1*c8dee2aaSAndroid Build Coastguard Worker OpCapability Shader 2*c8dee2aaSAndroid Build Coastguard Worker %1 = OpExtInstImport "GLSL.std.450" 3*c8dee2aaSAndroid Build Coastguard Worker OpMemoryModel Logical GLSL450 4*c8dee2aaSAndroid Build Coastguard Worker OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor 5*c8dee2aaSAndroid Build Coastguard Worker OpExecutionMode %_entrypoint_v OriginUpperLeft 6*c8dee2aaSAndroid Build Coastguard Worker OpName %sk_FragColor "sk_FragColor" 7*c8dee2aaSAndroid Build Coastguard Worker OpName %_UniformBuffer "_UniformBuffer" 8*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 0 "unknownInput" 9*c8dee2aaSAndroid Build Coastguard Worker OpName %_entrypoint_v "_entrypoint_v" 10*c8dee2aaSAndroid Build Coastguard Worker OpName %main "main" 11*c8dee2aaSAndroid Build Coastguard Worker OpName %b "b" 12*c8dee2aaSAndroid Build Coastguard Worker OpName %b4 "b4" 13*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor RelaxedPrecision 14*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Location 0 15*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Index 0 16*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 Offset 0 17*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision 18*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %_UniformBuffer Block 19*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 Binding 0 20*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 DescriptorSet 0 21*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %30 RelaxedPrecision 22*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %45 RelaxedPrecision 23*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %48 RelaxedPrecision 24*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %50 RelaxedPrecision 25*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %52 RelaxedPrecision 26*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %53 RelaxedPrecision 27*c8dee2aaSAndroid Build Coastguard Worker %float = OpTypeFloat 32 28*c8dee2aaSAndroid Build Coastguard Worker %v4float = OpTypeVector %float 4 29*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float 30*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output 31*c8dee2aaSAndroid Build Coastguard Worker%_UniformBuffer = OpTypeStruct %float 32*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer 33*c8dee2aaSAndroid Build Coastguard Worker %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform 34*c8dee2aaSAndroid Build Coastguard Worker %void = OpTypeVoid 35*c8dee2aaSAndroid Build Coastguard Worker %12 = OpTypeFunction %void 36*c8dee2aaSAndroid Build Coastguard Worker %float_0 = OpConstant %float 0 37*c8dee2aaSAndroid Build Coastguard Worker %v2float = OpTypeVector %float 2 38*c8dee2aaSAndroid Build Coastguard Worker %16 = OpConstantComposite %v2float %float_0 %float_0 39*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v2float = OpTypePointer Function %v2float 40*c8dee2aaSAndroid Build Coastguard Worker %20 = OpTypeFunction %v4float %_ptr_Function_v2float 41*c8dee2aaSAndroid Build Coastguard Worker %bool = OpTypeBool 42*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_bool = OpTypePointer Function %bool 43*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_float = OpTypePointer Uniform %float 44*c8dee2aaSAndroid Build Coastguard Worker %int = OpTypeInt 32 1 45*c8dee2aaSAndroid Build Coastguard Worker %int_0 = OpConstant %int 0 46*c8dee2aaSAndroid Build Coastguard Worker %v4bool = OpTypeVector %bool 4 47*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v4bool = OpTypePointer Function %v4bool 48*c8dee2aaSAndroid Build Coastguard Worker %v2bool = OpTypeVector %bool 2 49*c8dee2aaSAndroid Build Coastguard Worker %false = OpConstantFalse %bool 50*c8dee2aaSAndroid Build Coastguard Worker %true = OpConstantTrue %bool 51*c8dee2aaSAndroid Build Coastguard Worker %float_1 = OpConstant %float 1 52*c8dee2aaSAndroid Build Coastguard Worker%_entrypoint_v = OpFunction %void None %12 53*c8dee2aaSAndroid Build Coastguard Worker %13 = OpLabel 54*c8dee2aaSAndroid Build Coastguard Worker %17 = OpVariable %_ptr_Function_v2float Function 55*c8dee2aaSAndroid Build Coastguard Worker OpStore %17 %16 56*c8dee2aaSAndroid Build Coastguard Worker %19 = OpFunctionCall %v4float %main %17 57*c8dee2aaSAndroid Build Coastguard Worker OpStore %sk_FragColor %19 58*c8dee2aaSAndroid Build Coastguard Worker OpReturn 59*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 60*c8dee2aaSAndroid Build Coastguard Worker %main = OpFunction %v4float None %20 61*c8dee2aaSAndroid Build Coastguard Worker %21 = OpFunctionParameter %_ptr_Function_v2float 62*c8dee2aaSAndroid Build Coastguard Worker %22 = OpLabel 63*c8dee2aaSAndroid Build Coastguard Worker %b = OpVariable %_ptr_Function_bool Function 64*c8dee2aaSAndroid Build Coastguard Worker %b4 = OpVariable %_ptr_Function_v4bool Function 65*c8dee2aaSAndroid Build Coastguard Worker %26 = OpAccessChain %_ptr_Uniform_float %7 %int_0 66*c8dee2aaSAndroid Build Coastguard Worker %30 = OpLoad %float %26 67*c8dee2aaSAndroid Build Coastguard Worker %31 = OpFUnordNotEqual %bool %30 %float_0 68*c8dee2aaSAndroid Build Coastguard Worker OpStore %b %31 69*c8dee2aaSAndroid Build Coastguard Worker %35 = OpCompositeConstruct %v4bool %31 %31 %31 %31 70*c8dee2aaSAndroid Build Coastguard Worker OpStore %b4 %35 71*c8dee2aaSAndroid Build Coastguard Worker %37 = OpCompositeConstruct %v2bool %31 %31 72*c8dee2aaSAndroid Build Coastguard Worker %38 = OpCompositeExtract %bool %37 0 73*c8dee2aaSAndroid Build Coastguard Worker %39 = OpCompositeExtract %bool %37 1 74*c8dee2aaSAndroid Build Coastguard Worker %42 = OpCompositeConstruct %v4bool %38 %39 %false %true 75*c8dee2aaSAndroid Build Coastguard Worker OpStore %b4 %42 76*c8dee2aaSAndroid Build Coastguard Worker %43 = OpCompositeConstruct %v4bool %false %31 %true %false 77*c8dee2aaSAndroid Build Coastguard Worker OpStore %b4 %43 78*c8dee2aaSAndroid Build Coastguard Worker %44 = OpCompositeConstruct %v4bool %false %31 %false %31 79*c8dee2aaSAndroid Build Coastguard Worker OpStore %b4 %44 80*c8dee2aaSAndroid Build Coastguard Worker %45 = OpSelect %float %false %float_1 %float_0 81*c8dee2aaSAndroid Build Coastguard Worker %47 = OpCompositeExtract %bool %44 1 82*c8dee2aaSAndroid Build Coastguard Worker %48 = OpSelect %float %47 %float_1 %float_0 83*c8dee2aaSAndroid Build Coastguard Worker %49 = OpCompositeExtract %bool %44 2 84*c8dee2aaSAndroid Build Coastguard Worker %50 = OpSelect %float %49 %float_1 %float_0 85*c8dee2aaSAndroid Build Coastguard Worker %51 = OpCompositeExtract %bool %44 3 86*c8dee2aaSAndroid Build Coastguard Worker %52 = OpSelect %float %51 %float_1 %float_0 87*c8dee2aaSAndroid Build Coastguard Worker %53 = OpCompositeConstruct %v4float %45 %48 %50 %52 88*c8dee2aaSAndroid Build Coastguard Worker OpReturnValue %53 89*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 90