1*c8dee2aaSAndroid Build Coastguard Workerdiagnostic(off, derivative_uniformity); 2*c8dee2aaSAndroid Build Coastguard Workerdiagnostic(off, chromium.unreachable_code); 3*c8dee2aaSAndroid Build Coastguard Workerstruct FSOut { 4*c8dee2aaSAndroid Build Coastguard Worker @location(0) sk_FragColor: vec4<f32>, 5*c8dee2aaSAndroid Build Coastguard Worker}; 6*c8dee2aaSAndroid Build Coastguard Workerstruct _GlobalUniforms { 7*c8dee2aaSAndroid Build Coastguard Worker colorGreen: vec4<f32>, 8*c8dee2aaSAndroid Build Coastguard Worker colorRed: vec4<f32>, 9*c8dee2aaSAndroid Build Coastguard Worker}; 10*c8dee2aaSAndroid Build Coastguard Worker@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; 11*c8dee2aaSAndroid Build Coastguard Workervar<private> gAccessCount: i32 = 0; 12*c8dee2aaSAndroid Build Coastguard Workerfn Z_i() -> i32 { 13*c8dee2aaSAndroid Build Coastguard Worker { 14*c8dee2aaSAndroid Build Coastguard Worker gAccessCount = gAccessCount + i32(1); 15*c8dee2aaSAndroid Build Coastguard Worker return 0; 16*c8dee2aaSAndroid Build Coastguard Worker } 17*c8dee2aaSAndroid Build Coastguard Worker} 18*c8dee2aaSAndroid Build Coastguard Workerfn _skslMain(_skParam0: vec2<f32>) -> vec4<f32> { 19*c8dee2aaSAndroid Build Coastguard Worker { 20*c8dee2aaSAndroid Build Coastguard Worker var R_array: array<vec4<f32>, 1>; 21*c8dee2aaSAndroid Build Coastguard Worker let _skTemp0 = Z_i(); 22*c8dee2aaSAndroid Build Coastguard Worker let _skTemp1 = _skTemp0; 23*c8dee2aaSAndroid Build Coastguard Worker R_array[_skTemp1] = vec4<f32>(_globalUniforms.colorGreen) * 0.5; 24*c8dee2aaSAndroid Build Coastguard Worker let _skTemp2 = Z_i(); 25*c8dee2aaSAndroid Build Coastguard Worker let _skTemp3 = _skTemp2; 26*c8dee2aaSAndroid Build Coastguard Worker R_array[_skTemp3].w = 2.0; 27*c8dee2aaSAndroid Build Coastguard Worker let _skTemp4 = Z_i(); 28*c8dee2aaSAndroid Build Coastguard Worker let _skTemp5 = _skTemp4; 29*c8dee2aaSAndroid Build Coastguard Worker R_array[_skTemp5].y = R_array[_skTemp5].y * 4.0; 30*c8dee2aaSAndroid Build Coastguard Worker let _skTemp6 = Z_i(); 31*c8dee2aaSAndroid Build Coastguard Worker let _skTemp7 = _skTemp6; 32*c8dee2aaSAndroid Build Coastguard Worker R_array[_skTemp7] = vec4<f32>(R_array[_skTemp7].x, (R_array[_skTemp7].yzw * mat3x3<f32>(0.5, 0.0, 0.0, 0.0, 0.5, 0.0, 0.0, 0.0, 0.5))); 33*c8dee2aaSAndroid Build Coastguard Worker let _skTemp8 = Z_i(); 34*c8dee2aaSAndroid Build Coastguard Worker let _skTemp9 = _skTemp8; 35*c8dee2aaSAndroid Build Coastguard Worker R_array[_skTemp9] = (R_array[_skTemp9].zywx + vec4<f32>(0.25, 0.0, 0.0, 0.75)).wyxz; 36*c8dee2aaSAndroid Build Coastguard Worker let _skTemp10 = Z_i(); 37*c8dee2aaSAndroid Build Coastguard Worker let _skTemp11 = _skTemp10; 38*c8dee2aaSAndroid Build Coastguard Worker var _skTemp12: f32; 39*c8dee2aaSAndroid Build Coastguard Worker let _skTemp13 = Z_i(); 40*c8dee2aaSAndroid Build Coastguard Worker let _skTemp14 = _skTemp13; 41*c8dee2aaSAndroid Build Coastguard Worker if R_array[_skTemp14].w <= 1.0 { 42*c8dee2aaSAndroid Build Coastguard Worker let _skTemp15 = Z_i(); 43*c8dee2aaSAndroid Build Coastguard Worker let _skTemp16 = _skTemp15; 44*c8dee2aaSAndroid Build Coastguard Worker _skTemp12 = R_array[_skTemp16].z; 45*c8dee2aaSAndroid Build Coastguard Worker } else { 46*c8dee2aaSAndroid Build Coastguard Worker let _skTemp17 = Z_i(); 47*c8dee2aaSAndroid Build Coastguard Worker _skTemp12 = f32(_skTemp17); 48*c8dee2aaSAndroid Build Coastguard Worker } 49*c8dee2aaSAndroid Build Coastguard Worker R_array[_skTemp11].x = R_array[_skTemp11].x + _skTemp12; 50*c8dee2aaSAndroid Build Coastguard Worker return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4<bool>((gAccessCount == 8) && all(R_array[0] == vec4<f32>(1.0, 1.0, 0.25, 1.0)))); 51*c8dee2aaSAndroid Build Coastguard Worker } 52*c8dee2aaSAndroid Build Coastguard Worker} 53*c8dee2aaSAndroid Build Coastguard Worker@fragment fn main() -> FSOut { 54*c8dee2aaSAndroid Build Coastguard Worker var _stageOut: FSOut; 55*c8dee2aaSAndroid Build Coastguard Worker _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>()); 56*c8dee2aaSAndroid Build Coastguard Worker return _stageOut; 57*c8dee2aaSAndroid Build Coastguard Worker} 58