1diagnostic(off, derivative_uniformity); 2diagnostic(off, chromium.unreachable_code); 3struct FSOut { 4 @location(0) sk_FragColor: vec4<f32>, 5}; 6fn _skslMain(_stageOut: ptr<function, FSOut>) { 7 { 8 var x: f32 = 0.0; 9 switch 0 { 10 case 0, 1 { 11 var _skTemp0: bool = false; 12 if 0 == 0 { 13 x = 0.0; 14 if x < 1.0 { 15 break; 16 } 17 // fallthrough 18 } 19 x = 1.0; 20 } 21 case default {} 22 } 23 (*_stageOut).sk_FragColor = vec4<f32>(f32(x)); 24 } 25} 26@fragment fn main() -> FSOut { 27 var _stageOut: FSOut; 28 _skslMain(&_stageOut); 29 return _stageOut; 30} 31