xref: /aosp_15_r20/external/skia/tests/sksl/shared/UniformBuffers.hlsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workercbuffer testBlock : register(b0, space0)
2*c8dee2aaSAndroid Build Coastguard Worker{
3*c8dee2aaSAndroid Build Coastguard Worker    float _3_x : packoffset(c0);
4*c8dee2aaSAndroid Build Coastguard Worker    int _3_w : packoffset(c0.y);
5*c8dee2aaSAndroid Build Coastguard Worker    float _3_y[2] : packoffset(c1);
6*c8dee2aaSAndroid Build Coastguard Worker    row_major float3x3 _3_z : packoffset(c3);
7*c8dee2aaSAndroid Build Coastguard Worker};
8*c8dee2aaSAndroid Build Coastguard Worker
9*c8dee2aaSAndroid Build Coastguard Worker
10*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor;
11*c8dee2aaSAndroid Build Coastguard Worker
12*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output
13*c8dee2aaSAndroid Build Coastguard Worker{
14*c8dee2aaSAndroid Build Coastguard Worker    float4 sk_FragColor : SV_Target0;
15*c8dee2aaSAndroid Build Coastguard Worker};
16*c8dee2aaSAndroid Build Coastguard Worker
17*c8dee2aaSAndroid Build Coastguard Workervoid frag_main()
18*c8dee2aaSAndroid Build Coastguard Worker{
19*c8dee2aaSAndroid Build Coastguard Worker    sk_FragColor = float4(_3_x, _3_y[0], _3_y[1], 0.0f);
20*c8dee2aaSAndroid Build Coastguard Worker}
21*c8dee2aaSAndroid Build Coastguard Worker
22*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main()
23*c8dee2aaSAndroid Build Coastguard Worker{
24*c8dee2aaSAndroid Build Coastguard Worker    frag_main();
25*c8dee2aaSAndroid Build Coastguard Worker    SPIRV_Cross_Output stage_output;
26*c8dee2aaSAndroid Build Coastguard Worker    stage_output.sk_FragColor = sk_FragColor;
27*c8dee2aaSAndroid Build Coastguard Worker    return stage_output;
28*c8dee2aaSAndroid Build Coastguard Worker}
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