1diagnostic(off, derivative_uniformity); 2diagnostic(off, chromium.unreachable_code); 3struct FSOut { 4 @location(0) sk_FragColor: vec4<f32>, 5}; 6struct _GlobalUniforms { 7 unknownInput: f32, 8}; 9@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; 10fn _skslMain(coords: vec2<f32>) -> vec4<f32> { 11 { 12 var h4: vec4<f32> = vec4<f32>(_globalUniforms.unknownInput); 13 h4 = vec4<f32>(vec2<f32>(_globalUniforms.unknownInput), 0.0, 1.0); 14 h4 = vec4<f32>(0.0, _globalUniforms.unknownInput, 1.0, 0.0); 15 h4 = vec4<f32>(0.0, _globalUniforms.unknownInput, 0.0, _globalUniforms.unknownInput); 16 return h4; 17 } 18} 19@fragment fn main() -> FSOut { 20 var _stageOut: FSOut; 21 _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>()); 22 return _stageOut; 23} 24