1*c8dee2aaSAndroid Build Coastguard Worker OpCapability Shader 2*c8dee2aaSAndroid Build Coastguard Worker %1 = OpExtInstImport "GLSL.std.450" 3*c8dee2aaSAndroid Build Coastguard Worker OpMemoryModel Logical GLSL450 4*c8dee2aaSAndroid Build Coastguard Worker OpEntryPoint Fragment %main "main" %sk_FragColor 5*c8dee2aaSAndroid Build Coastguard Worker OpExecutionMode %main OriginUpperLeft 6*c8dee2aaSAndroid Build Coastguard Worker OpName %testBlock "testBlock" 7*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %testBlock 0 "x" 8*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %testBlock 1 "w" 9*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %testBlock 2 "y" 10*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %testBlock 3 "z" 11*c8dee2aaSAndroid Build Coastguard Worker OpName %sk_FragColor "sk_FragColor" 12*c8dee2aaSAndroid Build Coastguard Worker OpName %main "main" 13*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %_arr_float_int_2 ArrayStride 16 14*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %testBlock 0 Offset 0 15*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %testBlock 0 RelaxedPrecision 16*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %testBlock 1 Offset 4 17*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %testBlock 2 Offset 16 18*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %testBlock 2 RelaxedPrecision 19*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %testBlock 3 Offset 48 20*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %testBlock 3 ColMajor 21*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %testBlock 3 MatrixStride 16 22*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %testBlock 3 RelaxedPrecision 23*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %testBlock Block 24*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %3 Binding 0 25*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %3 DescriptorSet 0 26*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor RelaxedPrecision 27*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Location 0 28*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Index 0 29*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %21 RelaxedPrecision 30*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %23 RelaxedPrecision 31*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %26 RelaxedPrecision 32*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %28 RelaxedPrecision 33*c8dee2aaSAndroid Build Coastguard Worker %float = OpTypeFloat 32 34*c8dee2aaSAndroid Build Coastguard Worker %int = OpTypeInt 32 1 35*c8dee2aaSAndroid Build Coastguard Worker %int_2 = OpConstant %int 2 36*c8dee2aaSAndroid Build Coastguard Worker%_arr_float_int_2 = OpTypeArray %float %int_2 37*c8dee2aaSAndroid Build Coastguard Worker %v3float = OpTypeVector %float 3 38*c8dee2aaSAndroid Build Coastguard Worker%mat3v3float = OpTypeMatrix %v3float 3 39*c8dee2aaSAndroid Build Coastguard Worker %testBlock = OpTypeStruct %float %int %_arr_float_int_2 %mat3v3float 40*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_testBlock = OpTypePointer Uniform %testBlock 41*c8dee2aaSAndroid Build Coastguard Worker %3 = OpVariable %_ptr_Uniform_testBlock Uniform 42*c8dee2aaSAndroid Build Coastguard Worker %v4float = OpTypeVector %float 4 43*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float 44*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output 45*c8dee2aaSAndroid Build Coastguard Worker %void = OpTypeVoid 46*c8dee2aaSAndroid Build Coastguard Worker %16 = OpTypeFunction %void 47*c8dee2aaSAndroid Build Coastguard Worker %int_0 = OpConstant %int 0 48*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_float = OpTypePointer Uniform %float 49*c8dee2aaSAndroid Build Coastguard Worker %int_1 = OpConstant %int 1 50*c8dee2aaSAndroid Build Coastguard Worker %float_0 = OpConstant %float 0 51*c8dee2aaSAndroid Build Coastguard Worker %main = OpFunction %void None %16 52*c8dee2aaSAndroid Build Coastguard Worker %17 = OpLabel 53*c8dee2aaSAndroid Build Coastguard Worker %19 = OpAccessChain %_ptr_Uniform_float %3 %int_0 54*c8dee2aaSAndroid Build Coastguard Worker %21 = OpLoad %float %19 55*c8dee2aaSAndroid Build Coastguard Worker %22 = OpAccessChain %_ptr_Uniform_float %3 %int_2 %int_0 56*c8dee2aaSAndroid Build Coastguard Worker %23 = OpLoad %float %22 57*c8dee2aaSAndroid Build Coastguard Worker %25 = OpAccessChain %_ptr_Uniform_float %3 %int_2 %int_1 58*c8dee2aaSAndroid Build Coastguard Worker %26 = OpLoad %float %25 59*c8dee2aaSAndroid Build Coastguard Worker %28 = OpCompositeConstruct %v4float %21 %23 %26 %float_0 60*c8dee2aaSAndroid Build Coastguard Worker OpStore %sk_FragColor %28 61*c8dee2aaSAndroid Build Coastguard Worker OpReturn 62*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 63