1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2019 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkSharingProc_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define SkSharingProc_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include <unordered_map> 12*c8dee2aaSAndroid Build Coastguard Worker #include <vector> 13*c8dee2aaSAndroid Build Coastguard Worker 14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkData.h" 15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImage.h" 16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSerialProcs.h" 17*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkTHash.h" 18*c8dee2aaSAndroid Build Coastguard Worker 19*c8dee2aaSAndroid Build Coastguard Worker /** 20*c8dee2aaSAndroid Build Coastguard Worker * This serial proc serializes each image it encounters only once, using their uniqueId as the 21*c8dee2aaSAndroid Build Coastguard Worker * property for sameness. 22*c8dee2aaSAndroid Build Coastguard Worker * 23*c8dee2aaSAndroid Build Coastguard Worker * It's most basic usage involves setting your imageProc to SkSharingSerialContext::serializeImage 24*c8dee2aaSAndroid Build Coastguard Worker * and creating an SkSharingSerialContext in an appropriate scope to outlive all the images that 25*c8dee2aaSAndroid Build Coastguard Worker * will be encountered before serialization. 26*c8dee2aaSAndroid Build Coastguard Worker * 27*c8dee2aaSAndroid Build Coastguard Worker * Optionally, collectNonTextureImagesFromPicture can be called with an SkSharingContext and an 28*c8dee2aaSAndroid Build Coastguard Worker * SkPicture that may reference not-yet-released texture backed images. It will make non-texture 29*c8dee2aaSAndroid Build Coastguard Worker * copies if necessary and store them in the context. If present, they will be used in the 30*c8dee2aaSAndroid Build Coastguard Worker * final serialization. 31*c8dee2aaSAndroid Build Coastguard Worker * 32*c8dee2aaSAndroid Build Coastguard Worker * This is intended to be used on Android with MultiPictureDocument's onEndPage parameter, in a 33*c8dee2aaSAndroid Build Coastguard Worker * lambda that captures the context, because MPD cannot make assumptions about the type of proc it 34*c8dee2aaSAndroid Build Coastguard Worker * receives and clients (Chrome) build MPD without this source file. 35*c8dee2aaSAndroid Build Coastguard Worker */ 36*c8dee2aaSAndroid Build Coastguard Worker 37*c8dee2aaSAndroid Build Coastguard Worker struct SkSharingSerialContext { 38*c8dee2aaSAndroid Build Coastguard Worker // --- Data and and function for optional texture collection pass --- // 39*c8dee2aaSAndroid Build Coastguard Worker 40*c8dee2aaSAndroid Build Coastguard Worker // A map from uniqueID of images referenced by commands to non-texture images 41*c8dee2aaSAndroid Build Coastguard Worker // collected at the end of each frame. 42*c8dee2aaSAndroid Build Coastguard Worker skia_private::THashMap<uint32_t, sk_sp<SkImage>> fNonTexMap; 43*c8dee2aaSAndroid Build Coastguard Worker 44*c8dee2aaSAndroid Build Coastguard Worker // Collects any non-texture images referenced by the picture and stores non-texture copies 45*c8dee2aaSAndroid Build Coastguard Worker // in the fNonTexMap of the provided SkSharingContext 46*c8dee2aaSAndroid Build Coastguard Worker static void collectNonTextureImagesFromPicture( 47*c8dee2aaSAndroid Build Coastguard Worker const SkPicture* pic, SkSharingSerialContext* sharingCtx); 48*c8dee2aaSAndroid Build Coastguard Worker 49*c8dee2aaSAndroid Build Coastguard Worker 50*c8dee2aaSAndroid Build Coastguard Worker // --- Data and serialization function for regular use --- // 51*c8dee2aaSAndroid Build Coastguard Worker 52*c8dee2aaSAndroid Build Coastguard Worker // A map from the ids from SkImage::uniqueID() to ids used within the file 53*c8dee2aaSAndroid Build Coastguard Worker // The keys are ids of original images, not of non-texture copies 54*c8dee2aaSAndroid Build Coastguard Worker skia_private::THashMap<uint32_t, int> fImageMap; 55*c8dee2aaSAndroid Build Coastguard Worker 56*c8dee2aaSAndroid Build Coastguard Worker // A serial proc that shares images between subpictures 57*c8dee2aaSAndroid Build Coastguard Worker // To use this, create an instance of SkSerialProcs and populate it this way. 58*c8dee2aaSAndroid Build Coastguard Worker // The client must retain ownership of the context. 59*c8dee2aaSAndroid Build Coastguard Worker // auto ctx = std::make_unique<SkSharingSerialContext>() 60*c8dee2aaSAndroid Build Coastguard Worker // SkSerialProcs procs; 61*c8dee2aaSAndroid Build Coastguard Worker // procs.fImageProc = SkSharingSerialContext::serializeImage; 62*c8dee2aaSAndroid Build Coastguard Worker // procs.fImageCtx = ctx.get(); 63*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<SkData> serializeImage(SkImage* img, void* ctx); 64*c8dee2aaSAndroid Build Coastguard Worker }; 65*c8dee2aaSAndroid Build Coastguard Worker 66*c8dee2aaSAndroid Build Coastguard Worker struct SkSharingDeserialContext { 67*c8dee2aaSAndroid Build Coastguard Worker // a list of unique images in the order they were encountered in the file 68*c8dee2aaSAndroid Build Coastguard Worker // Subsequent occurrences of an image refer to it by it's index in this list. 69*c8dee2aaSAndroid Build Coastguard Worker std::vector<sk_sp<SkImage>> fImages; 70*c8dee2aaSAndroid Build Coastguard Worker 71*c8dee2aaSAndroid Build Coastguard Worker // A deserial proc that can interpret id's in place of images as references to previous images. 72*c8dee2aaSAndroid Build Coastguard Worker // Can also deserialize a SKP where all images are inlined (it's backwards compatible) 73*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<SkImage> deserializeImage(const void* data, size_t length, void* ctx); 74*c8dee2aaSAndroid Build Coastguard Worker }; 75*c8dee2aaSAndroid Build Coastguard Worker 76*c8dee2aaSAndroid Build Coastguard Worker #endif 77