1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0) 2*c8dee2aaSAndroid Build Coastguard Worker{ 3*c8dee2aaSAndroid Build Coastguard Worker float4 _7_colorGreen : packoffset(c0); 4*c8dee2aaSAndroid Build Coastguard Worker float4 _7_colorRed : packoffset(c1); 5*c8dee2aaSAndroid Build Coastguard Worker}; 6*c8dee2aaSAndroid Build Coastguard Worker 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor; 9*c8dee2aaSAndroid Build Coastguard Worker 10*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output 11*c8dee2aaSAndroid Build Coastguard Worker{ 12*c8dee2aaSAndroid Build Coastguard Worker float4 sk_FragColor : SV_Target0; 13*c8dee2aaSAndroid Build Coastguard Worker}; 14*c8dee2aaSAndroid Build Coastguard Worker 15*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _21) 16*c8dee2aaSAndroid Build Coastguard Worker{ 17*c8dee2aaSAndroid Build Coastguard Worker bool4 _34 = (_7_colorGreen.y != 0.0f).xxxx; 18*c8dee2aaSAndroid Build Coastguard Worker bool4 v = _34; 19*c8dee2aaSAndroid Build Coastguard Worker bool _36 = _34.x; 20*c8dee2aaSAndroid Build Coastguard Worker bool4 result = bool4(_36, true, true, true); 21*c8dee2aaSAndroid Build Coastguard Worker result = bool4(_34.xy, false, true); 22*c8dee2aaSAndroid Build Coastguard Worker result = bool4(_36, true, true, false); 23*c8dee2aaSAndroid Build Coastguard Worker bool _46 = _34.y; 24*c8dee2aaSAndroid Build Coastguard Worker result = bool4(false, _46, true, true); 25*c8dee2aaSAndroid Build Coastguard Worker result = bool4(_34.xyz, true); 26*c8dee2aaSAndroid Build Coastguard Worker result = bool4(_34.xy, true, true); 27*c8dee2aaSAndroid Build Coastguard Worker bool _58 = _34.z; 28*c8dee2aaSAndroid Build Coastguard Worker bool4 _59 = bool4(_36, false, _58, true); 29*c8dee2aaSAndroid Build Coastguard Worker result = _59; 30*c8dee2aaSAndroid Build Coastguard Worker result = bool4(_36, true, false, false); 31*c8dee2aaSAndroid Build Coastguard Worker result = bool4(true, _34.yz, false); 32*c8dee2aaSAndroid Build Coastguard Worker result = bool4(false, _46, true, false); 33*c8dee2aaSAndroid Build Coastguard Worker result = bool4(true, true, _58, false); 34*c8dee2aaSAndroid Build Coastguard Worker result = _34; 35*c8dee2aaSAndroid Build Coastguard Worker result = bool4(_34.xyz, true); 36*c8dee2aaSAndroid Build Coastguard Worker bool _75 = _34.w; 37*c8dee2aaSAndroid Build Coastguard Worker result = bool4(_34.xy, false, _75); 38*c8dee2aaSAndroid Build Coastguard Worker result = bool4(_34.xy, true, false); 39*c8dee2aaSAndroid Build Coastguard Worker result = bool4(_36, true, _34.zw); 40*c8dee2aaSAndroid Build Coastguard Worker result = _59; 41*c8dee2aaSAndroid Build Coastguard Worker result = bool4(_36, true, true, _75); 42*c8dee2aaSAndroid Build Coastguard Worker result = bool4(_36, true, false, true); 43*c8dee2aaSAndroid Build Coastguard Worker result = bool4(true, _34.yzw); 44*c8dee2aaSAndroid Build Coastguard Worker result = bool4(false, _34.yz, true); 45*c8dee2aaSAndroid Build Coastguard Worker result = bool4(false, _46, true, _75); 46*c8dee2aaSAndroid Build Coastguard Worker result = bool4(true, _46, true, true); 47*c8dee2aaSAndroid Build Coastguard Worker result = bool4(false, false, _34.zw); 48*c8dee2aaSAndroid Build Coastguard Worker result = bool4(false, false, _58, true); 49*c8dee2aaSAndroid Build Coastguard Worker bool4 _103 = bool4(false, true, true, _75); 50*c8dee2aaSAndroid Build Coastguard Worker result = _103; 51*c8dee2aaSAndroid Build Coastguard Worker float4 _105 = 0.0f.xxxx; 52*c8dee2aaSAndroid Build Coastguard Worker if (any(_103)) 53*c8dee2aaSAndroid Build Coastguard Worker { 54*c8dee2aaSAndroid Build Coastguard Worker _105 = _7_colorGreen; 55*c8dee2aaSAndroid Build Coastguard Worker } 56*c8dee2aaSAndroid Build Coastguard Worker else 57*c8dee2aaSAndroid Build Coastguard Worker { 58*c8dee2aaSAndroid Build Coastguard Worker _105 = _7_colorRed; 59*c8dee2aaSAndroid Build Coastguard Worker } 60*c8dee2aaSAndroid Build Coastguard Worker return _105; 61*c8dee2aaSAndroid Build Coastguard Worker} 62*c8dee2aaSAndroid Build Coastguard Worker 63*c8dee2aaSAndroid Build Coastguard Workervoid frag_main() 64*c8dee2aaSAndroid Build Coastguard Worker{ 65*c8dee2aaSAndroid Build Coastguard Worker float2 _17 = 0.0f.xx; 66*c8dee2aaSAndroid Build Coastguard Worker sk_FragColor = main(_17); 67*c8dee2aaSAndroid Build Coastguard Worker} 68*c8dee2aaSAndroid Build Coastguard Worker 69*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main() 70*c8dee2aaSAndroid Build Coastguard Worker{ 71*c8dee2aaSAndroid Build Coastguard Worker frag_main(); 72*c8dee2aaSAndroid Build Coastguard Worker SPIRV_Cross_Output stage_output; 73*c8dee2aaSAndroid Build Coastguard Worker stage_output.sk_FragColor = sk_FragColor; 74*c8dee2aaSAndroid Build Coastguard Worker return stage_output; 75*c8dee2aaSAndroid Build Coastguard Worker} 76