xref: /aosp_15_r20/external/skia/tests/sksl/shared/SwizzleBoolConstants.hlsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0)
2*c8dee2aaSAndroid Build Coastguard Worker{
3*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_colorGreen : packoffset(c0);
4*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_colorRed : packoffset(c1);
5*c8dee2aaSAndroid Build Coastguard Worker};
6*c8dee2aaSAndroid Build Coastguard Worker
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor;
9*c8dee2aaSAndroid Build Coastguard Worker
10*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output
11*c8dee2aaSAndroid Build Coastguard Worker{
12*c8dee2aaSAndroid Build Coastguard Worker    float4 sk_FragColor : SV_Target0;
13*c8dee2aaSAndroid Build Coastguard Worker};
14*c8dee2aaSAndroid Build Coastguard Worker
15*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _21)
16*c8dee2aaSAndroid Build Coastguard Worker{
17*c8dee2aaSAndroid Build Coastguard Worker    bool4 _34 = (_7_colorGreen.y != 0.0f).xxxx;
18*c8dee2aaSAndroid Build Coastguard Worker    bool4 v = _34;
19*c8dee2aaSAndroid Build Coastguard Worker    bool _36 = _34.x;
20*c8dee2aaSAndroid Build Coastguard Worker    bool4 result = bool4(_36, true, true, true);
21*c8dee2aaSAndroid Build Coastguard Worker    result = bool4(_34.xy, false, true);
22*c8dee2aaSAndroid Build Coastguard Worker    result = bool4(_36, true, true, false);
23*c8dee2aaSAndroid Build Coastguard Worker    bool _46 = _34.y;
24*c8dee2aaSAndroid Build Coastguard Worker    result = bool4(false, _46, true, true);
25*c8dee2aaSAndroid Build Coastguard Worker    result = bool4(_34.xyz, true);
26*c8dee2aaSAndroid Build Coastguard Worker    result = bool4(_34.xy, true, true);
27*c8dee2aaSAndroid Build Coastguard Worker    bool _58 = _34.z;
28*c8dee2aaSAndroid Build Coastguard Worker    bool4 _59 = bool4(_36, false, _58, true);
29*c8dee2aaSAndroid Build Coastguard Worker    result = _59;
30*c8dee2aaSAndroid Build Coastguard Worker    result = bool4(_36, true, false, false);
31*c8dee2aaSAndroid Build Coastguard Worker    result = bool4(true, _34.yz, false);
32*c8dee2aaSAndroid Build Coastguard Worker    result = bool4(false, _46, true, false);
33*c8dee2aaSAndroid Build Coastguard Worker    result = bool4(true, true, _58, false);
34*c8dee2aaSAndroid Build Coastguard Worker    result = _34;
35*c8dee2aaSAndroid Build Coastguard Worker    result = bool4(_34.xyz, true);
36*c8dee2aaSAndroid Build Coastguard Worker    bool _75 = _34.w;
37*c8dee2aaSAndroid Build Coastguard Worker    result = bool4(_34.xy, false, _75);
38*c8dee2aaSAndroid Build Coastguard Worker    result = bool4(_34.xy, true, false);
39*c8dee2aaSAndroid Build Coastguard Worker    result = bool4(_36, true, _34.zw);
40*c8dee2aaSAndroid Build Coastguard Worker    result = _59;
41*c8dee2aaSAndroid Build Coastguard Worker    result = bool4(_36, true, true, _75);
42*c8dee2aaSAndroid Build Coastguard Worker    result = bool4(_36, true, false, true);
43*c8dee2aaSAndroid Build Coastguard Worker    result = bool4(true, _34.yzw);
44*c8dee2aaSAndroid Build Coastguard Worker    result = bool4(false, _34.yz, true);
45*c8dee2aaSAndroid Build Coastguard Worker    result = bool4(false, _46, true, _75);
46*c8dee2aaSAndroid Build Coastguard Worker    result = bool4(true, _46, true, true);
47*c8dee2aaSAndroid Build Coastguard Worker    result = bool4(false, false, _34.zw);
48*c8dee2aaSAndroid Build Coastguard Worker    result = bool4(false, false, _58, true);
49*c8dee2aaSAndroid Build Coastguard Worker    bool4 _103 = bool4(false, true, true, _75);
50*c8dee2aaSAndroid Build Coastguard Worker    result = _103;
51*c8dee2aaSAndroid Build Coastguard Worker    float4 _105 = 0.0f.xxxx;
52*c8dee2aaSAndroid Build Coastguard Worker    if (any(_103))
53*c8dee2aaSAndroid Build Coastguard Worker    {
54*c8dee2aaSAndroid Build Coastguard Worker        _105 = _7_colorGreen;
55*c8dee2aaSAndroid Build Coastguard Worker    }
56*c8dee2aaSAndroid Build Coastguard Worker    else
57*c8dee2aaSAndroid Build Coastguard Worker    {
58*c8dee2aaSAndroid Build Coastguard Worker        _105 = _7_colorRed;
59*c8dee2aaSAndroid Build Coastguard Worker    }
60*c8dee2aaSAndroid Build Coastguard Worker    return _105;
61*c8dee2aaSAndroid Build Coastguard Worker}
62*c8dee2aaSAndroid Build Coastguard Worker
63*c8dee2aaSAndroid Build Coastguard Workervoid frag_main()
64*c8dee2aaSAndroid Build Coastguard Worker{
65*c8dee2aaSAndroid Build Coastguard Worker    float2 _17 = 0.0f.xx;
66*c8dee2aaSAndroid Build Coastguard Worker    sk_FragColor = main(_17);
67*c8dee2aaSAndroid Build Coastguard Worker}
68*c8dee2aaSAndroid Build Coastguard Worker
69*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main()
70*c8dee2aaSAndroid Build Coastguard Worker{
71*c8dee2aaSAndroid Build Coastguard Worker    frag_main();
72*c8dee2aaSAndroid Build Coastguard Worker    SPIRV_Cross_Output stage_output;
73*c8dee2aaSAndroid Build Coastguard Worker    stage_output.sk_FragColor = sk_FragColor;
74*c8dee2aaSAndroid Build Coastguard Worker    return stage_output;
75*c8dee2aaSAndroid Build Coastguard Worker}
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