xref: /aosp_15_r20/external/skia/tests/sksl/spirv/InterfaceBlockPushConstant.asm.frag (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker               OpCapability Shader
2*c8dee2aaSAndroid Build Coastguard Worker          %1 = OpExtInstImport "GLSL.std.450"
3*c8dee2aaSAndroid Build Coastguard Worker               OpMemoryModel Logical GLSL450
4*c8dee2aaSAndroid Build Coastguard Worker               OpEntryPoint Fragment %main "main" %sk_FragColor
5*c8dee2aaSAndroid Build Coastguard Worker               OpExecutionMode %main OriginUpperLeft
6*c8dee2aaSAndroid Build Coastguard Worker               OpName %testBlock "testBlock"
7*c8dee2aaSAndroid Build Coastguard Worker               OpMemberName %testBlock 0 "m1"
8*c8dee2aaSAndroid Build Coastguard Worker               OpMemberName %testBlock 1 "m2"
9*c8dee2aaSAndroid Build Coastguard Worker               OpName %sk_FragColor "sk_FragColor"
10*c8dee2aaSAndroid Build Coastguard Worker               OpName %main "main"
11*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %testBlock 0 Offset 16
12*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %testBlock 0 ColMajor
13*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %testBlock 0 MatrixStride 8
14*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %testBlock 0 RelaxedPrecision
15*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %testBlock 1 Offset 32
16*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %testBlock 1 ColMajor
17*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %testBlock 1 MatrixStride 8
18*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %testBlock 1 RelaxedPrecision
19*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %testBlock Block
20*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %sk_FragColor RelaxedPrecision
21*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %sk_FragColor Location 0
22*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %sk_FragColor Index 0
23*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %19 RelaxedPrecision
24*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %20 RelaxedPrecision
25*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %23 RelaxedPrecision
26*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %24 RelaxedPrecision
27*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %26 RelaxedPrecision
28*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %27 RelaxedPrecision
29*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %29 RelaxedPrecision
30*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %30 RelaxedPrecision
31*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %31 RelaxedPrecision
32*c8dee2aaSAndroid Build Coastguard Worker      %float = OpTypeFloat 32
33*c8dee2aaSAndroid Build Coastguard Worker    %v2float = OpTypeVector %float 2
34*c8dee2aaSAndroid Build Coastguard Worker%mat2v2float = OpTypeMatrix %v2float 2
35*c8dee2aaSAndroid Build Coastguard Worker  %testBlock = OpTypeStruct %mat2v2float %mat2v2float
36*c8dee2aaSAndroid Build Coastguard Worker%_ptr_PushConstant_testBlock = OpTypePointer PushConstant %testBlock
37*c8dee2aaSAndroid Build Coastguard Worker          %3 = OpVariable %_ptr_PushConstant_testBlock PushConstant
38*c8dee2aaSAndroid Build Coastguard Worker    %v4float = OpTypeVector %float 4
39*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float
40*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output
41*c8dee2aaSAndroid Build Coastguard Worker       %void = OpTypeVoid
42*c8dee2aaSAndroid Build Coastguard Worker         %13 = OpTypeFunction %void
43*c8dee2aaSAndroid Build Coastguard Worker        %int = OpTypeInt 32 1
44*c8dee2aaSAndroid Build Coastguard Worker      %int_0 = OpConstant %int 0
45*c8dee2aaSAndroid Build Coastguard Worker%_ptr_PushConstant_v2float = OpTypePointer PushConstant %v2float
46*c8dee2aaSAndroid Build Coastguard Worker      %int_1 = OpConstant %int 1
47*c8dee2aaSAndroid Build Coastguard Worker       %main = OpFunction %void None %13
48*c8dee2aaSAndroid Build Coastguard Worker         %14 = OpLabel
49*c8dee2aaSAndroid Build Coastguard Worker         %17 = OpAccessChain %_ptr_PushConstant_v2float %3 %int_0 %int_0
50*c8dee2aaSAndroid Build Coastguard Worker         %19 = OpLoad %v2float %17
51*c8dee2aaSAndroid Build Coastguard Worker         %20 = OpCompositeExtract %float %19 0
52*c8dee2aaSAndroid Build Coastguard Worker         %22 = OpAccessChain %_ptr_PushConstant_v2float %3 %int_0 %int_1
53*c8dee2aaSAndroid Build Coastguard Worker         %23 = OpLoad %v2float %22
54*c8dee2aaSAndroid Build Coastguard Worker         %24 = OpCompositeExtract %float %23 1
55*c8dee2aaSAndroid Build Coastguard Worker         %25 = OpAccessChain %_ptr_PushConstant_v2float %3 %int_1 %int_0
56*c8dee2aaSAndroid Build Coastguard Worker         %26 = OpLoad %v2float %25
57*c8dee2aaSAndroid Build Coastguard Worker         %27 = OpCompositeExtract %float %26 0
58*c8dee2aaSAndroid Build Coastguard Worker         %28 = OpAccessChain %_ptr_PushConstant_v2float %3 %int_1 %int_1
59*c8dee2aaSAndroid Build Coastguard Worker         %29 = OpLoad %v2float %28
60*c8dee2aaSAndroid Build Coastguard Worker         %30 = OpCompositeExtract %float %29 1
61*c8dee2aaSAndroid Build Coastguard Worker         %31 = OpCompositeConstruct %v4float %20 %24 %27 %30
62*c8dee2aaSAndroid Build Coastguard Worker               OpStore %sk_FragColor %31
63*c8dee2aaSAndroid Build Coastguard Worker               OpReturn
64*c8dee2aaSAndroid Build Coastguard Worker               OpFunctionEnd
65