1*c8dee2aaSAndroid Build Coastguard Worker 2*c8dee2aaSAndroid Build Coastguard Workerout vec4 sk_FragColor; 3*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorGreen; 4*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorRed; 5*c8dee2aaSAndroid Build Coastguard Workervec4 main() { 6*c8dee2aaSAndroid Build Coastguard Worker bool ok = true; 7*c8dee2aaSAndroid Build Coastguard Worker bool TRUE = bool(colorGreen.y); 8*c8dee2aaSAndroid Build Coastguard Worker ok = ok && 1 == int(TRUE); 9*c8dee2aaSAndroid Build Coastguard Worker ok = ok && 1.0 == float(TRUE); 10*c8dee2aaSAndroid Build Coastguard Worker ok = ok && TRUE; 11*c8dee2aaSAndroid Build Coastguard Worker ok = ok && 1 == int(TRUE); 12*c8dee2aaSAndroid Build Coastguard Worker ok = ok && 1.0 == float(TRUE); 13*c8dee2aaSAndroid Build Coastguard Worker ok = ok && bvec2(true) == bvec2(TRUE); 14*c8dee2aaSAndroid Build Coastguard Worker ok = ok && ivec2(1) == ivec2(int(TRUE)); 15*c8dee2aaSAndroid Build Coastguard Worker ok = ok && vec2(1.0) == vec2(float(TRUE)); 16*c8dee2aaSAndroid Build Coastguard Worker return ok ? colorGreen : colorRed; 17*c8dee2aaSAndroid Build Coastguard Worker} 18