xref: /aosp_15_r20/external/skia/tests/sksl/shared/TernaryOneZeroOptimization.metal (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker#include <metal_stdlib>
2*c8dee2aaSAndroid Build Coastguard Worker#include <simd/simd.h>
3*c8dee2aaSAndroid Build Coastguard Worker#ifdef __clang__
4*c8dee2aaSAndroid Build Coastguard Worker#pragma clang diagnostic ignored "-Wall"
5*c8dee2aaSAndroid Build Coastguard Worker#endif
6*c8dee2aaSAndroid Build Coastguard Workerusing namespace metal;
7*c8dee2aaSAndroid Build Coastguard Workerstruct Uniforms {
8*c8dee2aaSAndroid Build Coastguard Worker    half4 colorGreen;
9*c8dee2aaSAndroid Build Coastguard Worker    half4 colorRed;
10*c8dee2aaSAndroid Build Coastguard Worker};
11*c8dee2aaSAndroid Build Coastguard Workerstruct Inputs {
12*c8dee2aaSAndroid Build Coastguard Worker};
13*c8dee2aaSAndroid Build Coastguard Workerstruct Outputs {
14*c8dee2aaSAndroid Build Coastguard Worker    half4 sk_FragColor [[color(0)]];
15*c8dee2aaSAndroid Build Coastguard Worker};
16*c8dee2aaSAndroid Build Coastguard Workerfragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
17*c8dee2aaSAndroid Build Coastguard Worker    Outputs _out;
18*c8dee2aaSAndroid Build Coastguard Worker    (void)_out;
19*c8dee2aaSAndroid Build Coastguard Worker    bool ok = true;
20*c8dee2aaSAndroid Build Coastguard Worker    bool TRUE = bool(_uniforms.colorGreen.y);
21*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && 1 == int(TRUE);
22*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && 1.0 == float(TRUE);
23*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && TRUE;
24*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && 1 == int(TRUE);
25*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && 1.0 == float(TRUE);
26*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && all(bool2(true) == bool2(TRUE));
27*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && all(int2(1) == int2(int(TRUE)));
28*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && all(float2(1.0) == float2(float(TRUE)));
29*c8dee2aaSAndroid Build Coastguard Worker    _out.sk_FragColor = ok ? _uniforms.colorGreen : _uniforms.colorRed;
30*c8dee2aaSAndroid Build Coastguard Worker    return _out;
31*c8dee2aaSAndroid Build Coastguard Worker}
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