xref: /aosp_15_r20/external/skia/tests/sksl/shared/SwitchWithFallthroughGroupsStandaloneSettings.glsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker
2*c8dee2aaSAndroid Build Coastguard Workerout vec4 sk_FragColor;
3*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorGreen;
4*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorRed;
5*c8dee2aaSAndroid Build Coastguard Workerbool switch_fallthrough_groups_bi(int value) {
6*c8dee2aaSAndroid Build Coastguard Worker    bool ok = false;
7*c8dee2aaSAndroid Build Coastguard Worker    switch (value) {
8*c8dee2aaSAndroid Build Coastguard Worker        case -1:
9*c8dee2aaSAndroid Build Coastguard Worker            ok = false;
10*c8dee2aaSAndroid Build Coastguard Worker        case 0:
11*c8dee2aaSAndroid Build Coastguard Worker            return false;
12*c8dee2aaSAndroid Build Coastguard Worker        case 1:
13*c8dee2aaSAndroid Build Coastguard Worker            ok = true;
14*c8dee2aaSAndroid Build Coastguard Worker        case 2:
15*c8dee2aaSAndroid Build Coastguard Worker        case 3:
16*c8dee2aaSAndroid Build Coastguard Worker            break;
17*c8dee2aaSAndroid Build Coastguard Worker        case 4:
18*c8dee2aaSAndroid Build Coastguard Worker            ok = false;
19*c8dee2aaSAndroid Build Coastguard Worker        case 5:
20*c8dee2aaSAndroid Build Coastguard Worker        case 6:
21*c8dee2aaSAndroid Build Coastguard Worker        case 7:
22*c8dee2aaSAndroid Build Coastguard Worker        default:
23*c8dee2aaSAndroid Build Coastguard Worker            break;
24*c8dee2aaSAndroid Build Coastguard Worker    }
25*c8dee2aaSAndroid Build Coastguard Worker    return ok;
26*c8dee2aaSAndroid Build Coastguard Worker}
27*c8dee2aaSAndroid Build Coastguard Workervec4 main() {
28*c8dee2aaSAndroid Build Coastguard Worker    int x = int(colorGreen.y);
29*c8dee2aaSAndroid Build Coastguard Worker    return switch_fallthrough_groups_bi(x) ? colorGreen : colorRed;
30*c8dee2aaSAndroid Build Coastguard Worker}
31