1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0) 2*c8dee2aaSAndroid Build Coastguard Worker{ 3*c8dee2aaSAndroid Build Coastguard Worker float _7_testArray[5] : packoffset(c0); 4*c8dee2aaSAndroid Build Coastguard Worker float4 _7_colorGreen : packoffset(c5); 5*c8dee2aaSAndroid Build Coastguard Worker float4 _7_colorRed : packoffset(c6); 6*c8dee2aaSAndroid Build Coastguard Worker}; 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker 9*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor; 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output 12*c8dee2aaSAndroid Build Coastguard Worker{ 13*c8dee2aaSAndroid Build Coastguard Worker float4 sk_FragColor : SV_Target0; 14*c8dee2aaSAndroid Build Coastguard Worker}; 15*c8dee2aaSAndroid Build Coastguard Worker 16*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _24) 17*c8dee2aaSAndroid Build Coastguard Worker{ 18*c8dee2aaSAndroid Build Coastguard Worker for (int index = 0; index < 5; index++) 19*c8dee2aaSAndroid Build Coastguard Worker { 20*c8dee2aaSAndroid Build Coastguard Worker if (_7_testArray[index] != float(index + 1)) 21*c8dee2aaSAndroid Build Coastguard Worker { 22*c8dee2aaSAndroid Build Coastguard Worker return _7_colorRed; 23*c8dee2aaSAndroid Build Coastguard Worker } 24*c8dee2aaSAndroid Build Coastguard Worker } 25*c8dee2aaSAndroid Build Coastguard Worker return _7_colorGreen; 26*c8dee2aaSAndroid Build Coastguard Worker} 27*c8dee2aaSAndroid Build Coastguard Worker 28*c8dee2aaSAndroid Build Coastguard Workervoid frag_main() 29*c8dee2aaSAndroid Build Coastguard Worker{ 30*c8dee2aaSAndroid Build Coastguard Worker float2 _20 = 0.0f.xx; 31*c8dee2aaSAndroid Build Coastguard Worker sk_FragColor = main(_20); 32*c8dee2aaSAndroid Build Coastguard Worker} 33*c8dee2aaSAndroid Build Coastguard Worker 34*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main() 35*c8dee2aaSAndroid Build Coastguard Worker{ 36*c8dee2aaSAndroid Build Coastguard Worker frag_main(); 37*c8dee2aaSAndroid Build Coastguard Worker SPIRV_Cross_Output stage_output; 38*c8dee2aaSAndroid Build Coastguard Worker stage_output.sk_FragColor = sk_FragColor; 39*c8dee2aaSAndroid Build Coastguard Worker return stage_output; 40*c8dee2aaSAndroid Build Coastguard Worker} 41