1*c8dee2aaSAndroid Build Coastguard Worker OpCapability Shader 2*c8dee2aaSAndroid Build Coastguard Worker %1 = OpExtInstImport "GLSL.std.450" 3*c8dee2aaSAndroid Build Coastguard Worker OpMemoryModel Logical GLSL450 4*c8dee2aaSAndroid Build Coastguard Worker OpEntryPoint Fragment %main "main" 5*c8dee2aaSAndroid Build Coastguard Worker OpExecutionMode %main OriginUpperLeft 6*c8dee2aaSAndroid Build Coastguard Worker OpName %aSampler_texture "aSampler_texture" 7*c8dee2aaSAndroid Build Coastguard Worker OpName %aSampler_sampler "aSampler_sampler" 8*c8dee2aaSAndroid Build Coastguard Worker OpName %anotherSampler_texture "anotherSampler_texture" 9*c8dee2aaSAndroid Build Coastguard Worker OpName %anotherSampler_sampler "anotherSampler_sampler" 10*c8dee2aaSAndroid Build Coastguard Worker OpName %helper_h4Z_aSampler "helper_h4Z_aSampler" 11*c8dee2aaSAndroid Build Coastguard Worker OpName %helper_h4Z_anotherSampler "helper_h4Z_anotherSampler" 12*c8dee2aaSAndroid Build Coastguard Worker OpName %main "main" 13*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %aSampler_texture Binding 2 14*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %aSampler_texture DescriptorSet 0 15*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %aSampler_sampler Binding 3 16*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %aSampler_sampler DescriptorSet 0 17*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %anotherSampler_texture Binding 3 18*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %anotherSampler_texture DescriptorSet 0 19*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %anotherSampler_sampler Binding 5 20*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %anotherSampler_sampler DescriptorSet 0 21*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %37 RelaxedPrecision 22*c8dee2aaSAndroid Build Coastguard Worker %float = OpTypeFloat 32 23*c8dee2aaSAndroid Build Coastguard Worker %7 = OpTypeImage %float 2D 0 0 0 1 Unknown 24*c8dee2aaSAndroid Build Coastguard Worker%_ptr_UniformConstant_7 = OpTypePointer UniformConstant %7 25*c8dee2aaSAndroid Build Coastguard Worker%aSampler_texture = OpVariable %_ptr_UniformConstant_7 UniformConstant 26*c8dee2aaSAndroid Build Coastguard Worker %10 = OpTypeSampler 27*c8dee2aaSAndroid Build Coastguard Worker%_ptr_UniformConstant_10 = OpTypePointer UniformConstant %10 28*c8dee2aaSAndroid Build Coastguard Worker%aSampler_sampler = OpVariable %_ptr_UniformConstant_10 UniformConstant 29*c8dee2aaSAndroid Build Coastguard Worker%anotherSampler_texture = OpVariable %_ptr_UniformConstant_7 UniformConstant 30*c8dee2aaSAndroid Build Coastguard Worker%anotherSampler_sampler = OpVariable %_ptr_UniformConstant_10 UniformConstant 31*c8dee2aaSAndroid Build Coastguard Worker %v4float = OpTypeVector %float 4 32*c8dee2aaSAndroid Build Coastguard Worker %15 = OpTypeFunction %v4float %_ptr_UniformConstant_7 33*c8dee2aaSAndroid Build Coastguard Worker %22 = OpTypeSampledImage %7 34*c8dee2aaSAndroid Build Coastguard Worker %float_1 = OpConstant %float 1 35*c8dee2aaSAndroid Build Coastguard Worker %v2float = OpTypeVector %float 2 36*c8dee2aaSAndroid Build Coastguard Worker %25 = OpConstantComposite %v2float %float_1 %float_1 37*c8dee2aaSAndroid Build Coastguard Worker %void = OpTypeVoid 38*c8dee2aaSAndroid Build Coastguard Worker %33 = OpTypeFunction %void 39*c8dee2aaSAndroid Build Coastguard Worker%helper_h4Z_aSampler = OpFunction %v4float None %15 40*c8dee2aaSAndroid Build Coastguard Worker %16 = OpFunctionParameter %_ptr_UniformConstant_7 41*c8dee2aaSAndroid Build Coastguard Worker %17 = OpLabel 42*c8dee2aaSAndroid Build Coastguard Worker %19 = OpLoad %7 %16 43*c8dee2aaSAndroid Build Coastguard Worker %20 = OpLoad %10 %aSampler_sampler 44*c8dee2aaSAndroid Build Coastguard Worker %21 = OpSampledImage %22 %19 %20 45*c8dee2aaSAndroid Build Coastguard Worker %18 = OpImageSampleImplicitLod %v4float %21 %25 46*c8dee2aaSAndroid Build Coastguard Worker OpReturnValue %18 47*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 48*c8dee2aaSAndroid Build Coastguard Worker%helper_h4Z_anotherSampler = OpFunction %v4float None %15 49*c8dee2aaSAndroid Build Coastguard Worker %26 = OpFunctionParameter %_ptr_UniformConstant_7 50*c8dee2aaSAndroid Build Coastguard Worker %27 = OpLabel 51*c8dee2aaSAndroid Build Coastguard Worker %29 = OpLoad %7 %26 52*c8dee2aaSAndroid Build Coastguard Worker %30 = OpLoad %10 %anotherSampler_sampler 53*c8dee2aaSAndroid Build Coastguard Worker %31 = OpSampledImage %22 %29 %30 54*c8dee2aaSAndroid Build Coastguard Worker %28 = OpImageSampleImplicitLod %v4float %31 %25 55*c8dee2aaSAndroid Build Coastguard Worker OpReturnValue %28 56*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 57*c8dee2aaSAndroid Build Coastguard Worker %main = OpFunction %void None %33 58*c8dee2aaSAndroid Build Coastguard Worker %34 = OpLabel 59*c8dee2aaSAndroid Build Coastguard Worker %35 = OpFunctionCall %v4float %helper_h4Z_aSampler %aSampler_texture 60*c8dee2aaSAndroid Build Coastguard Worker %36 = OpFunctionCall %v4float %helper_h4Z_anotherSampler %anotherSampler_texture 61*c8dee2aaSAndroid Build Coastguard Worker %37 = OpFAdd %v4float %35 %36 62*c8dee2aaSAndroid Build Coastguard Worker OpReturn 63*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 64