1*c8dee2aaSAndroid Build Coastguard Worker51 instructions 2*c8dee2aaSAndroid Build Coastguard Worker 3*c8dee2aaSAndroid Build Coastguard Workerstore_src_rg coords = src.rg 4*c8dee2aaSAndroid Build Coastguard Workerinit_lane_masks CondMask = LoopMask = RetMask = true 5*c8dee2aaSAndroid Build Coastguard Workersplat_2_constants expected, i = 0 6*c8dee2aaSAndroid Build Coastguard Workerstore_loop_mask $0 = LoopMask 7*c8dee2aaSAndroid Build Coastguard Workerjump jump +42 (label 1 at #47) 8*c8dee2aaSAndroid Build Coastguard Workerlabel label 0x00000002 9*c8dee2aaSAndroid Build Coastguard Workercopy_constant j = 0 10*c8dee2aaSAndroid Build Coastguard Workerstore_loop_mask $1 = LoopMask 11*c8dee2aaSAndroid Build Coastguard Workerjump jump +27 (label 4 at #36) 12*c8dee2aaSAndroid Build Coastguard Workerlabel label 0x00000005 13*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked $2 = expected 14*c8dee2aaSAndroid Build Coastguard Workeradd_imm_float $2 += 0x3F800000 (1.0) 15*c8dee2aaSAndroid Build Coastguard Workercopy_slot_masked expected = Mask($2) 16*c8dee2aaSAndroid Build Coastguard Workerstore_condition_mask $2 = CondMask 17*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked $8 = i 18*c8dee2aaSAndroid Build Coastguard Workermul_imm_int $8 *= 0x00000003 19*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked $9 = j 20*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked $10 = $8 21*c8dee2aaSAndroid Build Coastguard Workeradd_int $9 += $10 22*c8dee2aaSAndroid Build Coastguard Workerbranch_if_no_lanes_active branch_if_no_lanes_active +4 (label 6 at #24) 23*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms $11..14 = testMatrix3x3(0..3) 24*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms $15..18 = testMatrix3x3(4..7) 25*c8dee2aaSAndroid Build Coastguard Workercopy_uniform $19 = testMatrix3x3(8) 26*c8dee2aaSAndroid Build Coastguard Workerlabel label 0x00000006 27*c8dee2aaSAndroid Build Coastguard Workercopy_from_indirect_unmasked $3 = Indirect($11 + $9) 28*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked $4 = expected 29*c8dee2aaSAndroid Build Coastguard Workercmpne_float $3 = notEqual($3, $4) 30*c8dee2aaSAndroid Build Coastguard Workermerge_condition_mask CondMask = $2 & $3 31*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms $4..7 = colorRed 32*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_masked [main].result = Mask($4..7) 33*c8dee2aaSAndroid Build Coastguard Workermask_off_return_mask RetMask &= ~(CondMask & LoopMask & RetMask) 34*c8dee2aaSAndroid Build Coastguard Workerload_condition_mask CondMask = $2 35*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked $2 = j 36*c8dee2aaSAndroid Build Coastguard Workeradd_imm_int $2 += 0x00000001 37*c8dee2aaSAndroid Build Coastguard Workercopy_slot_masked j = Mask($2) 38*c8dee2aaSAndroid Build Coastguard Workerlabel label 0x00000004 39*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked $2 = j 40*c8dee2aaSAndroid Build Coastguard Workercmplt_imm_int $2 = lessThan($2, 0x00000003) 41*c8dee2aaSAndroid Build Coastguard Workermerge_loop_mask LoopMask &= $2 42*c8dee2aaSAndroid Build Coastguard Workerstack_rewind 43*c8dee2aaSAndroid Build Coastguard Workerbranch_if_any_lanes_active branch_if_any_lanes_active -31 (label 5 at #10) 44*c8dee2aaSAndroid Build Coastguard Workerlabel label 0x00000003 45*c8dee2aaSAndroid Build Coastguard Workerload_loop_mask LoopMask = $1 46*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked $1 = i 47*c8dee2aaSAndroid Build Coastguard Workeradd_imm_int $1 += 0x00000001 48*c8dee2aaSAndroid Build Coastguard Workercopy_slot_masked i = Mask($1) 49*c8dee2aaSAndroid Build Coastguard Workerlabel label 0x00000001 50*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked $1 = i 51*c8dee2aaSAndroid Build Coastguard Workercmplt_imm_int $1 = lessThan($1, 0x00000003) 52*c8dee2aaSAndroid Build Coastguard Workermerge_loop_mask LoopMask &= $1 53*c8dee2aaSAndroid Build Coastguard Workerstack_rewind 54*c8dee2aaSAndroid Build Coastguard Workerbranch_if_any_lanes_active branch_if_any_lanes_active -46 (label 2 at #6) 55*c8dee2aaSAndroid Build Coastguard Workerlabel label 0 56*c8dee2aaSAndroid Build Coastguard Workerload_loop_mask LoopMask = $0 57*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms $0..3 = colorGreen 58*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_masked [main].result = Mask($0..3) 59*c8dee2aaSAndroid Build Coastguard Workermask_off_return_mask RetMask &= ~(CondMask & LoopMask & RetMask) 60*c8dee2aaSAndroid Build Coastguard Workerload_src src.rgba = [main].result 61