1cbuffer _UniformBuffer : register(b0, space0) 2{ 3 float4 _7_colorGreen : packoffset(c0); 4 float4 _7_colorRed : packoffset(c1); 5}; 6 7 8static float4 sk_FragColor; 9 10struct SPIRV_Cross_Output 11{ 12 float4 sk_FragColor : SV_Target0; 13}; 14 15float4 main(float2 _21) 16{ 17 bool ok = true; 18 bool _38 = false; 19 if (true) 20 { 21 _38 = _7_colorGreen.y == 1.0f; 22 } 23 else 24 { 25 _38 = false; 26 } 27 ok = _38; 28 bool _45 = false; 29 if (_38) 30 { 31 _45 = _7_colorGreen.x != 1.0f; 32 } 33 else 34 { 35 _45 = false; 36 } 37 ok = _45; 38 bool _58 = false; 39 if (_45) 40 { 41 _58 = all(bool2(_7_colorGreen.yx.x == _7_colorRed.xy.x, _7_colorGreen.yx.y == _7_colorRed.xy.y)); 42 } 43 else 44 { 45 _58 = false; 46 } 47 ok = _58; 48 bool _69 = false; 49 if (_58) 50 { 51 _69 = all(bool2(_7_colorGreen.yx.x == _7_colorRed.xy.x, _7_colorGreen.yx.y == _7_colorRed.xy.y)); 52 } 53 else 54 { 55 _69 = false; 56 } 57 ok = _69; 58 bool _90 = false; 59 if (_69) 60 { 61 bool _89 = false; 62 if (all(bool2(_7_colorGreen.yx.x == _7_colorRed.xy.x, _7_colorGreen.yx.y == _7_colorRed.xy.y))) 63 { 64 _89 = true; 65 } 66 else 67 { 68 _89 = _7_colorGreen.w != _7_colorRed.w; 69 } 70 _90 = _89; 71 } 72 else 73 { 74 _90 = false; 75 } 76 ok = _90; 77 bool _111 = false; 78 if (_90) 79 { 80 bool _110 = false; 81 if (any(bool2(_7_colorGreen.yx.x != _7_colorRed.xy.x, _7_colorGreen.yx.y != _7_colorRed.xy.y))) 82 { 83 _110 = _7_colorGreen.w == _7_colorRed.w; 84 } 85 else 86 { 87 _110 = false; 88 } 89 _111 = _110; 90 } 91 else 92 { 93 _111 = false; 94 } 95 ok = _111; 96 float4 _112 = 0.0f.xxxx; 97 if (_111) 98 { 99 _112 = _7_colorGreen; 100 } 101 else 102 { 103 _112 = _7_colorRed; 104 } 105 return _112; 106} 107 108void frag_main() 109{ 110 float2 _17 = 0.0f.xx; 111 sk_FragColor = main(_17); 112} 113 114SPIRV_Cross_Output main() 115{ 116 frag_main(); 117 SPIRV_Cross_Output stage_output; 118 stage_output.sk_FragColor = sk_FragColor; 119 return stage_output; 120} 121