1*c8dee2aaSAndroid Build Coastguard Worker#include <metal_stdlib> 2*c8dee2aaSAndroid Build Coastguard Worker#include <simd/simd.h> 3*c8dee2aaSAndroid Build Coastguard Worker#ifdef __clang__ 4*c8dee2aaSAndroid Build Coastguard Worker#pragma clang diagnostic ignored "-Wall" 5*c8dee2aaSAndroid Build Coastguard Worker#endif 6*c8dee2aaSAndroid Build Coastguard Workerusing namespace metal; 7*c8dee2aaSAndroid Build Coastguard Workerstruct Uniforms { 8*c8dee2aaSAndroid Build Coastguard Worker half4 colorGreen; 9*c8dee2aaSAndroid Build Coastguard Worker half4 colorRed; 10*c8dee2aaSAndroid Build Coastguard Worker float3x3 testMatrix3x3; 11*c8dee2aaSAndroid Build Coastguard Worker}; 12*c8dee2aaSAndroid Build Coastguard Workerstruct Inputs { 13*c8dee2aaSAndroid Build Coastguard Worker}; 14*c8dee2aaSAndroid Build Coastguard Workerstruct Outputs { 15*c8dee2aaSAndroid Build Coastguard Worker half4 sk_FragColor [[color(0)]]; 16*c8dee2aaSAndroid Build Coastguard Worker}; 17*c8dee2aaSAndroid Build Coastguard Workerfloat3x3 GetTestMatrix_f33(Uniforms _uniforms) { 18*c8dee2aaSAndroid Build Coastguard Worker return _uniforms.testMatrix3x3; 19*c8dee2aaSAndroid Build Coastguard Worker} 20*c8dee2aaSAndroid Build Coastguard Workerfragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 21*c8dee2aaSAndroid Build Coastguard Worker Outputs _out; 22*c8dee2aaSAndroid Build Coastguard Worker (void)_out; 23*c8dee2aaSAndroid Build Coastguard Worker float expected = 0.0; 24*c8dee2aaSAndroid Build Coastguard Worker for (int i = 0;i < 3; ++i) { 25*c8dee2aaSAndroid Build Coastguard Worker for (int j = 0;j < 3; ++j) { 26*c8dee2aaSAndroid Build Coastguard Worker expected += 1.0; 27*c8dee2aaSAndroid Build Coastguard Worker if (GetTestMatrix_f33(_uniforms)[i][j] != expected) { 28*c8dee2aaSAndroid Build Coastguard Worker _out.sk_FragColor = _uniforms.colorRed; 29*c8dee2aaSAndroid Build Coastguard Worker return _out; 30*c8dee2aaSAndroid Build Coastguard Worker } 31*c8dee2aaSAndroid Build Coastguard Worker } 32*c8dee2aaSAndroid Build Coastguard Worker } 33*c8dee2aaSAndroid Build Coastguard Worker _out.sk_FragColor = _uniforms.colorGreen; 34*c8dee2aaSAndroid Build Coastguard Worker return _out; 35*c8dee2aaSAndroid Build Coastguard Worker} 36