xref: /aosp_15_r20/external/skia/tests/sksl/shared/VectorScalarMath.metal (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker#include <metal_stdlib>
2*c8dee2aaSAndroid Build Coastguard Worker#include <simd/simd.h>
3*c8dee2aaSAndroid Build Coastguard Worker#ifdef __clang__
4*c8dee2aaSAndroid Build Coastguard Worker#pragma clang diagnostic ignored "-Wall"
5*c8dee2aaSAndroid Build Coastguard Worker#endif
6*c8dee2aaSAndroid Build Coastguard Workerusing namespace metal;
7*c8dee2aaSAndroid Build Coastguard Workerstruct Uniforms {
8*c8dee2aaSAndroid Build Coastguard Worker    half4 colorRed;
9*c8dee2aaSAndroid Build Coastguard Worker    half4 colorGreen;
10*c8dee2aaSAndroid Build Coastguard Worker    half unknownInput;
11*c8dee2aaSAndroid Build Coastguard Worker};
12*c8dee2aaSAndroid Build Coastguard Workerstruct Inputs {
13*c8dee2aaSAndroid Build Coastguard Worker};
14*c8dee2aaSAndroid Build Coastguard Workerstruct Outputs {
15*c8dee2aaSAndroid Build Coastguard Worker    half4 sk_FragColor [[color(0)]];
16*c8dee2aaSAndroid Build Coastguard Worker};
17*c8dee2aaSAndroid Build Coastguard Workerbool test_int_b(Uniforms _uniforms) {
18*c8dee2aaSAndroid Build Coastguard Worker    bool ok = true;
19*c8dee2aaSAndroid Build Coastguard Worker    int4 inputRed = int4(_uniforms.colorRed);
20*c8dee2aaSAndroid Build Coastguard Worker    int4 inputGreen = int4(_uniforms.colorGreen);
21*c8dee2aaSAndroid Build Coastguard Worker    int4 x = inputRed + 2;
22*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && all(x == int4(3, 2, 2, 3));
23*c8dee2aaSAndroid Build Coastguard Worker    x = inputGreen.ywxz - 2;
24*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && all(x == int4(-1, -1, -2, -2));
25*c8dee2aaSAndroid Build Coastguard Worker    x = inputRed + inputGreen.y;
26*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && all(x == int4(2, 1, 1, 2));
27*c8dee2aaSAndroid Build Coastguard Worker    x.xyz = inputGreen.wyw * 9;
28*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && all(x == int4(9, 9, 9, 2));
29*c8dee2aaSAndroid Build Coastguard Worker    x.xy = x.zw / 4;
30*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && all(x == int4(2, 0, 9, 2));
31*c8dee2aaSAndroid Build Coastguard Worker    x = (inputRed * 5).yxwz;
32*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && all(x == int4(0, 5, 5, 0));
33*c8dee2aaSAndroid Build Coastguard Worker    x = 2 + inputRed;
34*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && all(x == int4(3, 2, 2, 3));
35*c8dee2aaSAndroid Build Coastguard Worker    x = 10 - inputGreen.ywxz;
36*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && all(x == int4(9, 9, 10, 10));
37*c8dee2aaSAndroid Build Coastguard Worker    x = inputRed.x + inputGreen;
38*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && all(x == int4(1, 2, 1, 2));
39*c8dee2aaSAndroid Build Coastguard Worker    x.xyz = 8 * inputGreen.wyw;
40*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && all(x == int4(8, 8, 8, 2));
41*c8dee2aaSAndroid Build Coastguard Worker    x.xy = 36 / x.zw;
42*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && all(x == int4(4, 18, 8, 2));
43*c8dee2aaSAndroid Build Coastguard Worker    x = (37 / x).yxwz;
44*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && all(x == int4(2, 9, 18, 4));
45*c8dee2aaSAndroid Build Coastguard Worker    x += 2;
46*c8dee2aaSAndroid Build Coastguard Worker    x *= 2;
47*c8dee2aaSAndroid Build Coastguard Worker    x -= 4;
48*c8dee2aaSAndroid Build Coastguard Worker    x /= 2;
49*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && all(x == int4(2, 9, 18, 4));
50*c8dee2aaSAndroid Build Coastguard Worker    x = x + 2;
51*c8dee2aaSAndroid Build Coastguard Worker    x = x * 2;
52*c8dee2aaSAndroid Build Coastguard Worker    x = x - 4;
53*c8dee2aaSAndroid Build Coastguard Worker    x = x / 2;
54*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && all(x == int4(2, 9, 18, 4));
55*c8dee2aaSAndroid Build Coastguard Worker    return ok;
56*c8dee2aaSAndroid Build Coastguard Worker}
57*c8dee2aaSAndroid Build Coastguard Workerfragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
58*c8dee2aaSAndroid Build Coastguard Worker    Outputs _out;
59*c8dee2aaSAndroid Build Coastguard Worker    (void)_out;
60*c8dee2aaSAndroid Build Coastguard Worker    bool _0_ok = true;
61*c8dee2aaSAndroid Build Coastguard Worker    half4 _1_inputRed = _uniforms.colorRed;
62*c8dee2aaSAndroid Build Coastguard Worker    half4 _2_inputGreen = _uniforms.colorGreen;
63*c8dee2aaSAndroid Build Coastguard Worker    half4 _3_x = _1_inputRed + 2.0h;
64*c8dee2aaSAndroid Build Coastguard Worker    _0_ok = _0_ok && all(_3_x == half4(3.0h, 2.0h, 2.0h, 3.0h));
65*c8dee2aaSAndroid Build Coastguard Worker    _3_x = _2_inputGreen.ywxz - 2.0h;
66*c8dee2aaSAndroid Build Coastguard Worker    _0_ok = _0_ok && all(_3_x == half4(-1.0h, -1.0h, -2.0h, -2.0h));
67*c8dee2aaSAndroid Build Coastguard Worker    _3_x = _1_inputRed + _2_inputGreen.y;
68*c8dee2aaSAndroid Build Coastguard Worker    _0_ok = _0_ok && all(_3_x == half4(2.0h, 1.0h, 1.0h, 2.0h));
69*c8dee2aaSAndroid Build Coastguard Worker    _3_x.xyz = _2_inputGreen.wyw * 9.0h;
70*c8dee2aaSAndroid Build Coastguard Worker    _0_ok = _0_ok && all(_3_x == half4(9.0h, 9.0h, 9.0h, 2.0h));
71*c8dee2aaSAndroid Build Coastguard Worker    _3_x.xy = _3_x.zw * 2.0h;
72*c8dee2aaSAndroid Build Coastguard Worker    _0_ok = _0_ok && all(_3_x == half4(18.0h, 4.0h, 9.0h, 2.0h));
73*c8dee2aaSAndroid Build Coastguard Worker    _3_x = (_1_inputRed * 5.0h).yxwz;
74*c8dee2aaSAndroid Build Coastguard Worker    _0_ok = _0_ok && all(_3_x == half4(0.0h, 5.0h, 5.0h, 0.0h));
75*c8dee2aaSAndroid Build Coastguard Worker    _3_x = 2.0h + _1_inputRed;
76*c8dee2aaSAndroid Build Coastguard Worker    _0_ok = _0_ok && all(_3_x == half4(3.0h, 2.0h, 2.0h, 3.0h));
77*c8dee2aaSAndroid Build Coastguard Worker    _3_x = 10.0h - _2_inputGreen.ywxz;
78*c8dee2aaSAndroid Build Coastguard Worker    _0_ok = _0_ok && all(_3_x == half4(9.0h, 9.0h, 10.0h, 10.0h));
79*c8dee2aaSAndroid Build Coastguard Worker    _3_x = _1_inputRed.x + _2_inputGreen;
80*c8dee2aaSAndroid Build Coastguard Worker    _0_ok = _0_ok && all(_3_x == half4(1.0h, 2.0h, 1.0h, 2.0h));
81*c8dee2aaSAndroid Build Coastguard Worker    _3_x.xyz = 8.0h * _2_inputGreen.wyw;
82*c8dee2aaSAndroid Build Coastguard Worker    _0_ok = _0_ok && all(_3_x == half4(8.0h, 8.0h, 8.0h, 2.0h));
83*c8dee2aaSAndroid Build Coastguard Worker    _3_x.xy = 32.0h / _3_x.zw;
84*c8dee2aaSAndroid Build Coastguard Worker    _0_ok = _0_ok && all(_3_x == half4(4.0h, 16.0h, 8.0h, 2.0h));
85*c8dee2aaSAndroid Build Coastguard Worker    _3_x = (32.0h / _3_x).yxwz;
86*c8dee2aaSAndroid Build Coastguard Worker    _0_ok = _0_ok && all(_3_x == half4(2.0h, 8.0h, 16.0h, 4.0h));
87*c8dee2aaSAndroid Build Coastguard Worker    _3_x += 2.0h;
88*c8dee2aaSAndroid Build Coastguard Worker    _3_x *= 2.0h;
89*c8dee2aaSAndroid Build Coastguard Worker    _3_x -= 4.0h;
90*c8dee2aaSAndroid Build Coastguard Worker    _3_x *= 0.5h;
91*c8dee2aaSAndroid Build Coastguard Worker    _0_ok = _0_ok && all(_3_x == half4(2.0h, 8.0h, 16.0h, 4.0h));
92*c8dee2aaSAndroid Build Coastguard Worker    _3_x = _3_x + 2.0h;
93*c8dee2aaSAndroid Build Coastguard Worker    _3_x = _3_x * 2.0h;
94*c8dee2aaSAndroid Build Coastguard Worker    _3_x = _3_x - 4.0h;
95*c8dee2aaSAndroid Build Coastguard Worker    _3_x = _3_x * 0.5h;
96*c8dee2aaSAndroid Build Coastguard Worker    _0_ok = _0_ok && all(_3_x == half4(2.0h, 8.0h, 16.0h, 4.0h));
97*c8dee2aaSAndroid Build Coastguard Worker    _out.sk_FragColor = _0_ok && test_int_b(_uniforms) ? _uniforms.colorGreen : _uniforms.colorRed;
98*c8dee2aaSAndroid Build Coastguard Worker    return _out;
99*c8dee2aaSAndroid Build Coastguard Worker}
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