153 instructions 2 3store_src_rg coords = src.rg 4init_lane_masks CondMask = LoopMask = RetMask = true 5copy_constant ok = 0xFFFFFFFF 6copy_slot_unmasked $0 = ok 7copy_uniform $1 = colorGreen(1) 8cmpeq_imm_float $1 = equal($1, 0x3F800000 (1.0)) 9bitwise_and_int $0 &= $1 10copy_slot_unmasked ok = $0 11copy_uniform $1 = colorGreen(0) 12cmpne_imm_float $1 = notEqual($1, 0x3F800000 (1.0)) 13bitwise_and_int $0 &= $1 14copy_slot_unmasked ok = $0 15copy_4_uniforms $1..4 = colorGreen 16swizzle_2 $1..2 = ($1..2).yx 17copy_2_uniforms $3..4 = colorRed(0..1) 18cmpeq_2_floats $1..2 = equal($1..2, $3..4) 19bitwise_and_int $1 &= $2 20bitwise_and_int $0 &= $1 21copy_slot_unmasked ok = $0 22copy_4_uniforms $1..4 = colorGreen 23swizzle_2 $1..2 = ($1..2).yx 24copy_2_uniforms $3..4 = colorRed(0..1) 25cmpeq_2_floats $1..2 = equal($1..2, $3..4) 26bitwise_and_int $1 &= $2 27bitwise_and_int $0 &= $1 28copy_slot_unmasked ok = $0 29copy_4_uniforms $1..4 = colorGreen 30swizzle_2 $1..2 = ($1..2).yx 31copy_2_uniforms $3..4 = colorRed(0..1) 32cmpeq_2_floats $1..2 = equal($1..2, $3..4) 33bitwise_and_int $1 &= $2 34copy_uniform $2 = colorGreen(3) 35copy_uniform $3 = colorRed(3) 36cmpne_float $2 = notEqual($2, $3) 37bitwise_or_int $1 |= $2 38bitwise_and_int $0 &= $1 39copy_slot_unmasked ok = $0 40copy_4_uniforms $1..4 = colorGreen 41swizzle_2 $1..2 = ($1..2).yx 42copy_2_uniforms $3..4 = colorRed(0..1) 43cmpne_2_floats $1..2 = notEqual($1..2, $3..4) 44bitwise_or_int $1 |= $2 45copy_uniform $2 = colorGreen(3) 46copy_uniform $3 = colorRed(3) 47cmpeq_float $2 = equal($2, $3) 48bitwise_and_int $1 &= $2 49bitwise_and_int $0 &= $1 50copy_slot_unmasked ok = $0 51swizzle_4 $0..3 = ($0..3).xxxx 52copy_4_uniforms $4..7 = colorRed 53copy_4_uniforms $8..11 = colorGreen 54mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) 55load_src src.rgba = $0..3 56