xref: /aosp_15_r20/external/skia/tests/sksl/shared/Structs.hlsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workerstruct A
2*c8dee2aaSAndroid Build Coastguard Worker{
3*c8dee2aaSAndroid Build Coastguard Worker    int x;
4*c8dee2aaSAndroid Build Coastguard Worker    int y;
5*c8dee2aaSAndroid Build Coastguard Worker};
6*c8dee2aaSAndroid Build Coastguard Worker
7*c8dee2aaSAndroid Build Coastguard Workerstruct B
8*c8dee2aaSAndroid Build Coastguard Worker{
9*c8dee2aaSAndroid Build Coastguard Worker    float x;
10*c8dee2aaSAndroid Build Coastguard Worker    float y[2];
11*c8dee2aaSAndroid Build Coastguard Worker    A z;
12*c8dee2aaSAndroid Build Coastguard Worker};
13*c8dee2aaSAndroid Build Coastguard Worker
14*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor;
15*c8dee2aaSAndroid Build Coastguard Worker
16*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output
17*c8dee2aaSAndroid Build Coastguard Worker{
18*c8dee2aaSAndroid Build Coastguard Worker    float4 sk_FragColor : SV_Target0;
19*c8dee2aaSAndroid Build Coastguard Worker};
20*c8dee2aaSAndroid Build Coastguard Worker
21*c8dee2aaSAndroid Build Coastguard Workerstatic A a1 = { 0, 0 };
22*c8dee2aaSAndroid Build Coastguard Workerstatic B b1 = { 0.0f, { 0.0f, 0.0f }, { 0, 0 } };
23*c8dee2aaSAndroid Build Coastguard Worker
24*c8dee2aaSAndroid Build Coastguard Workervoid frag_main()
25*c8dee2aaSAndroid Build Coastguard Worker{
26*c8dee2aaSAndroid Build Coastguard Worker    a1.x = 0;
27*c8dee2aaSAndroid Build Coastguard Worker    b1.x = 0.0f;
28*c8dee2aaSAndroid Build Coastguard Worker    sk_FragColor.x = float(a1.x) + b1.x;
29*c8dee2aaSAndroid Build Coastguard Worker}
30*c8dee2aaSAndroid Build Coastguard Worker
31*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main()
32*c8dee2aaSAndroid Build Coastguard Worker{
33*c8dee2aaSAndroid Build Coastguard Worker    frag_main();
34*c8dee2aaSAndroid Build Coastguard Worker    SPIRV_Cross_Output stage_output;
35*c8dee2aaSAndroid Build Coastguard Worker    stage_output.sk_FragColor = sk_FragColor;
36*c8dee2aaSAndroid Build Coastguard Worker    return stage_output;
37*c8dee2aaSAndroid Build Coastguard Worker}
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