1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0) 2*c8dee2aaSAndroid Build Coastguard Worker{ 3*c8dee2aaSAndroid Build Coastguard Worker float4 _7_testInputs : packoffset(c0); 4*c8dee2aaSAndroid Build Coastguard Worker float4 _7_colorGreen : packoffset(c1); 5*c8dee2aaSAndroid Build Coastguard Worker float4 _7_colorRed : packoffset(c2); 6*c8dee2aaSAndroid Build Coastguard Worker}; 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker 9*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor; 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output 12*c8dee2aaSAndroid Build Coastguard Worker{ 13*c8dee2aaSAndroid Build Coastguard Worker float4 sk_FragColor : SV_Target0; 14*c8dee2aaSAndroid Build Coastguard Worker}; 15*c8dee2aaSAndroid Build Coastguard Worker 16*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _21) 17*c8dee2aaSAndroid Build Coastguard Worker{ 18*c8dee2aaSAndroid Build Coastguard Worker float4 v = _7_testInputs; 19*c8dee2aaSAndroid Build Coastguard Worker float4 _32 = float4(_7_testInputs.x, 1.0f, 1.0f, 1.0f); 20*c8dee2aaSAndroid Build Coastguard Worker v = _32; 21*c8dee2aaSAndroid Build Coastguard Worker float2 _33 = _32.xy; 22*c8dee2aaSAndroid Build Coastguard Worker float _34 = _33.x; 23*c8dee2aaSAndroid Build Coastguard Worker v = float4(_34, _33.y, 1.0f, 1.0f); 24*c8dee2aaSAndroid Build Coastguard Worker v = float4(_34, 1.0f, 1.0f, 1.0f); 25*c8dee2aaSAndroid Build Coastguard Worker v = float4(0.0f, 1.0f, 1.0f, 1.0f); 26*c8dee2aaSAndroid Build Coastguard Worker float4 _44 = float4(float4(0.0f, 1.0f, 1.0f, 1.0f).xyz, 1.0f); 27*c8dee2aaSAndroid Build Coastguard Worker v = _44; 28*c8dee2aaSAndroid Build Coastguard Worker float2 _45 = _44.xy; 29*c8dee2aaSAndroid Build Coastguard Worker float _46 = _45.x; 30*c8dee2aaSAndroid Build Coastguard Worker v = float4(_46, _45.y, 1.0f, 1.0f); 31*c8dee2aaSAndroid Build Coastguard Worker v = float4(_46, 0.0f, 1.0f, 1.0f); 32*c8dee2aaSAndroid Build Coastguard Worker float4 _50 = float4(_46, 1.0f, 0.0f, 1.0f); 33*c8dee2aaSAndroid Build Coastguard Worker v = _50; 34*c8dee2aaSAndroid Build Coastguard Worker float2 _51 = _50.yz; 35*c8dee2aaSAndroid Build Coastguard Worker float _52 = _51.x; 36*c8dee2aaSAndroid Build Coastguard Worker v = float4(1.0f, _52, _51.y, 1.0f); 37*c8dee2aaSAndroid Build Coastguard Worker v = float4(0.0f, _52, 1.0f, 1.0f); 38*c8dee2aaSAndroid Build Coastguard Worker v = 1.0f.xxxx; 39*c8dee2aaSAndroid Build Coastguard Worker float4 _61 = float4(1.0f.xxxx.xyz, 1.0f); 40*c8dee2aaSAndroid Build Coastguard Worker v = _61; 41*c8dee2aaSAndroid Build Coastguard Worker float4 _65 = float4(_61.xy, 0.0f, 1.0f); 42*c8dee2aaSAndroid Build Coastguard Worker v = _65; 43*c8dee2aaSAndroid Build Coastguard Worker float2 _66 = _65.xy; 44*c8dee2aaSAndroid Build Coastguard Worker float _67 = _66.x; 45*c8dee2aaSAndroid Build Coastguard Worker float4 _69 = float4(_67, _66.y, 1.0f, 0.0f); 46*c8dee2aaSAndroid Build Coastguard Worker v = _69; 47*c8dee2aaSAndroid Build Coastguard Worker float2 _70 = _69.zw; 48*c8dee2aaSAndroid Build Coastguard Worker float _71 = _70.x; 49*c8dee2aaSAndroid Build Coastguard Worker v = float4(_67, 1.0f, _71, _70.y); 50*c8dee2aaSAndroid Build Coastguard Worker v = float4(_67, 0.0f, _71, 1.0f); 51*c8dee2aaSAndroid Build Coastguard Worker v = float4(_67, 1.0f, 1.0f, 1.0f); 52*c8dee2aaSAndroid Build Coastguard Worker float4 _76 = float4(_67, 1.0f, 0.0f, 1.0f); 53*c8dee2aaSAndroid Build Coastguard Worker v = _76; 54*c8dee2aaSAndroid Build Coastguard Worker float4 _81 = float4(1.0f, _76.yzw); 55*c8dee2aaSAndroid Build Coastguard Worker v = _81; 56*c8dee2aaSAndroid Build Coastguard Worker float2 _82 = _81.yz; 57*c8dee2aaSAndroid Build Coastguard Worker float _83 = _82.x; 58*c8dee2aaSAndroid Build Coastguard Worker v = float4(0.0f, _83, _82.y, 1.0f); 59*c8dee2aaSAndroid Build Coastguard Worker v = float4(0.0f, _83, 1.0f, 1.0f); 60*c8dee2aaSAndroid Build Coastguard Worker float4 _87 = float4(1.0f, _83, 1.0f, 1.0f); 61*c8dee2aaSAndroid Build Coastguard Worker v = _87; 62*c8dee2aaSAndroid Build Coastguard Worker float2 _88 = _87.zw; 63*c8dee2aaSAndroid Build Coastguard Worker float _89 = _88.x; 64*c8dee2aaSAndroid Build Coastguard Worker v = float4(0.0f, 0.0f, _89, _88.y); 65*c8dee2aaSAndroid Build Coastguard Worker v = float4(0.0f, 0.0f, _89, 1.0f); 66*c8dee2aaSAndroid Build Coastguard Worker v = float4(0.0f, 1.0f, 1.0f, 1.0f); 67*c8dee2aaSAndroid Build Coastguard Worker float4 _95 = 0.0f.xxxx; 68*c8dee2aaSAndroid Build Coastguard Worker if (true) 69*c8dee2aaSAndroid Build Coastguard Worker { 70*c8dee2aaSAndroid Build Coastguard Worker _95 = _7_colorGreen; 71*c8dee2aaSAndroid Build Coastguard Worker } 72*c8dee2aaSAndroid Build Coastguard Worker else 73*c8dee2aaSAndroid Build Coastguard Worker { 74*c8dee2aaSAndroid Build Coastguard Worker _95 = _7_colorRed; 75*c8dee2aaSAndroid Build Coastguard Worker } 76*c8dee2aaSAndroid Build Coastguard Worker return _95; 77*c8dee2aaSAndroid Build Coastguard Worker} 78*c8dee2aaSAndroid Build Coastguard Worker 79*c8dee2aaSAndroid Build Coastguard Workervoid frag_main() 80*c8dee2aaSAndroid Build Coastguard Worker{ 81*c8dee2aaSAndroid Build Coastguard Worker float2 _17 = 0.0f.xx; 82*c8dee2aaSAndroid Build Coastguard Worker sk_FragColor = main(_17); 83*c8dee2aaSAndroid Build Coastguard Worker} 84*c8dee2aaSAndroid Build Coastguard Worker 85*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main() 86*c8dee2aaSAndroid Build Coastguard Worker{ 87*c8dee2aaSAndroid Build Coastguard Worker frag_main(); 88*c8dee2aaSAndroid Build Coastguard Worker SPIRV_Cross_Output stage_output; 89*c8dee2aaSAndroid Build Coastguard Worker stage_output.sk_FragColor = sk_FragColor; 90*c8dee2aaSAndroid Build Coastguard Worker return stage_output; 91*c8dee2aaSAndroid Build Coastguard Worker} 92