1*c8dee2aaSAndroid Build Coastguard Workercbuffer testBlock : register(b0, space0) 2*c8dee2aaSAndroid Build Coastguard Worker{ 3*c8dee2aaSAndroid Build Coastguard Worker float _3_x : packoffset(c0); 4*c8dee2aaSAndroid Build Coastguard Worker int _3_w : packoffset(c0.y); 5*c8dee2aaSAndroid Build Coastguard Worker float _3_y[2] : packoffset(c1); 6*c8dee2aaSAndroid Build Coastguard Worker row_major float3x3 _3_z : packoffset(c3); 7*c8dee2aaSAndroid Build Coastguard Worker}; 8*c8dee2aaSAndroid Build Coastguard Worker 9*c8dee2aaSAndroid Build Coastguard Worker 10*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor; 11*c8dee2aaSAndroid Build Coastguard Worker 12*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output 13*c8dee2aaSAndroid Build Coastguard Worker{ 14*c8dee2aaSAndroid Build Coastguard Worker float4 sk_FragColor : SV_Target0; 15*c8dee2aaSAndroid Build Coastguard Worker}; 16*c8dee2aaSAndroid Build Coastguard Worker 17*c8dee2aaSAndroid Build Coastguard Workervoid frag_main() 18*c8dee2aaSAndroid Build Coastguard Worker{ 19*c8dee2aaSAndroid Build Coastguard Worker sk_FragColor = float4(_3_x, _3_y[0], _3_y[1], 0.0f); 20*c8dee2aaSAndroid Build Coastguard Worker} 21*c8dee2aaSAndroid Build Coastguard Worker 22*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main() 23*c8dee2aaSAndroid Build Coastguard Worker{ 24*c8dee2aaSAndroid Build Coastguard Worker frag_main(); 25*c8dee2aaSAndroid Build Coastguard Worker SPIRV_Cross_Output stage_output; 26*c8dee2aaSAndroid Build Coastguard Worker stage_output.sk_FragColor = sk_FragColor; 27*c8dee2aaSAndroid Build Coastguard Worker return stage_output; 28*c8dee2aaSAndroid Build Coastguard Worker} 29