1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0) 2*c8dee2aaSAndroid Build Coastguard Worker{ 3*c8dee2aaSAndroid Build Coastguard Worker float4 _8_colorWhite : packoffset(c0); 4*c8dee2aaSAndroid Build Coastguard Worker}; 5*c8dee2aaSAndroid Build Coastguard Worker 6*c8dee2aaSAndroid Build Coastguard Worker 7*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor; 8*c8dee2aaSAndroid Build Coastguard Worker 9*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output 10*c8dee2aaSAndroid Build Coastguard Worker{ 11*c8dee2aaSAndroid Build Coastguard Worker float4 sk_FragColor : SV_Target0; 12*c8dee2aaSAndroid Build Coastguard Worker}; 13*c8dee2aaSAndroid Build Coastguard Worker 14*c8dee2aaSAndroid Build Coastguard Workerbool IsEqual_bh4h4(float4 _24, float4 _25) 15*c8dee2aaSAndroid Build Coastguard Worker{ 16*c8dee2aaSAndroid Build Coastguard Worker return all(bool4(_24.x == _25.x, _24.y == _25.y, _24.z == _25.z, _24.w == _25.w)); 17*c8dee2aaSAndroid Build Coastguard Worker} 18*c8dee2aaSAndroid Build Coastguard Worker 19*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _33) 20*c8dee2aaSAndroid Build Coastguard Worker{ 21*c8dee2aaSAndroid Build Coastguard Worker float4 _44 = float4(0.0f, 0.0f, _8_colorWhite.zw); 22*c8dee2aaSAndroid Build Coastguard Worker float4 colorBlue = _44; 23*c8dee2aaSAndroid Build Coastguard Worker float4 _52 = float4(0.0f, _8_colorWhite.y, 0.0f, _8_colorWhite.w); 24*c8dee2aaSAndroid Build Coastguard Worker float4 colorGreen = _52; 25*c8dee2aaSAndroid Build Coastguard Worker float4 _60 = float4(_8_colorWhite.x, 0.0f, 0.0f, _8_colorWhite.w); 26*c8dee2aaSAndroid Build Coastguard Worker float4 colorRed = _60; 27*c8dee2aaSAndroid Build Coastguard Worker float4 _65 = _8_colorWhite; 28*c8dee2aaSAndroid Build Coastguard Worker float4 _66 = _44; 29*c8dee2aaSAndroid Build Coastguard Worker float4 _68 = 0.0f.xxxx; 30*c8dee2aaSAndroid Build Coastguard Worker if (!IsEqual_bh4h4(_65, _66)) 31*c8dee2aaSAndroid Build Coastguard Worker { 32*c8dee2aaSAndroid Build Coastguard Worker float4 _72 = _52; 33*c8dee2aaSAndroid Build Coastguard Worker float4 _73 = _60; 34*c8dee2aaSAndroid Build Coastguard Worker float4 _75 = 0.0f.xxxx; 35*c8dee2aaSAndroid Build Coastguard Worker if (IsEqual_bh4h4(_72, _73)) 36*c8dee2aaSAndroid Build Coastguard Worker { 37*c8dee2aaSAndroid Build Coastguard Worker _75 = _60; 38*c8dee2aaSAndroid Build Coastguard Worker } 39*c8dee2aaSAndroid Build Coastguard Worker else 40*c8dee2aaSAndroid Build Coastguard Worker { 41*c8dee2aaSAndroid Build Coastguard Worker _75 = _52; 42*c8dee2aaSAndroid Build Coastguard Worker } 43*c8dee2aaSAndroid Build Coastguard Worker _68 = _75; 44*c8dee2aaSAndroid Build Coastguard Worker } 45*c8dee2aaSAndroid Build Coastguard Worker else 46*c8dee2aaSAndroid Build Coastguard Worker { 47*c8dee2aaSAndroid Build Coastguard Worker float4 _81 = _60; 48*c8dee2aaSAndroid Build Coastguard Worker float4 _82 = _52; 49*c8dee2aaSAndroid Build Coastguard Worker float4 _84 = 0.0f.xxxx; 50*c8dee2aaSAndroid Build Coastguard Worker if (!IsEqual_bh4h4(_81, _82)) 51*c8dee2aaSAndroid Build Coastguard Worker { 52*c8dee2aaSAndroid Build Coastguard Worker _84 = _44; 53*c8dee2aaSAndroid Build Coastguard Worker } 54*c8dee2aaSAndroid Build Coastguard Worker else 55*c8dee2aaSAndroid Build Coastguard Worker { 56*c8dee2aaSAndroid Build Coastguard Worker _84 = _8_colorWhite; 57*c8dee2aaSAndroid Build Coastguard Worker } 58*c8dee2aaSAndroid Build Coastguard Worker _68 = _84; 59*c8dee2aaSAndroid Build Coastguard Worker } 60*c8dee2aaSAndroid Build Coastguard Worker float4 result = _68; 61*c8dee2aaSAndroid Build Coastguard Worker float4 _92 = _60; 62*c8dee2aaSAndroid Build Coastguard Worker float4 _93 = _44; 63*c8dee2aaSAndroid Build Coastguard Worker float4 _95 = 0.0f.xxxx; 64*c8dee2aaSAndroid Build Coastguard Worker if (IsEqual_bh4h4(_92, _93)) 65*c8dee2aaSAndroid Build Coastguard Worker { 66*c8dee2aaSAndroid Build Coastguard Worker _95 = _8_colorWhite; 67*c8dee2aaSAndroid Build Coastguard Worker } 68*c8dee2aaSAndroid Build Coastguard Worker else 69*c8dee2aaSAndroid Build Coastguard Worker { 70*c8dee2aaSAndroid Build Coastguard Worker float4 _102 = _60; 71*c8dee2aaSAndroid Build Coastguard Worker float4 _103 = _52; 72*c8dee2aaSAndroid Build Coastguard Worker float4 _105 = 0.0f.xxxx; 73*c8dee2aaSAndroid Build Coastguard Worker if (!IsEqual_bh4h4(_102, _103)) 74*c8dee2aaSAndroid Build Coastguard Worker { 75*c8dee2aaSAndroid Build Coastguard Worker _105 = _68; 76*c8dee2aaSAndroid Build Coastguard Worker } 77*c8dee2aaSAndroid Build Coastguard Worker else 78*c8dee2aaSAndroid Build Coastguard Worker { 79*c8dee2aaSAndroid Build Coastguard Worker float4 _109 = _60; 80*c8dee2aaSAndroid Build Coastguard Worker float4 _112 = _8_colorWhite; 81*c8dee2aaSAndroid Build Coastguard Worker float4 _114 = 0.0f.xxxx; 82*c8dee2aaSAndroid Build Coastguard Worker if (IsEqual_bh4h4(_109, _112)) 83*c8dee2aaSAndroid Build Coastguard Worker { 84*c8dee2aaSAndroid Build Coastguard Worker _114 = _44; 85*c8dee2aaSAndroid Build Coastguard Worker } 86*c8dee2aaSAndroid Build Coastguard Worker else 87*c8dee2aaSAndroid Build Coastguard Worker { 88*c8dee2aaSAndroid Build Coastguard Worker _114 = _60; 89*c8dee2aaSAndroid Build Coastguard Worker } 90*c8dee2aaSAndroid Build Coastguard Worker _105 = _114; 91*c8dee2aaSAndroid Build Coastguard Worker } 92*c8dee2aaSAndroid Build Coastguard Worker _95 = _105; 93*c8dee2aaSAndroid Build Coastguard Worker } 94*c8dee2aaSAndroid Build Coastguard Worker return _95; 95*c8dee2aaSAndroid Build Coastguard Worker} 96*c8dee2aaSAndroid Build Coastguard Worker 97*c8dee2aaSAndroid Build Coastguard Workervoid frag_main() 98*c8dee2aaSAndroid Build Coastguard Worker{ 99*c8dee2aaSAndroid Build Coastguard Worker float2 _18 = 0.0f.xx; 100*c8dee2aaSAndroid Build Coastguard Worker sk_FragColor = main(_18); 101*c8dee2aaSAndroid Build Coastguard Worker} 102*c8dee2aaSAndroid Build Coastguard Worker 103*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main() 104*c8dee2aaSAndroid Build Coastguard Worker{ 105*c8dee2aaSAndroid Build Coastguard Worker frag_main(); 106*c8dee2aaSAndroid Build Coastguard Worker SPIRV_Cross_Output stage_output; 107*c8dee2aaSAndroid Build Coastguard Worker stage_output.sk_FragColor = sk_FragColor; 108*c8dee2aaSAndroid Build Coastguard Worker return stage_output; 109*c8dee2aaSAndroid Build Coastguard Worker} 110