1*c8dee2aaSAndroid Build Coastguard Workerdiagnostic(off, derivative_uniformity); 2*c8dee2aaSAndroid Build Coastguard Workerdiagnostic(off, chromium.unreachable_code); 3*c8dee2aaSAndroid Build Coastguard Workerstruct FSIn { 4*c8dee2aaSAndroid Build Coastguard Worker @location(1) input1: f32, 5*c8dee2aaSAndroid Build Coastguard Worker @location(2) input2: f32, 6*c8dee2aaSAndroid Build Coastguard Worker @location(3) input3: vec2<f32>, 7*c8dee2aaSAndroid Build Coastguard Worker @location(4) @interpolate(flat, either) input4: i32, 8*c8dee2aaSAndroid Build Coastguard Worker @location(5) @interpolate(flat, either) input5: vec2<i32>, 9*c8dee2aaSAndroid Build Coastguard Worker}; 10*c8dee2aaSAndroid Build Coastguard Workerstruct FSOut { 11*c8dee2aaSAndroid Build Coastguard Worker @location(1) output1: f32, 12*c8dee2aaSAndroid Build Coastguard Worker @location(2) output2: f32, 13*c8dee2aaSAndroid Build Coastguard Worker @location(3) output3: vec2<f32>, 14*c8dee2aaSAndroid Build Coastguard Worker @location(4) @interpolate(flat, either) output4: i32, 15*c8dee2aaSAndroid Build Coastguard Worker @location(5) @interpolate(flat, either) output5: vec2<i32>, 16*c8dee2aaSAndroid Build Coastguard Worker}; 17*c8dee2aaSAndroid Build Coastguard Workerfn _skslMain() { 18*c8dee2aaSAndroid Build Coastguard Worker { 19*c8dee2aaSAndroid Build Coastguard Worker } 20*c8dee2aaSAndroid Build Coastguard Worker} 21*c8dee2aaSAndroid Build Coastguard Worker@fragment fn main(_stageIn: FSIn) -> FSOut { 22*c8dee2aaSAndroid Build Coastguard Worker var _stageOut: FSOut; 23*c8dee2aaSAndroid Build Coastguard Worker _skslMain(); 24*c8dee2aaSAndroid Build Coastguard Worker return _stageOut; 25*c8dee2aaSAndroid Build Coastguard Worker} 26