1*c8dee2aaSAndroid Build Coastguard Worker83 instructions 2*c8dee2aaSAndroid Build Coastguard Worker 3*c8dee2aaSAndroid Build Coastguard Workerstore_src_rg coords = src.rg 4*c8dee2aaSAndroid Build Coastguard Workerinit_lane_masks CondMask = LoopMask = RetMask = true 5*c8dee2aaSAndroid Build Coastguard Workersplat_2_constants colorBlue(0..1) = 0 6*c8dee2aaSAndroid Build Coastguard Workercopy_2_uniforms colorBlue(2..3) = colorWhite(2..3) 7*c8dee2aaSAndroid Build Coastguard Workercopy_constant colorGreen(0) = 0 8*c8dee2aaSAndroid Build Coastguard Workercopy_uniform colorGreen(1) = colorWhite(1) 9*c8dee2aaSAndroid Build Coastguard Workercopy_constant colorGreen(2) = 0 10*c8dee2aaSAndroid Build Coastguard Workercopy_uniform colorGreen(3) = colorWhite(3) 11*c8dee2aaSAndroid Build Coastguard Workercopy_uniform colorRed(0) = colorWhite(0) 12*c8dee2aaSAndroid Build Coastguard Workersplat_2_constants colorRed(1..2) = 0 13*c8dee2aaSAndroid Build Coastguard Workercopy_uniform colorRed(3) = colorWhite(3) 14*c8dee2aaSAndroid Build Coastguard Workerstore_condition_mask $20 = CondMask 15*c8dee2aaSAndroid Build Coastguard Workerbranch_if_no_lanes_active branch_if_no_lanes_active +7 (label 1 at #20) 16*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms x = colorWhite 17*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $21..24 = x 18*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $25..28 = colorBlue 19*c8dee2aaSAndroid Build Coastguard Workercmpeq_4_floats $21..24 = equal($21..24, $25..28) 20*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_2_ints $21..22 &= $23..24 21*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int $21 &= $22 22*c8dee2aaSAndroid Build Coastguard Workerlabel label 0x00000001 23*c8dee2aaSAndroid Build Coastguard Workerbitwise_xor_imm_int $21 ^= 0xFFFFFFFF 24*c8dee2aaSAndroid Build Coastguard Workermerge_condition_mask CondMask = $20 & $21 25*c8dee2aaSAndroid Build Coastguard Workerbranch_if_no_lanes_active branch_if_no_lanes_active +6 (label 3 at #29) 26*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $0..3 = colorGreen 27*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $4..7 = colorRed 28*c8dee2aaSAndroid Build Coastguard Workercmpeq_4_floats $0..3 = equal($0..3, $4..7) 29*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_2_ints $0..1 &= $2..3 30*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int $0 &= $1 31*c8dee2aaSAndroid Build Coastguard Workerlabel label 0x00000003 32*c8dee2aaSAndroid Build Coastguard Workerswizzle_4 $0..3 = ($0..3).xxxx 33*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $4..7 = colorGreen 34*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $8..11 = colorRed 35*c8dee2aaSAndroid Build Coastguard Workermix_4_ints $0..3 = mix($4..7, $8..11, $0..3) 36*c8dee2aaSAndroid Build Coastguard Workermerge_inv_condition_mask CondMask = $20 & ~$21 37*c8dee2aaSAndroid Build Coastguard Workerbranch_if_no_lanes_active branch_if_no_lanes_active +6 (label 5 at #41) 38*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $4..7 = colorRed 39*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $8..11 = colorGreen 40*c8dee2aaSAndroid Build Coastguard Workercmpeq_4_floats $4..7 = equal($4..7, $8..11) 41*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_2_ints $4..5 &= $6..7 42*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int $4 &= $5 43*c8dee2aaSAndroid Build Coastguard Workerlabel label 0x00000005 44*c8dee2aaSAndroid Build Coastguard Workerbitwise_xor_imm_int $4 ^= 0xFFFFFFFF 45*c8dee2aaSAndroid Build Coastguard Workerswizzle_4 $4..7 = ($4..7).xxxx 46*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms $8..11 = colorWhite 47*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $12..15 = colorBlue 48*c8dee2aaSAndroid Build Coastguard Workermix_4_ints $4..7 = mix($8..11, $12..15, $4..7) 49*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_masked $0..3 = Mask($4..7) 50*c8dee2aaSAndroid Build Coastguard Workerload_condition_mask CondMask = $20 51*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked result = $0..3 52*c8dee2aaSAndroid Build Coastguard Workerstore_condition_mask $20 = CondMask 53*c8dee2aaSAndroid Build Coastguard Workerbranch_if_no_lanes_active branch_if_no_lanes_active +6 (label 7 at #57) 54*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $21..24 = colorRed 55*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $25..28 = colorBlue 56*c8dee2aaSAndroid Build Coastguard Workercmpeq_4_floats $21..24 = equal($21..24, $25..28) 57*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_2_ints $21..22 &= $23..24 58*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int $21 &= $22 59*c8dee2aaSAndroid Build Coastguard Workerlabel label 0x00000007 60*c8dee2aaSAndroid Build Coastguard Workermerge_condition_mask CondMask = $20 & $21 61*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms $0..3 = colorWhite 62*c8dee2aaSAndroid Build Coastguard Workermerge_inv_condition_mask CondMask = $20 & ~$21 63*c8dee2aaSAndroid Build Coastguard Workerstore_condition_mask $29 = CondMask 64*c8dee2aaSAndroid Build Coastguard Workerbranch_if_no_lanes_active branch_if_no_lanes_active +6 (label 9 at #68) 65*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $30..33 = colorRed 66*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $34..37 = colorGreen 67*c8dee2aaSAndroid Build Coastguard Workercmpeq_4_floats $30..33 = equal($30..33, $34..37) 68*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_2_ints $30..31 &= $32..33 69*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int $30 &= $31 70*c8dee2aaSAndroid Build Coastguard Workerlabel label 0x00000009 71*c8dee2aaSAndroid Build Coastguard Workerbitwise_xor_imm_int $30 ^= 0xFFFFFFFF 72*c8dee2aaSAndroid Build Coastguard Workermerge_condition_mask CondMask = $29 & $30 73*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $4..7 = result 74*c8dee2aaSAndroid Build Coastguard Workermerge_inv_condition_mask CondMask = $29 & ~$30 75*c8dee2aaSAndroid Build Coastguard Workerbranch_if_no_lanes_active branch_if_no_lanes_active +7 (label 11 at #80) 76*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms y = colorWhite 77*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $8..11 = colorRed 78*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $12..15 = y 79*c8dee2aaSAndroid Build Coastguard Workercmpeq_4_floats $8..11 = equal($8..11, $12..15) 80*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_2_ints $8..9 &= $10..11 81*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int $8 &= $9 82*c8dee2aaSAndroid Build Coastguard Workerlabel label 0x0000000B 83*c8dee2aaSAndroid Build Coastguard Workerswizzle_4 $8..11 = ($8..11).xxxx 84*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $12..15 = colorRed 85*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $16..19 = colorBlue 86*c8dee2aaSAndroid Build Coastguard Workermix_4_ints $8..11 = mix($12..15, $16..19, $8..11) 87*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_masked $4..7 = Mask($8..11) 88*c8dee2aaSAndroid Build Coastguard Workerload_condition_mask CondMask = $29 89*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_masked $0..3 = Mask($4..7) 90*c8dee2aaSAndroid Build Coastguard Workerload_condition_mask CondMask = $20 91*c8dee2aaSAndroid Build Coastguard Workerload_src src.rgba = $0..3 92