xref: /aosp_15_r20/external/skia/tests/sksl/shared/TernaryTrueFalseOptimization.hlsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0)
2*c8dee2aaSAndroid Build Coastguard Worker{
3*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_colorGreen : packoffset(c0);
4*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_colorRed : packoffset(c1);
5*c8dee2aaSAndroid Build Coastguard Worker};
6*c8dee2aaSAndroid Build Coastguard Worker
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor;
9*c8dee2aaSAndroid Build Coastguard Worker
10*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output
11*c8dee2aaSAndroid Build Coastguard Worker{
12*c8dee2aaSAndroid Build Coastguard Worker    float4 sk_FragColor : SV_Target0;
13*c8dee2aaSAndroid Build Coastguard Worker};
14*c8dee2aaSAndroid Build Coastguard Worker
15*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _21)
16*c8dee2aaSAndroid Build Coastguard Worker{
17*c8dee2aaSAndroid Build Coastguard Worker    bool ok = true;
18*c8dee2aaSAndroid Build Coastguard Worker    bool _38 = false;
19*c8dee2aaSAndroid Build Coastguard Worker    if (true)
20*c8dee2aaSAndroid Build Coastguard Worker    {
21*c8dee2aaSAndroid Build Coastguard Worker        _38 = _7_colorGreen.y == 1.0f;
22*c8dee2aaSAndroid Build Coastguard Worker    }
23*c8dee2aaSAndroid Build Coastguard Worker    else
24*c8dee2aaSAndroid Build Coastguard Worker    {
25*c8dee2aaSAndroid Build Coastguard Worker        _38 = false;
26*c8dee2aaSAndroid Build Coastguard Worker    }
27*c8dee2aaSAndroid Build Coastguard Worker    ok = _38;
28*c8dee2aaSAndroid Build Coastguard Worker    bool _45 = false;
29*c8dee2aaSAndroid Build Coastguard Worker    if (_38)
30*c8dee2aaSAndroid Build Coastguard Worker    {
31*c8dee2aaSAndroid Build Coastguard Worker        _45 = _7_colorGreen.x != 1.0f;
32*c8dee2aaSAndroid Build Coastguard Worker    }
33*c8dee2aaSAndroid Build Coastguard Worker    else
34*c8dee2aaSAndroid Build Coastguard Worker    {
35*c8dee2aaSAndroid Build Coastguard Worker        _45 = false;
36*c8dee2aaSAndroid Build Coastguard Worker    }
37*c8dee2aaSAndroid Build Coastguard Worker    ok = _45;
38*c8dee2aaSAndroid Build Coastguard Worker    bool _58 = false;
39*c8dee2aaSAndroid Build Coastguard Worker    if (_45)
40*c8dee2aaSAndroid Build Coastguard Worker    {
41*c8dee2aaSAndroid Build Coastguard Worker        _58 = all(bool2(_7_colorGreen.yx.x == _7_colorRed.xy.x, _7_colorGreen.yx.y == _7_colorRed.xy.y));
42*c8dee2aaSAndroid Build Coastguard Worker    }
43*c8dee2aaSAndroid Build Coastguard Worker    else
44*c8dee2aaSAndroid Build Coastguard Worker    {
45*c8dee2aaSAndroid Build Coastguard Worker        _58 = false;
46*c8dee2aaSAndroid Build Coastguard Worker    }
47*c8dee2aaSAndroid Build Coastguard Worker    ok = _58;
48*c8dee2aaSAndroid Build Coastguard Worker    bool _69 = false;
49*c8dee2aaSAndroid Build Coastguard Worker    if (_58)
50*c8dee2aaSAndroid Build Coastguard Worker    {
51*c8dee2aaSAndroid Build Coastguard Worker        _69 = all(bool2(_7_colorGreen.yx.x == _7_colorRed.xy.x, _7_colorGreen.yx.y == _7_colorRed.xy.y));
52*c8dee2aaSAndroid Build Coastguard Worker    }
53*c8dee2aaSAndroid Build Coastguard Worker    else
54*c8dee2aaSAndroid Build Coastguard Worker    {
55*c8dee2aaSAndroid Build Coastguard Worker        _69 = false;
56*c8dee2aaSAndroid Build Coastguard Worker    }
57*c8dee2aaSAndroid Build Coastguard Worker    ok = _69;
58*c8dee2aaSAndroid Build Coastguard Worker    bool _90 = false;
59*c8dee2aaSAndroid Build Coastguard Worker    if (_69)
60*c8dee2aaSAndroid Build Coastguard Worker    {
61*c8dee2aaSAndroid Build Coastguard Worker        bool _89 = false;
62*c8dee2aaSAndroid Build Coastguard Worker        if (all(bool2(_7_colorGreen.yx.x == _7_colorRed.xy.x, _7_colorGreen.yx.y == _7_colorRed.xy.y)))
63*c8dee2aaSAndroid Build Coastguard Worker        {
64*c8dee2aaSAndroid Build Coastguard Worker            _89 = true;
65*c8dee2aaSAndroid Build Coastguard Worker        }
66*c8dee2aaSAndroid Build Coastguard Worker        else
67*c8dee2aaSAndroid Build Coastguard Worker        {
68*c8dee2aaSAndroid Build Coastguard Worker            _89 = _7_colorGreen.w != _7_colorRed.w;
69*c8dee2aaSAndroid Build Coastguard Worker        }
70*c8dee2aaSAndroid Build Coastguard Worker        _90 = _89;
71*c8dee2aaSAndroid Build Coastguard Worker    }
72*c8dee2aaSAndroid Build Coastguard Worker    else
73*c8dee2aaSAndroid Build Coastguard Worker    {
74*c8dee2aaSAndroid Build Coastguard Worker        _90 = false;
75*c8dee2aaSAndroid Build Coastguard Worker    }
76*c8dee2aaSAndroid Build Coastguard Worker    ok = _90;
77*c8dee2aaSAndroid Build Coastguard Worker    bool _111 = false;
78*c8dee2aaSAndroid Build Coastguard Worker    if (_90)
79*c8dee2aaSAndroid Build Coastguard Worker    {
80*c8dee2aaSAndroid Build Coastguard Worker        bool _110 = false;
81*c8dee2aaSAndroid Build Coastguard Worker        if (any(bool2(_7_colorGreen.yx.x != _7_colorRed.xy.x, _7_colorGreen.yx.y != _7_colorRed.xy.y)))
82*c8dee2aaSAndroid Build Coastguard Worker        {
83*c8dee2aaSAndroid Build Coastguard Worker            _110 = _7_colorGreen.w == _7_colorRed.w;
84*c8dee2aaSAndroid Build Coastguard Worker        }
85*c8dee2aaSAndroid Build Coastguard Worker        else
86*c8dee2aaSAndroid Build Coastguard Worker        {
87*c8dee2aaSAndroid Build Coastguard Worker            _110 = false;
88*c8dee2aaSAndroid Build Coastguard Worker        }
89*c8dee2aaSAndroid Build Coastguard Worker        _111 = _110;
90*c8dee2aaSAndroid Build Coastguard Worker    }
91*c8dee2aaSAndroid Build Coastguard Worker    else
92*c8dee2aaSAndroid Build Coastguard Worker    {
93*c8dee2aaSAndroid Build Coastguard Worker        _111 = false;
94*c8dee2aaSAndroid Build Coastguard Worker    }
95*c8dee2aaSAndroid Build Coastguard Worker    ok = _111;
96*c8dee2aaSAndroid Build Coastguard Worker    float4 _112 = 0.0f.xxxx;
97*c8dee2aaSAndroid Build Coastguard Worker    if (_111)
98*c8dee2aaSAndroid Build Coastguard Worker    {
99*c8dee2aaSAndroid Build Coastguard Worker        _112 = _7_colorGreen;
100*c8dee2aaSAndroid Build Coastguard Worker    }
101*c8dee2aaSAndroid Build Coastguard Worker    else
102*c8dee2aaSAndroid Build Coastguard Worker    {
103*c8dee2aaSAndroid Build Coastguard Worker        _112 = _7_colorRed;
104*c8dee2aaSAndroid Build Coastguard Worker    }
105*c8dee2aaSAndroid Build Coastguard Worker    return _112;
106*c8dee2aaSAndroid Build Coastguard Worker}
107*c8dee2aaSAndroid Build Coastguard Worker
108*c8dee2aaSAndroid Build Coastguard Workervoid frag_main()
109*c8dee2aaSAndroid Build Coastguard Worker{
110*c8dee2aaSAndroid Build Coastguard Worker    float2 _17 = 0.0f.xx;
111*c8dee2aaSAndroid Build Coastguard Worker    sk_FragColor = main(_17);
112*c8dee2aaSAndroid Build Coastguard Worker}
113*c8dee2aaSAndroid Build Coastguard Worker
114*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main()
115*c8dee2aaSAndroid Build Coastguard Worker{
116*c8dee2aaSAndroid Build Coastguard Worker    frag_main();
117*c8dee2aaSAndroid Build Coastguard Worker    SPIRV_Cross_Output stage_output;
118*c8dee2aaSAndroid Build Coastguard Worker    stage_output.sk_FragColor = sk_FragColor;
119*c8dee2aaSAndroid Build Coastguard Worker    return stage_output;
120*c8dee2aaSAndroid Build Coastguard Worker}
121