xref: /aosp_15_r20/external/skia/tests/sksl/shared/StorageBufferVertex.wgsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workerdiagnostic(off, derivative_uniformity);
2*c8dee2aaSAndroid Build Coastguard Workerdiagnostic(off, chromium.unreachable_code);
3*c8dee2aaSAndroid Build Coastguard Workerstruct VSIn {
4*c8dee2aaSAndroid Build Coastguard Worker  @builtin(vertex_index) sk_VertexID: u32,
5*c8dee2aaSAndroid Build Coastguard Worker};
6*c8dee2aaSAndroid Build Coastguard Workerstruct VSOut {
7*c8dee2aaSAndroid Build Coastguard Worker  @builtin(position) sk_Position: vec4<f32>,
8*c8dee2aaSAndroid Build Coastguard Worker};
9*c8dee2aaSAndroid Build Coastguard Worker/* unsupported */ var<private> sk_PointSize: f32;
10*c8dee2aaSAndroid Build Coastguard Workerstruct storageBuffer {
11*c8dee2aaSAndroid Build Coastguard Worker  vertices: array<vec2<f32>>,
12*c8dee2aaSAndroid Build Coastguard Worker};
13*c8dee2aaSAndroid Build Coastguard Worker@group(0) @binding(0) var<storage, read> _storage0 : storageBuffer;
14*c8dee2aaSAndroid Build Coastguard Workerfn _skslMain(_stageIn: VSIn, _stageOut: ptr<function, VSOut>) {
15*c8dee2aaSAndroid Build Coastguard Worker  {
16*c8dee2aaSAndroid Build Coastguard Worker    (*_stageOut).sk_Position = vec4<f32>(_storage0.vertices[i32(_stageIn.sk_VertexID)], 1.0, 1.0);
17*c8dee2aaSAndroid Build Coastguard Worker  }
18*c8dee2aaSAndroid Build Coastguard Worker}
19*c8dee2aaSAndroid Build Coastguard Worker@vertex fn main(_stageIn: VSIn) -> VSOut {
20*c8dee2aaSAndroid Build Coastguard Worker  var _stageOut: VSOut;
21*c8dee2aaSAndroid Build Coastguard Worker  _skslMain(_stageIn, &_stageOut);
22*c8dee2aaSAndroid Build Coastguard Worker  return _stageOut;
23*c8dee2aaSAndroid Build Coastguard Worker}
24