1*c8dee2aaSAndroid Build Coastguard Workerstruct S 2*c8dee2aaSAndroid Build Coastguard Worker{ 3*c8dee2aaSAndroid Build Coastguard Worker int x; 4*c8dee2aaSAndroid Build Coastguard Worker int y; 5*c8dee2aaSAndroid Build Coastguard Worker row_major float2x2 m; 6*c8dee2aaSAndroid Build Coastguard Worker float a[5]; 7*c8dee2aaSAndroid Build Coastguard Worker}; 8*c8dee2aaSAndroid Build Coastguard Worker 9*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0) 10*c8dee2aaSAndroid Build Coastguard Worker{ 11*c8dee2aaSAndroid Build Coastguard Worker float4 _7_colorGreen : packoffset(c0); 12*c8dee2aaSAndroid Build Coastguard Worker float4 _7_colorRed : packoffset(c1); 13*c8dee2aaSAndroid Build Coastguard Worker float _7_testArray[5] : packoffset(c2); 14*c8dee2aaSAndroid Build Coastguard Worker}; 15*c8dee2aaSAndroid Build Coastguard Worker 16*c8dee2aaSAndroid Build Coastguard Worker 17*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor; 18*c8dee2aaSAndroid Build Coastguard Worker 19*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output 20*c8dee2aaSAndroid Build Coastguard Worker{ 21*c8dee2aaSAndroid Build Coastguard Worker float4 sk_FragColor : SV_Target0; 22*c8dee2aaSAndroid Build Coastguard Worker}; 23*c8dee2aaSAndroid Build Coastguard Worker 24*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _24) 25*c8dee2aaSAndroid Build Coastguard Worker{ 26*c8dee2aaSAndroid Build Coastguard Worker float _33[5] = { 1.0f, 2.0f, 3.0f, 4.0f, 5.0f }; 27*c8dee2aaSAndroid Build Coastguard Worker float array[5] = _33; 28*c8dee2aaSAndroid Build Coastguard Worker S _43 = { 1, 2, float2x2(float2(1.0f, 0.0f), float2(0.0f, 1.0f)), _33 }; 29*c8dee2aaSAndroid Build Coastguard Worker S s1 = _43; 30*c8dee2aaSAndroid Build Coastguard Worker S _48 = { 1, 2, float2x2(float2(1.0f, 0.0f), float2(0.0f, 1.0f)), _7_testArray }; 31*c8dee2aaSAndroid Build Coastguard Worker S s2 = _48; 32*c8dee2aaSAndroid Build Coastguard Worker S _53 = { 1, 2, float2x2(float2(2.0f, 0.0f), float2(0.0f, 2.0f)), _33 }; 33*c8dee2aaSAndroid Build Coastguard Worker S s3 = _53; 34*c8dee2aaSAndroid Build Coastguard Worker bool _94 = false; 35*c8dee2aaSAndroid Build Coastguard Worker if (((5.0f == _7_testArray[4]) && ((4.0f == _7_testArray[3]) && ((3.0f == _7_testArray[2]) && ((2.0f == _7_testArray[1]) && (1.0f == _7_testArray[0]))))) && ((all(bool2(float2(1.0f, 0.0f).x == float2(1.0f, 0.0f).x, float2(1.0f, 0.0f).y == float2(1.0f, 0.0f).y)) && all(bool2(float2(0.0f, 1.0f).x == float2(0.0f, 1.0f).x, float2(0.0f, 1.0f).y == float2(0.0f, 1.0f).y))) && (true && true))) 36*c8dee2aaSAndroid Build Coastguard Worker { 37*c8dee2aaSAndroid Build Coastguard Worker _94 = (false || (false || (false || (false || false)))) || ((any(bool2(float2(1.0f, 0.0f).x != float2(2.0f, 0.0f).x, float2(1.0f, 0.0f).y != float2(2.0f, 0.0f).y)) || any(bool2(float2(0.0f, 1.0f).x != float2(0.0f, 2.0f).x, float2(0.0f, 1.0f).y != float2(0.0f, 2.0f).y))) || (false || false)); 38*c8dee2aaSAndroid Build Coastguard Worker } 39*c8dee2aaSAndroid Build Coastguard Worker else 40*c8dee2aaSAndroid Build Coastguard Worker { 41*c8dee2aaSAndroid Build Coastguard Worker _94 = false; 42*c8dee2aaSAndroid Build Coastguard Worker } 43*c8dee2aaSAndroid Build Coastguard Worker float4 _95 = 0.0f.xxxx; 44*c8dee2aaSAndroid Build Coastguard Worker if (_94) 45*c8dee2aaSAndroid Build Coastguard Worker { 46*c8dee2aaSAndroid Build Coastguard Worker _95 = _7_colorGreen; 47*c8dee2aaSAndroid Build Coastguard Worker } 48*c8dee2aaSAndroid Build Coastguard Worker else 49*c8dee2aaSAndroid Build Coastguard Worker { 50*c8dee2aaSAndroid Build Coastguard Worker _95 = _7_colorRed; 51*c8dee2aaSAndroid Build Coastguard Worker } 52*c8dee2aaSAndroid Build Coastguard Worker return _95; 53*c8dee2aaSAndroid Build Coastguard Worker} 54*c8dee2aaSAndroid Build Coastguard Worker 55*c8dee2aaSAndroid Build Coastguard Workervoid frag_main() 56*c8dee2aaSAndroid Build Coastguard Worker{ 57*c8dee2aaSAndroid Build Coastguard Worker float2 _20 = 0.0f.xx; 58*c8dee2aaSAndroid Build Coastguard Worker sk_FragColor = main(_20); 59*c8dee2aaSAndroid Build Coastguard Worker} 60*c8dee2aaSAndroid Build Coastguard Worker 61*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main() 62*c8dee2aaSAndroid Build Coastguard Worker{ 63*c8dee2aaSAndroid Build Coastguard Worker frag_main(); 64*c8dee2aaSAndroid Build Coastguard Worker SPIRV_Cross_Output stage_output; 65*c8dee2aaSAndroid Build Coastguard Worker stage_output.sk_FragColor = sk_FragColor; 66*c8dee2aaSAndroid Build Coastguard Worker return stage_output; 67*c8dee2aaSAndroid Build Coastguard Worker} 68