SkFontMgr_New_Custom_Empty();
294*c8dee2aaSAndroid Build Coastguard Worker #else
295*c8dee2aaSAndroid Build Coastguard Worker             mgr = SkFontMgr::RefEmpty();
296*c8dee2aaSAndroid Build Coastguard Worker #endif
297*c8dee2aaSAndroid Build Coastguard Worker         }
298*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT_RELEASE(mgr);
299*c8dee2aaSAndroid Build Coastguard Worker     });
300*c8dee2aaSAndroid Build Coastguard Worker     return mgr;
301*c8dee2aaSAndroid Build Coastguard Worker }
302*c8dee2aaSAndroid Build Coastguard Worker 
FontMgrIsGDI()303*c8dee2aaSAndroid Build Coastguard Worker bool FontMgrIsGDI() {
304*c8dee2aaSAndroid Build Coastguard Worker     if (!FLAGS_nativeFonts) {
305*c8dee2aaSAndroid Build Coastguard Worker         return false;
306*c8dee2aaSAndroid Build Coastguard Worker     }
307*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_BUILD_FOR_WIN)
308*c8dee2aaSAndroid Build Coastguard Worker     if (FLAGS_gdi) {
309*c8dee2aaSAndroid Build Coastguard Worker         return true;
310*c8dee2aaSAndroid Build Coastguard Worker     }
311*c8dee2aaSAndroid Build Coastguard Worker #endif
312*c8dee2aaSAndroid Build Coastguard Worker     return false;
313*c8dee2aaSAndroid Build Coastguard Worker }
314*c8dee2aaSAndroid Build Coastguard Worker 
UsePortableFontMgr()315*c8dee2aaSAndroid Build Coastguard Worker void UsePortableFontMgr() { FLAGS_nativeFonts = false; }
316*c8dee2aaSAndroid Build Coastguard Worker 
DefaultTypeface()317*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkTypeface> DefaultTypeface() {
318*c8dee2aaSAndroid Build Coastguard Worker     return CreateTestTypeface(nullptr, SkFontStyle());
319*c8dee2aaSAndroid Build Coastguard Worker }
320*c8dee2aaSAndroid Build Coastguard Worker 
CreateTestTypeface(const char * name,SkFontStyle style)321*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkTypeface> CreateTestTypeface(const char* name, SkFontStyle style) {
322*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkFontMgr> fm = TestFontMgr();
323*c8dee2aaSAndroid Build Coastguard Worker     SkASSERT_RELEASE(fm);
324*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkTypeface> face = fm->legacyMakeTypeface(name, style);
325*c8dee2aaSAndroid Build Coastguard Worker     if (face) {
326*c8dee2aaSAndroid Build Coastguard Worker         return face;
327*c8dee2aaSAndroid Build Coastguard Worker     }
328*c8dee2aaSAndroid Build Coastguard Worker     return CreatePortableTypeface(name, style);
329*c8dee2aaSAndroid Build Coastguard Worker }
330*c8dee2aaSAndroid Build Coastguard Worker 
CreateTypefaceFromResource(const char * resource,int ttcIndex)331*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkTypeface> CreateTypefaceFromResource(const char* resource, int ttcIndex) {
332*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkFontMgr> fm = TestFontMgr();
333*c8dee2aaSAndroid Build Coastguard Worker     SkASSERT_RELEASE(fm);
334*c8dee2aaSAndroid Build Coastguard Worker     return fm->makeFromStream(GetResourceAsStream(resource), ttcIndex);
335*c8dee2aaSAndroid Build Coastguard Worker }
336*c8dee2aaSAndroid Build Coastguard Worker 
DefaultFont()337*c8dee2aaSAndroid Build Coastguard Worker SkFont DefaultFont() {
338*c8dee2aaSAndroid Build Coastguard Worker     return SkFont(DefaultTypeface(), 12);
339*c8dee2aaSAndroid Build Coastguard Worker }
340*c8dee2aaSAndroid Build Coastguard Worker 
341*c8dee2aaSAndroid Build Coastguard Worker }  // namespace ToolUtils
342