1
2out vec4 sk_FragColor;
3uniform vec4 colorGreen;
4uniform vec4 colorRed;
5vec4 main() {
6 vec4 color;
7 switch (int(colorGreen.y)) {
8 case 0:
9 color = colorRed;
10 break;
11 case 1:
12 color = colorGreen;
13 break;
14 default:
15 color = colorRed;
16 break;
17 }
18 return color;
19}
20