1*c8dee2aaSAndroid Build Coastguard Worker OpCapability Shader 2*c8dee2aaSAndroid Build Coastguard Worker %1 = OpExtInstImport "GLSL.std.450" 3*c8dee2aaSAndroid Build Coastguard Worker OpMemoryModel Logical GLSL450 4*c8dee2aaSAndroid Build Coastguard Worker OpEntryPoint Fragment %main "main" %sk_FragColor 5*c8dee2aaSAndroid Build Coastguard Worker OpExecutionMode %main OriginUpperLeft 6*c8dee2aaSAndroid Build Coastguard Worker OpName %sk_FragColor "sk_FragColor" 7*c8dee2aaSAndroid Build Coastguard Worker OpName %main "main" 8*c8dee2aaSAndroid Build Coastguard Worker OpName %x "x" 9*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor RelaxedPrecision 10*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Location 0 11*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Index 0 12*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %24 RelaxedPrecision 13*c8dee2aaSAndroid Build Coastguard Worker %float = OpTypeFloat 32 14*c8dee2aaSAndroid Build Coastguard Worker %v4float = OpTypeVector %float 4 15*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float 16*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output 17*c8dee2aaSAndroid Build Coastguard Worker %void = OpTypeVoid 18*c8dee2aaSAndroid Build Coastguard Worker %8 = OpTypeFunction %void 19*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_float = OpTypePointer Function %float 20*c8dee2aaSAndroid Build Coastguard Worker %float_0 = OpConstant %float 0 21*c8dee2aaSAndroid Build Coastguard Worker %int = OpTypeInt 32 1 22*c8dee2aaSAndroid Build Coastguard Worker %int_0 = OpConstant %int 0 23*c8dee2aaSAndroid Build Coastguard Worker %float_1 = OpConstant %float 1 24*c8dee2aaSAndroid Build Coastguard Worker %bool = OpTypeBool 25*c8dee2aaSAndroid Build Coastguard Worker %main = OpFunction %void None %8 26*c8dee2aaSAndroid Build Coastguard Worker %9 = OpLabel 27*c8dee2aaSAndroid Build Coastguard Worker %x = OpVariable %_ptr_Function_float Function 28*c8dee2aaSAndroid Build Coastguard Worker OpStore %x %float_0 29*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %15 None 30*c8dee2aaSAndroid Build Coastguard Worker OpSwitch %int_0 %15 0 %16 1 %17 31*c8dee2aaSAndroid Build Coastguard Worker %16 = OpLabel 32*c8dee2aaSAndroid Build Coastguard Worker OpStore %x %float_0 33*c8dee2aaSAndroid Build Coastguard Worker %19 = OpFOrdLessThan %bool %float_0 %float_1 34*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %22 None 35*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %19 %21 %22 36*c8dee2aaSAndroid Build Coastguard Worker %21 = OpLabel 37*c8dee2aaSAndroid Build Coastguard Worker OpBranch %15 38*c8dee2aaSAndroid Build Coastguard Worker %22 = OpLabel 39*c8dee2aaSAndroid Build Coastguard Worker OpBranch %17 40*c8dee2aaSAndroid Build Coastguard Worker %17 = OpLabel 41*c8dee2aaSAndroid Build Coastguard Worker OpStore %x %float_1 42*c8dee2aaSAndroid Build Coastguard Worker OpBranch %15 43*c8dee2aaSAndroid Build Coastguard Worker %15 = OpLabel 44*c8dee2aaSAndroid Build Coastguard Worker %23 = OpLoad %float %x 45*c8dee2aaSAndroid Build Coastguard Worker %24 = OpCompositeConstruct %v4float %23 %23 %23 %23 46*c8dee2aaSAndroid Build Coastguard Worker OpStore %sk_FragColor %24 47*c8dee2aaSAndroid Build Coastguard Worker OpReturn 48*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 49