1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0) 2*c8dee2aaSAndroid Build Coastguard Worker{ 3*c8dee2aaSAndroid Build Coastguard Worker float _7_unknownInput : packoffset(c0); 4*c8dee2aaSAndroid Build Coastguard Worker}; 5*c8dee2aaSAndroid Build Coastguard Worker 6*c8dee2aaSAndroid Build Coastguard Worker 7*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor; 8*c8dee2aaSAndroid Build Coastguard Worker 9*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output 10*c8dee2aaSAndroid Build Coastguard Worker{ 11*c8dee2aaSAndroid Build Coastguard Worker float4 sk_FragColor : SV_Target0; 12*c8dee2aaSAndroid Build Coastguard Worker}; 13*c8dee2aaSAndroid Build Coastguard Worker 14*c8dee2aaSAndroid Build Coastguard Workervoid frag_main() 15*c8dee2aaSAndroid Build Coastguard Worker{ 16*c8dee2aaSAndroid Build Coastguard Worker float value = 0.0f; 17*c8dee2aaSAndroid Build Coastguard Worker switch (0) 18*c8dee2aaSAndroid Build Coastguard Worker { 19*c8dee2aaSAndroid Build Coastguard Worker case 0: 20*c8dee2aaSAndroid Build Coastguard Worker { 21*c8dee2aaSAndroid Build Coastguard Worker value = 0.0f; 22*c8dee2aaSAndroid Build Coastguard Worker if (_7_unknownInput == 2.0f) 23*c8dee2aaSAndroid Build Coastguard Worker { 24*c8dee2aaSAndroid Build Coastguard Worker sk_FragColor = 0.0f.xxxx; 25*c8dee2aaSAndroid Build Coastguard Worker break; 26*c8dee2aaSAndroid Build Coastguard Worker } 27*c8dee2aaSAndroid Build Coastguard Worker value = 1.0f; 28*c8dee2aaSAndroid Build Coastguard Worker break; 29*c8dee2aaSAndroid Build Coastguard Worker } 30*c8dee2aaSAndroid Build Coastguard Worker case 1: 31*c8dee2aaSAndroid Build Coastguard Worker { 32*c8dee2aaSAndroid Build Coastguard Worker value = 1.0f; 33*c8dee2aaSAndroid Build Coastguard Worker break; 34*c8dee2aaSAndroid Build Coastguard Worker } 35*c8dee2aaSAndroid Build Coastguard Worker } 36*c8dee2aaSAndroid Build Coastguard Worker} 37*c8dee2aaSAndroid Build Coastguard Worker 38*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main() 39*c8dee2aaSAndroid Build Coastguard Worker{ 40*c8dee2aaSAndroid Build Coastguard Worker frag_main(); 41*c8dee2aaSAndroid Build Coastguard Worker SPIRV_Cross_Output stage_output; 42*c8dee2aaSAndroid Build Coastguard Worker stage_output.sk_FragColor = sk_FragColor; 43*c8dee2aaSAndroid Build Coastguard Worker return stage_output; 44*c8dee2aaSAndroid Build Coastguard Worker} 45