xref: /aosp_15_r20/external/skia/tests/sksl/shared/UniformArray.hlsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0)
2*c8dee2aaSAndroid Build Coastguard Worker{
3*c8dee2aaSAndroid Build Coastguard Worker    float _7_testArray[5] : packoffset(c0);
4*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_colorGreen : packoffset(c5);
5*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_colorRed : packoffset(c6);
6*c8dee2aaSAndroid Build Coastguard Worker};
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker
9*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor;
10*c8dee2aaSAndroid Build Coastguard Worker
11*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output
12*c8dee2aaSAndroid Build Coastguard Worker{
13*c8dee2aaSAndroid Build Coastguard Worker    float4 sk_FragColor : SV_Target0;
14*c8dee2aaSAndroid Build Coastguard Worker};
15*c8dee2aaSAndroid Build Coastguard Worker
16*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _24)
17*c8dee2aaSAndroid Build Coastguard Worker{
18*c8dee2aaSAndroid Build Coastguard Worker    for (int index = 0; index < 5; index++)
19*c8dee2aaSAndroid Build Coastguard Worker    {
20*c8dee2aaSAndroid Build Coastguard Worker        if (_7_testArray[index] != float(index + 1))
21*c8dee2aaSAndroid Build Coastguard Worker        {
22*c8dee2aaSAndroid Build Coastguard Worker            return _7_colorRed;
23*c8dee2aaSAndroid Build Coastguard Worker        }
24*c8dee2aaSAndroid Build Coastguard Worker    }
25*c8dee2aaSAndroid Build Coastguard Worker    return _7_colorGreen;
26*c8dee2aaSAndroid Build Coastguard Worker}
27*c8dee2aaSAndroid Build Coastguard Worker
28*c8dee2aaSAndroid Build Coastguard Workervoid frag_main()
29*c8dee2aaSAndroid Build Coastguard Worker{
30*c8dee2aaSAndroid Build Coastguard Worker    float2 _20 = 0.0f.xx;
31*c8dee2aaSAndroid Build Coastguard Worker    sk_FragColor = main(_20);
32*c8dee2aaSAndroid Build Coastguard Worker}
33*c8dee2aaSAndroid Build Coastguard Worker
34*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main()
35*c8dee2aaSAndroid Build Coastguard Worker{
36*c8dee2aaSAndroid Build Coastguard Worker    frag_main();
37*c8dee2aaSAndroid Build Coastguard Worker    SPIRV_Cross_Output stage_output;
38*c8dee2aaSAndroid Build Coastguard Worker    stage_output.sk_FragColor = sk_FragColor;
39*c8dee2aaSAndroid Build Coastguard Worker    return stage_output;
40*c8dee2aaSAndroid Build Coastguard Worker}
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